Player Matchup

Ares
Ares
DoubtTheDevil
Ares
Level 18
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 11L
1,366 Elo+
Party 2
Agni
Agni
KingKurbis
Agni
Level 157
God Stats
1W - 2L
1,351 SR
Queue Stats
35W - 39L
1,509 Elo+
Party 2
Rama
Rama
VNTGlSenpai
Rama
Level 189
God Stats
3W - 4L
1,343 SR
Queue Stats
373W - 391L
1,549 Elo+
Solo
Terra
Terra
xHalijox
Terra
Level 133
God Stats
2W - 2L
1,395 SR
Queue Stats
203W - 183L
1,571 Elo+
Party 2
Hou Yi
Hou Yi
xWhiteHombrex
Hou Yi
Level 159
God Stats
2W - 1L
1,354 SR
Queue Stats
105W - 95L
1,591 Elo+
Party 2
Team Averages
Level 131
1,433 SR
1,517 Elo+

VS

Team Averages
Level 144
1,427 SR
1,503 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BMellyy
Raijin
Level 156
God Stats
2W - 4L
1,395 SR
Queue Stats
361W - 372L
1,506 Elo+
Solo
Bastet
Bastet
Bushman0011
Bastet
Level 158
God Stats
2W - 3L
1,441 SR
Queue Stats
190W - 200L
1,524 Elo+
Party 1
Medusa
Medusa
meatpopsicle00
Medusa
Level 146
God Stats
1W - 3L
1,322 SR
Queue Stats
277W - 272L
1,523 Elo+
Solo
Chaac
Chaac
more2fear
Chaac
Level 102
God Stats
4W - 5L
1,477 SR
Queue Stats
135W - 152L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,275
1,255
3,891
6,150
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 3
5,275
1,055
2,301
3,314
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
6,052
1,210
4,523
2,995
1,382
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Terra
xHalijox
Terra
10
0 / 0 / 3
5,847
1,169
1,010
3,493
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
4 / 1 / 1
6,202
1,240
4,836
3,419
1,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 2 / 0
4,819
964
2,272
7,705
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
BMellyy
Raijin
11
0 / 2 / 1
5,421
1,084
4,796
4,080
2,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bastet
5
0 / 0 / 0
4,204
841
0
0
0
8
0 / 2 / 0
4,453
891
1,416
2,817
1,028
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chaac
more2fear
Chaac
9
0 / 1 / 2
4,902
980
2,646
3,827
2,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
7
Kills
1
3
Deaths
7
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
0
0.5
L
Raijin
BMellyy
Raijin
0
2
1
0.25
L
Bastet
0
0
0
0
W
2
1
4
4
W
0
1
3
1.5
W
1
0
5
3.5
L
0
2
0
0
L
Chaac
more2fear
Chaac
0
1
2
1
W
Terra
xHalijox
Terra
0
0
3
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
11,130
19,371
Taken
18,429
13,489
Mitigated
8,931
10,586
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,272
413
1,729
2,692
7,705
3,209
0
3,875
3,830
4,492
0
L
Raijin
BMellyy
Raijin
4,796
112
0
416
4,080
2,085
0
1,088
2,992
14,791
0
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
3,891
472
76
716
6,150
6,307
0
2,018
4,132
4,870
525
W
2,301
35
405
183
3,314
1,390
340
1,733
1,581
6,854
0
W
4,523
3,770
745
833
2,995
1,382
2,013
908
2,087
0
14,046
L
1,416
210
0
104
2,817
1,028
0
492
2,325
0
4,339
L
Chaac
more2fear
Chaac
2,646
306
296
1,592
3,827
2,609
0
1,677
2,150
0
3,789
W
Terra
xHalijox
Terra
1,010
149
5,238
1,751
3,493
2,886
52
1,204
2,289
1,467
0
W
4,836
1,823
0
639
3,419
1,524
148
1,205
2,214
0
15,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
23,799
55
Minions Killed
32
0
Camps Cleared
0
490,935
Distance Traveled
351,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,819
964
1
0
0
81,043
0
L
Raijin
5,421
1,084
25
5
0
81,590
0
L
Bastet
4,204
841
0
0
0
0
0
W
Ares
6,275
1,255
2
0
0
104,571
0
W
Agni
5,275
1,055
6
1
0
95,794
0
W
Rama
6,052
1,210
25
5
0
88,960
0
L
Medusa
4,453
891
2
0
0
103,182
0
L
Chaac
4,902
980
4
1
0
86,147
0
W
Terra
5,847
1,169
4
1
0
105,759
0
W
Hou Yi
6,202
1,240
18
4
0
95,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role