Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HotMoistJawa
Aphrodite
Level 155
God Stats
3W - 3L
1,381 SR
Queue Stats
404W - 408L
1,536 Elo+
Party 1
Medusa
Medusa
LaughedSangel
Medusa
Level 189
God Stats
18W - 12L
1,572 SR
Queue Stats
612W - 626L
1,465 Elo+
Solo
Ymir
Ymir
ValientNoob
Ymir
Level 155
God Stats
5W - 4L
1,627 SR
Queue Stats
377W - 377L
1,500 Elo+
Solo
Charybdis
Charybdis
yaaboiiii
Charybdis
Level 159
God Stats
18W - 18L
1,488 SR
Queue Stats
892W - 938L
1,483 Elo+
Party 1
Team Averages
Level 160
1,513 SR
1,497 Elo+

VS

Team Averages
Level 122
1,488 SR
1,502 Elo+
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
avilcfr
Amaterasu
Level 144
God Stats
1W - 1L
1,799 SR
Queue Stats
156W - 150L
1,468 Elo+
Solo
Yemoja
Yemoja
chieff_2_much
Yemoja
Level 145
God Stats
0W - 3L
1,140 SR
Queue Stats
131W - 134L
1,496 Elo+
Party 2
King Arthur
King Arthur
x1ost_5lavex
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 135L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 5
6,141
1,228
4,223
2,174
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
HotMoistJawa
Aphrodite
10
2 / 0 / 4
5,668
1,134
1,948
1,746
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 1 / 8
5,844
1,169
3,276
4,774
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 8
5,874
1,175
2,653
4,787
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
yaaboiiii
Charybdis
11
2 / 0 / 5
5,877
1,175
4,820
3,650
1,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 3 / 1
5,057
1,011
1,351
4,669
1,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
10
0 / 1 / 0
4,427
885
1,392
4,864
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
avilcfr
Amaterasu
5
0 / 1 / 0
4,208
842
0
1,227
320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 1 / 1
4,930
986
1,662
3,658
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
x1ost_5lavex
King Arthur
8
0 / 3 / 0
4,338
868
1,478
5,019
4,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
9
Kills
2
2
Deaths
9
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
5
6.5
L
Ullr
 
Ullr
1
3
1
0.5
L
Achilles
 
Achilles
0
1
0
0
W
Aphrodite
HotMoistJawa
Aphrodite
2
0
4
4
W
1
1
8
5
W
0
0
8
4
L
Amaterasu
avilcfr
Amaterasu
0
1
0
0
L
1
1
1
1.5
L
King Arthur
x1ost_5lavex
King Arthur
0
3
0
0
W
Charybdis
yaaboiiii
Charybdis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
5,883
17,131
Taken
19,437
8,443
Mitigated
14,920
7,755
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,223
585
476
43
2,174
746
135
61
2,113
0
10,994
L
Ullr
 
Ullr
1,351
713
117
253
4,669
1,663
0
785
3,884
0
4,425
L
Achilles
 
Achilles
1,392
155
0
644
4,864
5,772
0
1,110
3,754
0
5,582
W
Aphrodite
HotMoistJawa
Aphrodite
1,948
413
2,911
1,370
1,746
713
980
267
1,446
4,854
0
W
3,276
765
469
645
4,774
1,544
111
670
4,032
0
11,122
W
2,653
65
266
504
4,787
4,225
0
335
4,317
4,910
0
L
Amaterasu
avilcfr
Amaterasu
0
0
0
0
1,227
320
0
276
951
0
0
L
1,662
414
2,032
535
3,658
2,374
0
1,162
2,496
4,649
0
L
King Arthur
x1ost_5lavex
King Arthur
1,478
33
0
408
5,019
4,791
0
1,268
3,751
0
2,836
W
Charybdis
yaaboiiii
Charybdis
4,820
1,072
0
1,071
3,650
1,215
2,061
329
3,211
0
10,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
22,960
54
Minions Killed
27
0
Camps Cleared
0
459,385
Distance Traveled
317,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,141
1,228
8
2
0
103,039
0
L
Ullr
5,057
1,011
7
1
0
67,785
0
L
Achilles
4,427
885
11
2
0
74,876
0
W
Aphrodite
5,668
1,134
9
2
0
91,786
0
W
Medusa
5,844
1,169
15
3
0
82,430
0
W
Ymir
5,874
1,175
4
1
0
87,757
0
L
Amaterasu
4,208
842
0
0
0
22,499
0
L
Yemoja
4,930
986
3
1
0
78,964
0
L
King Arthur
4,338
868
6
1
0
73,089
0
W
Charybdis
5,877
1,175
18
4
0
94,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role