Player Matchup

Arachne
Arachne
Liyale23
Arachne
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
38W - 29L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 164
God Stats
291W - 281L
1,589 SR
Queue Stats
337W - 341L
1,514 Elo+
Solo
Ymir
Ymir
RAFALON49
Ymir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 142L
1,481 Elo+
Party 1
Medusa
Medusa
Ragnar_-502-_
Medusa
Level 155
God Stats
11W - 12L
1,474 SR
Queue Stats
580W - 560L
1,478 Elo+
Solo
Nut
Nut
rayortiz
Nut
Level 129
God Stats
2W - 3L
1,276 SR
Queue Stats
56W - 62L
1,487 Elo+
Party 1
Team Averages
Level 141
1,425 SR
1,495 Elo+

VS

Team Averages
Level 137
1,516 SR
1,475 Elo+
Erlang Shen
Erlang Shen
AkiraRagnas
Erlang Shen
Level 159
God Stats
0W - 4L
1,654 SR
Queue Stats
28W - 31L
1,554 Elo+
Solo
Danzaburou
Danzaburou
BlackAsianNinja
Danzaburou
Level 129
God Stats
11W - 14L
1,411 SR
Queue Stats
366W - 363L
1,473 Elo+
Party 2
Ra
Ra
Metathebear
Ra
Level 122
God Stats
8W - 18L
1,400 SR
Queue Stats
505W - 492L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
SixStringRelief
Sylvanus
Level 148
God Stats
23W - 15L
1,681 SR
Queue Stats
408W - 415L
1,466 Elo+
Party 2
Thor
Thor
UHD530
Thor
Level 129
God Stats
18W - 30L
1,435 SR
Queue Stats
153W - 176L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Liyale23
Arachne
11
6 / 1 / 4
6,486
649
5,735
6,508
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
11
0 / 1 / 0
6,136
614
3,665
6,114
2,084
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
4 / 0 / 3
5,936
594
4,008
9,246
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 2
6,468
647
7,083
3,951
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 1 / 8
6,630
663
9,026
5,995
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkiraRagnas
Erlang Shen
10
0 / 1 / 1
5,098
510
3,068
8,874
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
BlackAsianNinja
Danzaburou
10
0 / 2 / 0
5,403
540
3,199
7,502
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 0
5,019
502
4,715
7,148
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
9
1 / 3 / 0
4,970
497
3,763
7,532
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
UHD530
Thor
10
2 / 5 / 1
5,508
551
3,276
9,005
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AkiraRagnas
Erlang Shen
0
1
1
0.5
L
Danzaburou
BlackAsianNinja
Danzaburou
0
2
0
0
W
Arachne
Liyale23
Arachne
6
1
4
8
W
Ah Puch
0
1
0
0
L
0
5
0
0
W
Ymir
4
0
3
5.5
W
3
0
2
4
L
Sylvanus
1
3
0
0.33
L
Thor
UHD530
Thor
2
5
1
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
18,021
31,814
Taken
40,061
12,088
Mitigated
18,505
8,574
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AkiraRagnas
Erlang Shen
3,068
1,322
0
2,730
8,874
5,249
0
4,049
4,825
0
24,461
L
Danzaburou
BlackAsianNinja
Danzaburou
3,199
1,269
0
2,085
7,502
2,298
0
919
6,583
0
40,966
W
Arachne
Liyale23
Arachne
5,735
4,888
0
1,876
6,508
2,055
0
1,918
4,339
0
33,121
W
Ah Puch
3,665
237
0
3,506
6,114
2,084
48
0
6,114
36,227
2,365
L
4,715
384
991
1,943
7,148
2,188
0
434
6,714
31,730
0
W
Ymir
4,008
779
0
1,722
9,246
5,047
0
3,485
5,539
17,217
0
W
7,083
1,964
0
480
3,951
1,166
0
607
3,344
0
48,145
L
Sylvanus
3,763
1,307
814
2,673
7,532
5,415
0
1,155
6,377
19,622
9,715
L
Thor
UHD530
Thor
3,276
357
0
170
9,005
3,355
0
1,116
7,889
0
28,581
W
9,026
4,105
0
990
5,995
1,736
46
1,508
4,256
0
48,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
25,998
312
Minions Killed
281
0
Camps Cleared
0
1,108,733
Distance Traveled
1,030,849
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,098
510
57
6
0
227,751
0
L
Danzaburou
5,403
540
72
7
0
191,322
2
W
Arachne
6,486
649
65
7
0
278,105
0
W
Ah Puch
6,136
614
69
7
0
193,691
0
L
Ra
5,019
502
52
5
0
202,638
1
W
Ymir
5,936
594
28
3
0
219,459
0
W
Medusa
6,468
647
72
7
0
215,502
2
L
Sylvanus
4,970
497
46
5
0
203,767
7
L
Thor
5,508
551
54
5
0
205,371
0
W
Nut
6,630
663
78
8
0
201,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role