Player Matchup

Chaac
Chaac
Brok3nCh0nk
Chaac
Level 106
God Stats
25W - 13L
1,678 SR
Queue Stats
87W - 92L
1,540 Elo+
Party 3
Ymir
Ymir
Gmoney0125
Ymir
Level 85
God Stats
123W - 92L
1,653 SR
Queue Stats
187W - 164L
1,599 Elo+
Party 3
Xbalanque
Xbalanque
RoC Camp
Xbalanque
Level 45
God Stats
5W - 4L
1,395 SR
Queue Stats
97W - 92L
1,522 Elo+
Party 3
Fenrir
Fenrir
RoC Tragic
Fenrir
Level 36
God Stats
15W - 10L
1,628 SR
Queue Stats
57W - 59L
1,514 Elo+
Party 3
Janus
Janus
YargenBlargen
Janus
Level 159
God Stats
12W - 11L
1,664 SR
Queue Stats
215W - 191L
1,513 Elo+
Solo
Team Averages
Level 86
1,604 SR
1,538 Elo+

VS

Team Averages
Level 119
1,483 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
GUNSLING33R
Poseidon
Level 127
God Stats
11W - 9L
1,560 SR
Queue Stats
186W - 185L
1,455 Elo+
Party 1
Chronos
Chronos
Jandy122
Chronos
Level 107
God Stats
4W - 3L
1,529 SR
Queue Stats
174W - 149L
1,530 Elo+
Party 2
Bacchus
Bacchus
Nicobelic666
Bacchus
Level 118
God Stats
0W - 2L
1,502 SR
Queue Stats
220W - 195L
1,553 Elo+
Solo
Lancelot
Lancelot
hokiealexman
Lancelot
Level 83
God Stats
8W - 11L
1,325 SR
Queue Stats
155W - 138L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,019
668
8,898
10,790
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 2 / 5
6,973
581
5,499
11,870
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
RoC Camp
Xbalanque
13
4 / 1 / 6
7,701
642
4,328
4,653
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
RoC Tragic
Fenrir
14
8 / 1 / 7
7,995
666
6,870
10,978
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 3
7,953
663
5,339
3,370
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 1
6,038
503
4,807
9,213
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
GUNSLING33R
Poseidon
11
4 / 5 / 0
6,845
570
4,870
8,399
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Jandy122
Chronos
10
1 / 5 / 1
6,377
531
4,270
7,600
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nicobelic666
Bacchus
10
1 / 3 / 1
6,380
532
4,956
8,125
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
hokiealexman
Lancelot
10
1 / 5 / 2
6,027
502
6,035
10,843
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
7
7
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
3
3
6
2
L
Poseidon
GUNSLING33R
Poseidon
4
5
0
0.8
W
4
2
5
3.25
L
Chronos
Jandy122
Chronos
1
5
1
0.3
L
Bacchus
Nicobelic666
Bacchus
1
3
1
0.5
W
Xbalanque
RoC Camp
Xbalanque
4
1
6
7
W
Fenrir
RoC Tragic
Fenrir
8
1
7
11.5
W
3
0
3
4.5
L
Lancelot
hokiealexman
Lancelot
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
24,938
41,661
Taken
44,180
23,520
Mitigated
20,755
12,608
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,807
1,464
0
1,235
9,213
2,557
0
3,964
4,845
0
42,664
W
8,898
574
0
3,515
10,790
6,008
0
3,745
6,608
0
48,899
L
Poseidon
GUNSLING33R
Poseidon
4,870
818
0
490
8,399
2,562
245
1,439
6,902
41,747
0
W
5,499
1,601
0
2,901
11,870
9,495
162
5,543
6,222
19,850
1,517
L
Chronos
Jandy122
Chronos
4,270
1,163
0
1,291
7,600
2,299
357
1,963
5,637
40,345
623
L
Bacchus
Nicobelic666
Bacchus
4,956
395
0
1,907
8,125
7,432
0
1,976
6,149
18,017
0
W
Xbalanque
RoC Camp
Xbalanque
4,328
2,487
0
2,831
4,653
1,651
676
2,235
2,418
0
42,635
W
Fenrir
RoC Tragic
Fenrir
6,870
788
0
2,446
10,978
5,177
0
2,032
8,872
0
58,233
W
5,339
0
0
915
3,370
1,189
506
431
2,939
57,223
1,260
L
Lancelot
hokiealexman
Lancelot
6,035
915
0
1,338
10,843
5,905
0
1,073
9,752
0
24,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
31,667
404
Minions Killed
270
0
Camps Cleared
0
1,333,913
Distance Traveled
1,247,095
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,038
503
76
6
0
256,253
0
W
Chaac
8,019
668
85
7
0
261,012
0
L
Poseidon
6,845
570
63
5
0
259,430
0
W
Ymir
6,973
581
33
3
0
250,909
7
L
Chronos
6,377
531
70
6
0
226,969
0
L
Bacchus
6,380
532
23
2
0
254,996
0
W
Xbalanque
7,701
642
77
6
0
249,922
0
W
Fenrir
7,995
666
85
7
0
311,016
0
W
Janus
7,953
663
124
10
0
261,054
2
L
Lancelot
6,027
502
38
3
0
249,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role