Player Matchup

Jing Wei
Jing Wei
LEG beetleink0
Jing Wei
Level 147
God Stats
7W - 5L
1,735 SR
Queue Stats
215W - 191L
1,525 Elo+
Solo
Tiamat
Tiamat
TrulyRogue
Tiamat
Level 156
God Stats
10W - 12L
1,715 SR
Queue Stats
377W - 425L
1,515 Elo+
Party 1
Vamana
Vamana
TwE Kenai
Vamana
Level 103
God Stats
5W - 3L
1,582 SR
Queue Stats
133W - 125L
1,487 Elo+
Party 2
Ymir
Ymir
lilrelikzW
Ymir
Level 87
God Stats
9W - 7L
1,605 SR
Queue Stats
122W - 103L
1,495 Elo+
Party 2
Lancelot
Lancelot
zaros231
Lancelot
Level 128
God Stats
2W - 8L
1,338 SR
Queue Stats
15W - 21L
1,747 Elo+
Party 1
Team Averages
Level 124
1,595 SR
1,554 Elo+

VS

Team Averages
Level 57
1,495 SR
1,543 Elo+
Fafnir
Fafnir
BigYellowChigger
Fafnir
Level 64
God Stats
1W - 0L
1,322 SR
Queue Stats
139W - 113L
1,590 Elo+
Party 3
Olorun
Olorun
JG201220
Olorun
Level 127
God Stats
1W - 5L
1,192 SR
Queue Stats
218W - 205L
1,572 Elo+
Solo
Mulan
Mulan
MasterWaffles
Mulan
Level 45
God Stats
7W - 2L
1,666 SR
Queue Stats
33W - 26L
1,547 Elo+
Party 3
Loki
Loki
decreasingasian
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 3
Xbalanque
Xbalanque
trumpisbad
Xbalanque
Level 25
God Stats
2W - 0L
1,793 SR
Queue Stats
13W - 4L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 2 / 0
7,149
550
4,656
7,548
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
TrulyRogue
Tiamat
13
1 / 2 / 0
7,303
562
5,954
8,638
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
TwE Kenai
Vamana
12
1 / 8 / 0
7,552
581
6,078
13,231
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 2
5,863
451
5,807
10,247
5,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
zaros231
Lancelot
11
0 / 4 / 0
5,851
450
2,334
9,292
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,756
597
4,636
12,803
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
JG201220
Olorun
13
1 / 1 / 2
8,054
620
4,022
8,677
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
8 / 1 / 2
9,043
696
9,784
11,046
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 2
8,844
680
11,259
9,772
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
trumpisbad
Xbalanque
14
2 / 1 / 1
7,128
548
3,883
5,319
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
20
20
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Olorun
JG201220
Olorun
1
1
2
2
L
Jing Wei
1
2
0
0.5
W
8
1
2
9
L
Tiamat
TrulyRogue
Tiamat
1
2
0
0.5
L
Vamana
TwE Kenai
Vamana
1
8
0
0.13
W
9
0
2
10
L
0
4
2
0.25
W
Xbalanque
trumpisbad
Xbalanque
2
1
1
2.5
L
Lancelot
zaros231
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
33,584
48,956
Taken
47,617
22,170
Mitigated
27,625
11,893
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,636
1,264
0
5,299
12,803
13,127
156
976
11,787
27,174
0
W
Olorun
JG201220
Olorun
4,022
1,131
340
3,574
8,677
2,797
1,095
4,835
3,045
57,358
1,317
L
Jing Wei
4,656
3,541
0
2,679
7,548
2,257
174
2,797
4,751
0
51,792
W
9,784
1,285
0
2,850
11,046
6,655
104
1,047
9,321
0
52,716
L
Tiamat
TrulyRogue
Tiamat
5,954
676
0
1,392
8,638
3,642
50
2,601
6,037
50,819
0
L
Vamana
TwE Kenai
Vamana
6,078
2,441
0
3,220
13,231
7,341
0
206
13,025
0
45,551
W
11,259
4,644
0
5,789
9,772
3,342
0
2,004
7,715
0
78,859
L
5,807
973
0
1,727
10,247
5,611
0
1,829
8,418
28,848
1,369
W
Xbalanque
trumpisbad
Xbalanque
3,883
2,201
0
2,302
5,319
1,704
1,015
1,889
3,430
0
50,645
L
Lancelot
zaros231
Lancelot
2,334
604
0
2,875
9,292
3,319
0
1,080
8,212
0
34,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
40,825
403
Minions Killed
448
0
Camps Cleared
0
1,338,350
Distance Traveled
1,375,513
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,756
597
32
2
0
278,642
3
W
Olorun
8,054
620
99
8
0
263,184
2
L
Jing Wei
7,149
550
98
8
0
254,151
0
W
Mulan
9,043
696
98
8
0
243,168
0
L
Tiamat
7,303
562
111
9
0
274,471
3
L
Vamana
7,552
581
78
6
0
233,700
2
W
Loki
8,844
680
125
10
0
323,950
0
L
Ymir
5,863
451
49
4
0
256,853
2
W
Xbalanque
7,128
548
94
7
0
266,569
0
L
Lancelot
5,851
450
67
5
0
319,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role