Player Matchup

Discordia
Discordia
 
Discordia
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Clou57
Hel
Level 127
God Stats
1W - 10L
1,508 SR
Queue Stats
58W - 60L
1,476 Elo+
Party 3
Horus
Horus
DotDavid
Horus
Level 154
God Stats
6W - 7L
1,563 SR
Queue Stats
219W - 193L
1,581 Elo+
Party 2
Pele
Pele
Gaslex
Pele
Level 118
God Stats
8W - 7L
1,527 SR
Queue Stats
165W - 168L
1,569 Elo+
Party 2
Artemis
Artemis
SirSesto
Artemis
Level 144
God Stats
23W - 21L
1,551 SR
Queue Stats
241W - 226L
1,533 Elo+
Party 2
Team Averages
Level 141
1,530 SR
1,532 Elo+

VS

Team Averages
Level 143
1,648 SR
1,560 Elo+
Vamana
Vamana
Godturion
Vamana
Level 125
God Stats
14W - 10L
1,668 SR
Queue Stats
79W - 78L
1,527 Elo+
Solo
Nox
Nox
JadedMage
Nox
Level 157
God Stats
2W - 3L
1,549 SR
Queue Stats
307W - 236L
1,615 Elo+
Party 1
Cupid
Cupid
Koo-chee_karnage
Cupid
Level 139
God Stats
23W - 14L
1,622 SR
Queue Stats
358W - 400L
1,423 Elo+
Solo
Vulcan
Vulcan
Phteven
Vulcan
Level 158
God Stats
44W - 22L
1,671 SR
Queue Stats
200W - 139L
1,601 Elo+
Party 1
Atlas
Atlas
UploadedMind
Atlas
Level 136
God Stats
6W - 1L
1,731 SR
Queue Stats
218W - 151L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 2 / 2
5,123
1,025
2,855
3,492
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Clou57
Hel
6
0 / 0 / 0
4,554
911
0
0
0
Horus
DotDavid
Horus
10
2 / 3 / 1
5,338
1,068
3,543
7,464
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Gaslex
Pele
12
2 / 3 / 3
5,995
1,199
3,452
5,171
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
SirSesto
Artemis
10
1 / 3 / 0
5,289
1,058
2,135
5,305
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Godturion
Vamana
11
1 / 0 / 3
5,391
1,078
3,022
4,130
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 2 / 4
6,313
1,263
3,237
3,252
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
5,258
1,052
1,482
3,560
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Phteven
Vulcan
12
4 / 0 / 5
6,137
1,227
8,069
3,124
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 4
5,045
1,009
1,516
4,334
2,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
L
Hel
Clou57
Hel
0
0
0
0
L
Horus
DotDavid
Horus
2
3
1
0.83
L
Pele
Gaslex
Pele
2
3
3
1.17
W
Vamana
Godturion
Vamana
1
0
3
2.5
W
5
2
4
3.5
W
1
2
2
1
W
Vulcan
Phteven
Vulcan
4
0
5
6.5
L
Artemis
SirSesto
Artemis
1
3
0
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,985
Damage
17,326
21,432
Taken
18,400
6,744
Mitigated
8,839
3,208
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,855
152
0
489
3,492
671
0
2,573
749
13,079
0
L
Hel
Clou57
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Horus
DotDavid
Horus
3,543
1,473
112
984
7,464
3,433
0
3,357
3,732
0
9,533
L
Pele
Gaslex
Pele
3,452
470
0
758
5,171
1,296
0
2,351
2,501
0
15,121
W
Vamana
Godturion
Vamana
3,022
554
0
991
4,130
2,703
0
1,035
3,032
0
12,309
W
3,237
0
0
375
3,252
1,149
162
521
2,702
12,443
0
W
1,482
716
603
380
3,560
933
215
240
3,245
0
8,995
W
Vulcan
Phteven
Vulcan
8,069
386
0
369
3,124
1,084
0
489
2,559
20,706
0
L
Artemis
SirSesto
Artemis
2,135
501
0
865
5,305
1,344
0
3,710
1,287
0
10,458
W
1,516
461
0
57
4,334
2,970
0
570
3,730
3,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
28,144
95
Minions Killed
100
0
Camps Cleared
0
423,539
Distance Traveled
604,849
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,123
1,025
43
9
0
104,924
0
L
Hel
4,554
911
0
0
0
0
0
L
Horus
5,338
1,068
12
2
0
106,966
0
L
Pele
5,995
1,199
24
5
0
121,046
0
W
Vamana
5,391
1,078
13
3
0
123,479
0
W
Nox
6,313
1,263
37
7
0
128,374
2
W
Cupid
5,258
1,052
17
3
0
112,957
0
W
Vulcan
6,137
1,227
32
6
0
130,371
3
L
Artemis
5,289
1,058
16
3
0
90,603
0
W
Atlas
5,045
1,009
1
0
0
109,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role