Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HeroCloud87
Kukulkan
Level 154
God Stats
1W - 8L
1,317 SR
Queue Stats
657W - 615L
1,582 Elo+
Solo
Atlas
Atlas
MosaiacFinality
Atlas
Level 170
God Stats
4W - 2L
1,523 SR
Queue Stats
346W - 354L
1,488 Elo+
Solo
Ne Zha
Ne Zha
chrisjs
Ne Zha
Level 125
God Stats
2W - 1L
1,543 SR
Queue Stats
49W - 54L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
lunificuadora
Ah Puch
Level 42
God Stats
113W - 84L
1,567 SR
Queue Stats
137W - 104L
1,486 Elo+
Solo
Team Averages
Level 130
1,490 SR
1,509 Elo+

VS

Team Averages
Level 103
1,473 SR
1,505 Elo+
Achilles
Achilles
 
Achilles
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
C11DESTROYER
Scylla
Level 84
God Stats
1W - 2L
1,273 SR
Queue Stats
23W - 22L
1,560 Elo+
Solo
Fenrir
Fenrir
GreenAp3
Fenrir
Level 106
God Stats
97W - 98L
1,535 SR
Queue Stats
142W - 175L
1,486 Elo+
Party 2
Ishtar
Ishtar
Niicko95
Ishtar
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,487 Elo+
Solo
Ra
Ra
xGetRichx
Ra
Level 86
God Stats
158W - 171L
1,556 SR
Queue Stats
254W - 319L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 1 / 5
7,229
1,446
9,201
4,342
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HeroCloud87
Kukulkan
12
4 / 1 / 8
7,059
1,412
3,219
1,510
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 13
6,930
1,386
4,004
5,829
4,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
chrisjs
Ne Zha
11
5 / 0 / 7
7,145
1,429
4,573
2,414
1,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
11
0 / 4 / 7
5,736
1,147
3,538
4,683
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 4 / 5
5,628
1,126
4,352
8,259
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
9
0 / 1 / 0
4,937
987
107
737
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GreenAp3
Fenrir
10
5 / 4 / 1
6,491
1,298
3,424
6,808
2,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Niicko95
Ishtar
11
0 / 3 / 3
5,869
1,174
2,675
5,937
1,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 4 / 4
6,385
1,277
5,133
6,055
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
16
Kills
7
7
Deaths
16
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
5
8.5
L
Achilles
 
Achilles
0
4
5
0.63
L
Scylla
0
1
0
0
L
Fenrir
GreenAp3
Fenrir
5
4
1
1.38
W
Kukulkan
HeroCloud87
Kukulkan
4
1
8
8
W
1
1
13
7.5
L
Ishtar
Niicko95
Ishtar
0
3
3
0.5
W
Ne Zha
chrisjs
Ne Zha
5
0
7
8.5
W
Ah Puch
0
4
7
0.88
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
15,691
18,778
Taken
27,796
9,116
Mitigated
11,090
2,049
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,201
4,233
0
810
4,342
1,572
0
1,090
3,182
0
21,030
L
Achilles
 
Achilles
4,352
992
0
424
8,259
4,549
0
3,287
4,843
0
7,024
L
Scylla
107
96
0
0
737
188
0
366
342
857
40
L
Fenrir
GreenAp3
Fenrir
3,424
536
0
849
6,808
2,854
0
3,300
3,426
0
6,666
W
Kukulkan
HeroCloud87
Kukulkan
3,219
613
0
250
1,510
464
0
806
704
13,074
0
W
4,004
1,632
0
384
5,829
4,351
0
1,862
3,851
6,831
284
L
Ishtar
Niicko95
Ishtar
2,675
1,157
0
448
5,937
1,707
0
1,346
4,413
0
21,578
W
Ne Zha
chrisjs
Ne Zha
4,573
593
0
605
2,414
1,309
0
870
1,544
0
9,682
W
Ah Puch
3,538
135
0
0
4,683
1,420
0
521
3,990
10,897
0
L
5,133
443
491
449
6,055
1,792
0
2,137
3,799
18,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
29,310
100
Minions Killed
87
4
Camps Cleared
2
488,637
Distance Traveled
385,895
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,229
1,446
33
7
2
103,417
0
L
Achilles
5,628
1,126
4
1
0
93,012
2
L
Scylla
4,937
987
7
1
0
26,142
0
L
Fenrir
6,491
1,298
10
2
1
101,615
0
W
Kukulkan
7,059
1,412
37
7
0
97,992
0
W
Atlas
6,930
1,386
4
1
1
103,783
0
L
Ishtar
5,869
1,174
41
8
1
74,403
0
W
Ne Zha
7,145
1,429
13
3
0
100,203
0
W
Ah Puch
5,736
1,147
13
3
1
83,242
0
L
Ra
6,385
1,277
25
5
0
90,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role