Player Matchup

Nu Wa
Nu Wa
Arrowit
Nu Wa
Level 28
God Stats
6W - 11L
1,453 SR
Queue Stats
22W - 36L
1,324 Elo+
Party 1
Surtr
Surtr
BigOldFatUgly
Surtr
Level 56
God Stats
14W - 19L
1,493 SR
Queue Stats
71W - 80L
1,381 Elo+
Party 1
Agni
Agni
JewBoat
Agni
Level 63
God Stats
2W - 1L
1,755 SR
Queue Stats
39W - 34L
1,453 Elo+
Party 1
Chernobog
Chernobog
blairisblood
Chernobog
Level 37
God Stats
6W - 10L
1,489 SR
Queue Stats
20W - 36L
1,290 Elo+
Party 1
Achilles
Achilles
xXDarkBrandonXx
Achilles
Level 67
God Stats
42W - 43L
1,519 SR
Queue Stats
232W - 247L
1,479 Elo+
Party 1
Team Averages
Level 50
1,542 SR
1,385 Elo+

VS

Team Averages
Level 55
1,532 SR
1,420 Elo+
Fenrir
Fenrir
Shady6ix
Fenrir
Level 81
God Stats
33W - 23L
1,667 SR
Queue Stats
84W - 82L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
Yamamoto242
Sun Wukong
Level 47
God Stats
4W - 5L
1,501 SR
Queue Stats
8W - 14L
1,318 Elo+
Solo
Chernobog
Chernobog
burnfirerock
Chernobog
Level 45
God Stats
4W - 8L
1,534 SR
Queue Stats
90W - 91L
1,470 Elo+
Party 2
Ymir
Ymir
hanminou
Ymir
Level 15
God Stats
9W - 15L
1,468 SR
Queue Stats
11W - 27L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
sodap0ppin
Baron Samedi
Level 89
God Stats
22W - 22L
1,488 SR
Queue Stats
116W - 117L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arrowit
Nu Wa
15
2 / 6 / 13
9,705
571
11,632
10,294
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 2 / 10
11,413
671
12,975
15,399
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
JewBoat
Agni
17
11 / 4 / 11
10,892
641
14,021
9,064
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
blairisblood
Chernobog
17
6 / 2 / 11
10,178
599
9,790
8,324
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
20
10 / 4 / 7
11,566
680
11,556
20,998
9,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shady6ix
Fenrir
6
2 / 2 / 1
6,096
359
1,426
4,335
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Yamamoto242
Sun Wukong
12
3 / 9 / 2
7,920
466
5,485
16,213
11,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chernobog
burnfirerock
Chernobog
14
5 / 13 / 3
9,628
566
11,979
20,406
6,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 7 / 6
8,459
498
2,560
16,588
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
sodap0ppin
Baron Samedi
15
6 / 10 / 6
9,394
553
10,712
15,737
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
41
Kills
17
18
Deaths
41
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arrowit
Nu Wa
2
6
13
1.42
W
12
2
10
8.5
W
Agni
JewBoat
Agni
11
4
11
4.13
L
Fenrir
Shady6ix
Fenrir
2
2
1
1.25
L
Sun Wukong
Yamamoto242
Sun Wukong
3
9
2
0.44
W
Chernobog
blairisblood
Chernobog
6
2
11
5.75
L
Chernobog
burnfirerock
Chernobog
5
13
3
0.5
L
Ymir
1
7
6
0.57
L
Baron Samedi
sodap0ppin
Baron Samedi
6
10
6
0.9
W
Achilles
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,974
Damage
32,162
64,079
Taken
73,279
31,507
Mitigated
38,754
15,434
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arrowit
Nu Wa
11,632
2,964
42
1,502
10,294
2,653
2,700
3,520
6,774
50,386
34
W
12,975
3,318
0
2,432
15,399
13,716
603
3,004
12,395
1,203
50,511
W
Agni
JewBoat
Agni
14,021
552
0
435
9,064
2,627
2,637
2,012
7,052
68,035
1,871
L
Fenrir
Shady6ix
Fenrir
1,426
325
0
969
4,335
1,240
0
1,358
2,796
0
8,443
L
Sun Wukong
Yamamoto242
Sun Wukong
5,485
1,056
0
2,273
16,213
11,168
0
3,859
11,621
0
33,780
W
Chernobog
blairisblood
Chernobog
9,790
6,885
0
4,173
8,324
3,159
4,149
1,268
7,056
0
65,598
L
Chernobog
burnfirerock
Chernobog
11,979
6,928
0
2,999
20,406
6,104
0
8,573
11,305
0
46,564
L
Ymir
2,560
413
0
1,445
16,588
13,612
0
5,531
10,459
15,557
0
L
Baron Samedi
sodap0ppin
Baron Samedi
10,712
1,044
210
1,814
15,737
6,630
0
5,799
9,680
54,990
0
W
Achilles
11,556
3,083
0
6,850
20,998
9,352
1,375
3,468
17,530
0
109,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
41,497
545
Minions Killed
257
0
Camps Cleared
0
1,640,618
Distance Traveled
1,151,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,705
571
72
4
0
302,625
0
W
Surtr
11,413
671
94
6
0
354,177
0
W
Agni
10,892
641
115
7
0
298,332
0
L
Fenrir
6,096
359
15
1
0
84,170
0
L
Sun Wukong
7,920
466
59
3
0
255,932
4
W
Chernobog
10,178
599
101
6
0
327,597
0
L
Chernobog
9,628
566
65
4
0
279,711
0
L
Ymir
8,459
498
23
1
0
272,657
0
L
Baron Samedi
9,394
553
95
6
0
259,206
0
W
Achilles
11,566
680
163
10
0
357,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role