Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlueJAY405364
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 250L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Darklunetta99
Nu Wa
Level 124
God Stats
2W - 0L
1,743 SR
Queue Stats
83W - 94L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
RuuK
Xing Tian
Level 175
God Stats
6W - 5L
1,580 SR
Queue Stats
490W - 497L
1,483 Elo+
Party 1
Team Averages
Level 135
1,565 SR
1,481 Elo+

VS

Team Averages
Level 115
1,320 SR
1,430 Elo+
Janus
Janus
Cactusjak1
Janus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 121L
1,473 Elo+
Solo
Achilles
Achilles
ELVER69D
Achilles
Level 95
God Stats
0W - 4L
1,051 SR
Queue Stats
64W - 63L
1,371 Elo+
Party 2
Anubis
Anubis
Mayk0ll
Anubis
Level 89
God Stats
3W - 3L
1,405 SR
Queue Stats
58W - 57L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
Moon XC
Aphrodite
Level 145
God Stats
5W - 7L
1,477 SR
Queue Stats
207W - 292L
1,367 Elo+
Solo
Martichoras
Martichoras
qp T4Z qp
Martichoras
Level 129
God Stats
0W - 4L
1,168 SR
Queue Stats
87W - 85L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 1 / 12
10,074
916
11,427
9,137
4,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
 
Jing Wei
15
5 / 1 / 11
9,170
834
11,309
8,805
3,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 11
8,470
770
1,838
9,413
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 13
8,995
818
11,819
7,089
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
RuuK
Xing Tian
16
7 / 1 / 12
10,450
950
9,417
15,556
15,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 2 / 1
9,783
889
13,243
8,472
3,421
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
ELVER69D
Achilles
12
0 / 7 / 3
7,154
650
5,554
14,256
17,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Mayk0ll
Anubis
12
0 / 6 / 4
7,379
671
6,467
11,169
4,587
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Moon XC
Aphrodite
12
0 / 2 / 3
7,217
656
3,741
9,031
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
qp T4Z qp
Martichoras
15
2 / 3 / 4
8,367
761
9,492
8,178
3,207
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
20
Kills
7
8
Deaths
20
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
12
10
W
Jing Wei
 
Jing Wei
5
1
11
10.5
W
1
4
11
1.63
L
Janus
5
2
1
2.75
W
3
1
13
9.5
L
Achilles
ELVER69D
Achilles
0
7
3
0.21
L
Anubis
Mayk0ll
Anubis
0
6
4
0.33
L
Aphrodite
Moon XC
Aphrodite
0
2
3
0.75
W
Xing Tian
RuuK
Xing Tian
7
1
12
13
L
Martichoras
qp T4Z qp
Martichoras
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,810
Damage
38,497
50,000
Taken
51,106
30,409
Mitigated
33,270
28,286
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,427
1,471
1,623
1,382
9,137
4,903
1,458
4,506
4,555
38,954
169
W
Jing Wei
 
Jing Wei
11,309
9,153
1,713
2,388
8,805
3,475
2,045
4,267
4,426
0
20,958
W
1,838
49
7,874
4,216
9,413
4,034
275
4,796
4,584
5,748
151
L
Janus
13,243
299
720
2,385
8,472
3,421
0
6,708
1,764
43,748
0
W
11,819
4,728
528
1,142
7,089
2,927
691
3,756
3,258
20,333
543
L
Achilles
ELVER69D
Achilles
5,554
877
261
1,377
14,256
17,740
0
6,619
7,637
0
9,324
L
Anubis
Mayk0ll
Anubis
6,467
85
465
1,617
11,169
4,587
0
9,094
2,075
17,211
552
L
Aphrodite
Moon XC
Aphrodite
3,741
33
5,047
5,894
9,031
4,315
0
5,135
3,896
10,867
614
W
Xing Tian
RuuK
Xing Tian
9,417
135
3,310
4,110
15,556
15,070
0
5,664
9,462
12,551
1,320
L
Martichoras
qp T4Z qp
Martichoras
9,492
2,991
0
1,074
8,178
3,207
0
6,386
1,792
0
29,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
39,900
132
Minions Killed
149
0
Camps Cleared
0
1,017,281
Distance Traveled
931,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,074
916
71
6
0
200,149
0
W
Jing Wei
9,170
834
25
2
0
191,971
0
W
Hel
8,470
770
15
1
0
170,238
0
L
Janus
9,783
889
69
6
0
207,456
0
W
Nu Wa
8,995
818
9
1
0
216,728
0
L
Achilles
7,154
650
13
1
0
198,875
0
L
Anubis
7,379
671
22
2
0
165,503
0
L
Aphrodite
7,217
656
18
2
0
179,833
0
W
Xing Tian
10,450
950
12
1
0
238,195
0
L
Martichoras
8,367
761
27
2
0
180,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role