Player Matchup

Cerberus
Cerberus
Cereal_KiIIer666
Cerberus
Level 62
God Stats
5W - 1L
1,609 SR
Queue Stats
59W - 49L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
Da_BakerMan
Ix Chel
Level 158
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 5L
1,509 Elo+
Party 1
Chiron
Chiron
Moist_Blanket_
Chiron
Level 148
God Stats
1W - 0L
1,688 SR
Queue Stats
43W - 36L
1,540 Elo+
Party 1
Team Averages
Level 123
1,661 SR
1,527 Elo+

VS

Team Averages
Level 109
1,436 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MrxUnluckyx
Ares
Level 155
God Stats
0W - 1L
1,246 SR
Queue Stats
48W - 41L
1,503 Elo+
Party 2
Sol
Sol
ShyLlenn
Sol
Level 26
God Stats
5W - 5L
1,561 SR
Queue Stats
53W - 50L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
5,977
854
3,302
8,655
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Da_BakerMan
Ix Chel
12
4 / 1 / 3
6,736
962
3,567
2,745
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 4
6,384
912
6,194
3,085
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 2
5,415
774
1,748
4,048
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
5,478
783
3,758
9,087
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 1 / 1
6,346
907
3,156
4,395
1,298
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
2
0.5
W
1
2
6
2
W
Ix Chel
Da_BakerMan
Ix Chel
4
1
3
5.5
W
2
0
4
4
L
1
4
2
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,063
Damage
8,662
14,485
Taken
17,530
7,119
Mitigated
8,425
4,303
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,748
243
0
852
4,048
1,982
0
767
3,207
0
8,077
W
3,302
359
0
1,048
8,655
5,325
233
4,917
3,519
13,001
0
W
Ix Chel
Da_BakerMan
Ix Chel
3,567
515
1,034
969
2,745
830
30
698
2,036
18,545
1,121
W
6,194
1,587
418
834
3,085
964
340
977
2,074
0
19,733
L
3,758
93
0
1,042
9,087
5,145
0
4,803
3,962
8,668
1,034
L
3,156
651
0
1,125
4,395
1,298
0
896
3,499
19,412
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,097
Gold Earned
17,239
114
Minions Killed
64
0
Camps Cleared
0
396,125
Distance Traveled
332,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,415
774
13
2
0
101,281
0
W
Cerberus
5,977
854
37
5
0
132,185
0
W
Ix Chel
6,736
962
37
5
0
128,463
0
W
Chiron
6,384
912
40
6
0
135,477
0
L
Ares
5,478
783
12
2
0
115,780
0
L
Sol
6,346
907
39
6
0
115,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role