Player Matchup

Sylvanus
Sylvanus
KingKappapa
Sylvanus
Level 159
God Stats
0W - 2L
1,544 SR
Queue Stats
56W - 45L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
Plzmsa
Sun Wukong
Level 158
God Stats
1W - 2L
1,757 SR
Queue Stats
270W - 305L
1,503 Elo+
Party 2
Apollo
Apollo
XSerenityO
Apollo
Level 74
God Stats
0W - 2L
1,306 SR
Queue Stats
247W - 251L
1,549 Elo+
Party 2
Ravana
Ravana
YourMoMzPasta
Ravana
Level 160
God Stats
4W - 5L
1,531 SR
Queue Stats
214W - 179L
1,621 Elo+
Solo
Nox
Nox
iLulu
Nox
Level 162
God Stats
15W - 4L
1,739 SR
Queue Stats
129W - 91L
1,642 Elo+
Solo
Team Averages
Level 143
1,575 SR
1,576 Elo+

VS

Team Averages
Level 140
1,631 SR
1,600 Elo+
Xbalanque
Xbalanque
Dice428
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 87L
1,513 Elo+
Party 1
Ratatoskr
Ratatoskr
FantasticGenji
Ratatoskr
Level 156
God Stats
7W - 3L
1,520 SR
Queue Stats
99W - 82L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FeelingFroggy11
Cu Chulainn
Level 157
God Stats
7W - 4L
1,631 SR
Queue Stats
543W - 459L
1,657 Elo+
Solo
Ra
Ra
IvanonPC
Ra
Level 129
God Stats
2W - 0L
1,623 SR
Queue Stats
51W - 30L
1,654 Elo+
Party 1
Ares
Ares
JerryOnPC
Ares
Level 151
God Stats
2W - 0L
1,883 SR
Queue Stats
35W - 30L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingKappapa
Sylvanus
9
0 / 5 / 0
4,977
452
3,557
11,329
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Plzmsa
Sun Wukong
12
2 / 2 / 0
6,625
602
6,278
12,257
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
XSerenityO
Apollo
11
1 / 3 / 1
6,086
553
4,394
6,521
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 2
5,813
528
1,887
6,678
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
iLulu
Nox
9
0 / 1 / 0
5,460
496
2,934
5,289
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dice428
Xbalanque
13
4 / 1 / 2
7,351
668
5,524
5,201
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
FantasticGenji
Ratatoskr
14
6 / 1 / 5
7,761
706
8,231
8,596
2,593
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
FeelingFroggy11
Cu Chulainn
13
0 / 2 / 2
7,545
686
6,921
9,536
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 1
7,168
652
5,082
4,520
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
11
1 / 0 / 9
6,879
625
5,734
7,403
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dice428
Xbalanque
4
1
2
5
W
Ratatoskr
FantasticGenji
Ratatoskr
6
1
5
8.5
W
Cu Chulainn
FeelingFroggy11
Cu Chulainn
0
2
2
0.5
W
3
0
1
3.5
W
Ares
1
0
9
5.5
L
Sylvanus
KingKappapa
Sylvanus
0
5
0
0
L
Sun Wukong
Plzmsa
Sun Wukong
2
2
0
1
L
Apollo
XSerenityO
Apollo
1
3
1
0.5
L
1
4
2
0.5
L
Nox
iLulu
Nox
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
31,492
42,074
Taken
35,256
18,897
Mitigated
18,604
12,737
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dice428
Xbalanque
5,524
3,064
0
2,438
5,201
1,760
0
318
4,883
0
59,682
W
Ratatoskr
FantasticGenji
Ratatoskr
8,231
1,794
0
4,583
8,596
2,593
0
1,807
6,749
0
64,486
W
Cu Chulainn
FeelingFroggy11
Cu Chulainn
6,921
1,050
0
1,718
9,536
7,999
364
0
9,536
907
63,526
W
5,082
359
939
1,783
4,520
1,450
129
2,038
2,330
59,731
628
W
Ares
5,734
543
0
2,146
7,403
4,802
0
1,799
5,560
16,208
765
L
Sylvanus
KingKappapa
Sylvanus
3,557
1,171
729
2,856
11,329
6,328
0
4,514
6,731
17,107
6,096
L
Sun Wukong
Plzmsa
Sun Wukong
6,278
2,297
0
3,371
12,257
6,820
0
1,630
10,607
0
51,233
L
Apollo
XSerenityO
Apollo
4,394
2,971
0
2,611
6,521
1,989
0
1,171
5,350
0
40,101
L
1,887
598
0
2,450
6,678
2,256
0
2,483
4,137
0
25,536
L
Nox
iLulu
Nox
2,934
128
0
720
5,289
1,504
0
1,063
4,202
32,671
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
36,704
357
Minions Killed
461
0
Camps Cleared
0
1,204,600
Distance Traveled
1,172,186
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,351
668
112
10
0
207,104
1
W
Ratatoskr
7,761
706
103
9
0
279,171
4
W
Cu Chulainn
7,545
686
111
10
0
193,888
0
W
Ra
7,168
652
113
10
0
242,804
3
W
Ares
6,879
625
22
2
0
249,219
3
L
Sylvanus
4,977
452
38
3
0
215,214
0
L
Sun Wukong
6,625
602
101
9
0
248,998
0
L
Apollo
6,086
553
81
7
0
236,106
1
L
Ravana
5,813
528
49
4
0
253,577
2
L
Nox
5,460
496
88
8
0
250,705
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role