Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold V
KoxMk79
Sobek
Gold V
Level 133
God Stats
2W - 2L
1,190 SR
Queue Stats
33W - 44L
1,413 MMR
Solo
Merlin
Merlin
Platinum V
Maikiller30
Merlin
Platinum V
Level 123
God Stats
9W - 9L
1,609 SR
Queue Stats
235W - 253L
1,825 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,433 SR
1,579 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,784 SR
1,589 MMR
Xbalanque
Xbalanque
Diamond IV
No im GM
Xbalanque
Diamond IV
Level 82
God Stats
5W - 5L
1,706 SR
Queue Stats
157W - 105L
1,484 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
xUNEXPLAINABLEx
Kumbhakarna
Gold V
Level 156
God Stats
41W - 42L
1,557 SR
Queue Stats
129W - 136L
1,383 MMR
Solo
Medusa
Medusa
Diamond II
xxxtpz211xxx
Medusa
Diamond II
Level 87
God Stats
2W - 2L
2,090 SR
Queue Stats
167W - 95L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 2 / 2
8,389
839
6,247
11,281
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sobek
KoxMk79
Sobek
14
1 / 3 / 4
7,845
785
7,739
11,924
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
14
1 / 4 / 3
8,325
833
8,270
5,522
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuAnhurPersephoneSerqetNe Zha

VS

Bans
PeleKuzenboPoseidonBacchusRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
No im GM
Xbalanque
15
4 / 2 / 4
9,573
957
11,056
10,958
3,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
xUNEXPLAINABLEx
Kumbhakarna
15
2 / 0 / 6
9,034
903
4,986
7,368
6,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
15
3 / 3 / 5
9,447
945
10,365
11,100
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
9
9
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
2
2
W
Sobek
KoxMk79
Sobek
1
3
4
1
W
Merlin
1
4
3
0.63
L
Xbalanque
No im GM
Xbalanque
4
2
4
3
L
Kumbhakarna
xUNEXPLAINABLEx
Kumbhakarna
2
0
6
5
L
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
26,407
28,727
Taken
29,426
26,712
Mitigated
14,282
4,610
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,247
492
0
1,912
11,281
11,310
0
1,293
9,911
1,654
12,494
W
Sobek
KoxMk79
Sobek
7,739
264
0
2,338
11,924
13,509
0
1,584
10,235
12,981
2,506
W
Merlin
8,270
196
0
360
5,522
1,893
0
2,107
3,408
38,071
0
L
Xbalanque
No im GM
Xbalanque
11,056
5,892
0
3,423
10,958
3,527
381
4,889
5,298
0
38,498
L
Kumbhakarna
xUNEXPLAINABLEx
Kumbhakarna
4,986
465
0
1,804
7,368
6,993
718
3,129
3,428
17,183
0
L
Medusa
10,365
3,261
0
4,090
11,100
3,762
374
5,527
4,584
0
40,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
28,054
114
Minions Killed
145
0
Camps Cleared
0
605,482
Distance Traveled
645,276
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,389
839
23
2
0
212,280
0
W
Sobek
7,845
785
14
1
0
205,176
0
W
Merlin
8,325
833
77
8
0
188,026
0
L
Xbalanque
9,573
957
50
5
0
218,954
0
L
Kumbhakarna
9,034
903
25
3
0
224,816
6
L
Medusa
9,447
945
70
7
0
201,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role