Player Matchup

Osiris
Osiris
KingHunter133
Osiris
Level 125
God Stats
4W - 8L
1,541 SR
Queue Stats
285W - 284L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
LSdweebisback
Hun Batz
Level 40
God Stats
1W - 2L
1,522 SR
Queue Stats
84W - 82L
1,536 Elo+
Party 1
Nut
Nut
MRxRAYxCYST
Nut
Level 116
God Stats
12W - 26L
1,448 SR
Queue Stats
271W - 261L
1,478 Elo+
Party 1
Geb
Geb
RedFiveInAIr
Geb
Level 124
God Stats
4W - 1L
1,807 SR
Queue Stats
44W - 43L
1,514 Elo+
Party 1
Raijin
Raijin
SouthernSteel
Raijin
Level 129
God Stats
4W - 6L
1,399 SR
Queue Stats
365W - 355L
1,519 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,513 Elo+

VS

Team Averages
Level 145
1,549 SR
1,541 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bychinoo
Ne Zha
Level 135
God Stats
2W - 3L
1,491 SR
Queue Stats
34W - 29L
1,475 Elo+
Solo
Surtr
Surtr
Vx Regicide xV
Surtr
Level 195
God Stats
38W - 37L
1,539 SR
Queue Stats
370W - 350L
1,563 Elo+
Solo
Skadi
Skadi
bofo 02
Skadi
Level 171
God Stats
10W - 4L
1,717 SR
Queue Stats
170W - 165L
1,553 Elo+
Solo
Hades
Hades
noDino
Hades
Level 69
God Stats
9W - 1L
1,500 SR
Queue Stats
63W - 43L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,550
505
3,340
8,159
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
LSdweebisback
Hun Batz
10
1 / 3 / 2
5,624
511
4,207
7,937
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 2
5,782
526
4,869
6,641
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 3
5,878
534
3,411
8,760
5,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 0
5,725
520
4,439
6,218
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
6 / 2 / 4
6,695
609
4,147
9,908
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Bychinoo
Ne Zha
11
2 / 0 / 3
6,031
548
3,055
8,319
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 0
8,009
728
5,129
7,373
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
bofo 02
Skadi
13
4 / 2 / 5
7,901
718
6,695
6,095
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
noDino
Hades
12
2 / 2 / 2
6,923
629
5,098
5,918
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
17
17
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
4
4
W
Ne Zha
Bychinoo
Ne Zha
2
0
3
3.5
L
0
3
0
0
L
Hun Batz
LSdweebisback
Hun Batz
1
3
2
0.67
L
1
2
2
1
L
2
6
3
0.58
L
2
3
0
0.67
W
3
0
0
3
W
Skadi
bofo 02
Skadi
4
2
5
3.25
W
Hades
noDino
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
24,124
37,715
Taken
37,613
18,118
Mitigated
18,993
7,159
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,147
1,767
257
1,416
9,908
8,158
0
3,056
6,624
21,010
0
W
Ne Zha
Bychinoo
Ne Zha
3,055
1,030
0
2,155
8,319
3,089
0
1,361
6,798
0
41,830
L
3,340
1,008
0
1,429
8,159
5,888
0
386
7,773
0
37,655
L
Hun Batz
LSdweebisback
Hun Batz
4,207
1,566
0
330
7,937
2,769
0
1,596
6,341
0
43,838
L
4,869
2,994
0
3,137
6,641
2,180
0
839
5,802
0
43,113
L
3,411
507
0
1,138
8,760
5,499
0
2,721
6,039
15,136
0
L
4,439
556
0
1,125
6,218
1,782
0
3,772
2,446
30,178
0
W
5,129
2,645
0
4,809
7,373
3,231
408
0
6,898
2,180
56,256
W
Skadi
bofo 02
Skadi
6,695
3,471
0
869
6,095
2,063
0
1,244
4,797
0
65,714
W
Hades
noDino
Hades
5,098
1,173
832
2,709
5,918
2,452
0
1,619
4,171
47,238
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,559
Gold Earned
35,559
319
Minions Killed
426
0
Camps Cleared
0
1,129,111
Distance Traveled
1,134,045
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,695
609
18
2
0
225,836
0
W
Ne Zha
6,031
548
70
6
0
257,992
0
L
Osiris
5,550
505
81
7
0
204,932
0
L
Hun Batz
5,624
511
74
7
0
265,958
2
L
Nut
5,782
526
77
7
0
222,497
0
L
Geb
5,878
534
14
1
0
237,383
0
L
Raijin
5,725
520
73
7
0
198,341
0
W
Surtr
8,009
728
119
11
0
218,098
0
W
Skadi
7,901
718
110
10
0
213,483
2
W
Hades
6,923
629
109
10
0
218,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role