Player Matchup

Bellona
Bellona
C-sizzle52
Bellona
Level 118
God Stats
8W - 8L
1,448 SR
Queue Stats
249W - 248L
1,441 Elo+
Party 1
Ra
Ra
CharxAR
Ra
Level 99
God Stats
0W - 2L
1,183 SR
Queue Stats
104W - 121L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
Tacticalwolf18_
Hou Yi
Level 101
God Stats
9W - 7L
1,536 SR
Queue Stats
160W - 145L
1,421 Elo+
Party 2
Thor
Thor
andrewk-89
Thor
Level 185
God Stats
10W - 6L
1,582 SR
Queue Stats
373W - 388L
1,446 Elo+
Party 2
Ares
Ares
frennzzykilla
Ares
Level 109
God Stats
4W - 1L
1,778 SR
Queue Stats
225W - 219L
1,458 Elo+
Party 1
Team Averages
Level 122
1,506 SR
1,442 Elo+

VS

Team Averages
Level 121
1,541 SR
1,372 Elo+
Arachne
Arachne
BussiBuster
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,336 Elo+
Party 3
Yu Huang
Yu Huang
Nocfester
Yu Huang
Level 123
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 8L
1,635 Elo+
Solo
Sylvanus
Sylvanus
iCraveEuthanasia
Sylvanus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,321 Elo+
Party 3
Hachiman
Hachiman
jokersmurf71
Hachiman
Level 89
God Stats
2W - 3L
1,430 SR
Queue Stats
11W - 23L
1,316 Elo+
Party 3
Chronos
Chronos
somnig_bjorn
Chronos
Level 121
God Stats
2W - 2L
1,535 SR
Queue Stats
6W - 17L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C-sizzle52
Bellona
9
1 / 1 / 1
4,960
496
1,938
7,462
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 4 / 0
5,368
537
1,842
6,932
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 1 / 1
5,544
554
5,774
7,441
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 0
4,895
490
905
8,025
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 4
5,381
538
5,482
4,631
3,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BussiBuster
Arachne
11
4 / 2 / 3
5,925
593
6,028
7,380
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
Nocfester
Yu Huang
11
2 / 0 / 2
6,118
612
4,753
3,995
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 0
6,667
667
1,844
3,826
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
jokersmurf71
Hachiman
8
0 / 3 / 0
4,410
441
2,728
5,506
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
somnig_bjorn
Chronos
8
0 / 2 / 1
4,796
480
2,953
6,625
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
7
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BussiBuster
Arachne
4
2
3
2.75
L
Bellona
C-sizzle52
Bellona
1
1
1
1.5
L
0
4
0
0
W
Yu Huang
Nocfester
Yu Huang
2
0
2
3
L
5
1
1
5.5
L
0
1
0
0
L
1
0
4
3
W
1
0
0
1
W
Hachiman
jokersmurf71
Hachiman
0
3
0
0
W
Chronos
somnig_bjorn
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
18,306
34,491
Taken
27,332
14,714
Mitigated
8,676
8,002
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BussiBuster
Arachne
6,028
4,647
0
3,259
7,380
2,193
0
1,357
5,903
0
30,003
L
Bellona
C-sizzle52
Bellona
1,938
661
0
1,350
7,462
3,849
0
1,054
6,408
0
42,644
L
1,842
231
72
1,479
6,932
2,157
0
3,453
3,479
29,622
1,412
W
Yu Huang
Nocfester
Yu Huang
4,753
222
0
1,645
3,995
1,229
0
829
3,052
41,826
839
L
5,774
1,557
0
2,669
7,441
2,416
0
1,937
5,504
0
29,986
L
905
106
0
1,250
8,025
3,052
0
1,582
6,443
0
30,359
L
5,482
958
0
1,182
4,631
3,240
0
1,160
3,471
18,516
0
W
1,844
558
132
2,573
3,826
1,937
0
0
3,826
33,369
15,375
W
Hachiman
jokersmurf71
Hachiman
2,728
1,976
0
1,050
5,506
1,502
0
2,212
3,294
0
18,629
W
Chronos
somnig_bjorn
Chronos
2,953
780
0
1,684
6,625
1,815
0
2,482
4,143
25,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
27,916
283
Minions Killed
274
0
Camps Cleared
0
929,201
Distance Traveled
939,813
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,925
593
48
5
0
250,004
0
L
Bellona
4,960
496
71
7
0
225,271
0
L
Ra
5,368
537
80
8
0
192,579
2
W
Yu Huang
6,118
612
76
8
0
184,825
4
L
Hou Yi
5,544
554
59
6
0
186,841
0
L
Thor
4,895
490
53
5
0
160,441
0
L
Ares
5,381
538
20
2
0
164,069
0
W
Sylvanus
6,667
667
74
7
0
139,671
0
W
Hachiman
4,410
441
28
3
0
168,514
0
W
Chronos
4,796
480
48
5
0
196,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role