Player Matchup

Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JustaSixer
Hou Yi
Level 98
God Stats
2W - 1L
1,819 SR
Queue Stats
71W - 61L
1,487 Elo+
Party 2
Yu Huang
Yu Huang
Krozzmankillah
Yu Huang
Level 32
God Stats
1W - 5L
1,223 SR
Queue Stats
105W - 169L
1,433 Elo+
Solo
Skadi
Skadi
NotThisGUY1
Skadi
Level 64
God Stats
12W - 8L
1,661 SR
Queue Stats
410W - 413L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
Skysoldier44
Xbalanque
Level 137
God Stats
2W - 5L
1,572 SR
Queue Stats
153W - 143L
1,565 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,502 Elo+

VS

Team Averages
Level 94
1,575 SR
1,467 Elo+
Ganesha
Ganesha
Master Yoshi370
Ganesha
Level 144
God Stats
5W - 2L
1,851 SR
Queue Stats
271W - 262L
1,461 Elo+
Party 1
Awilix
Awilix
XTHEEMANX
Awilix
Level 126
God Stats
2W - 2L
1,770 SR
Queue Stats
181W - 178L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilboywond3r
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,401 Elo+
Party 1
Terra
Terra
skeevermcbeaver
Terra
Level 133
God Stats
7W - 12L
1,254 SR
Queue Stats
401W - 412L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yourSussyBaka69
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 3 / 4
6,395
799
3,313
8,632
5,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
JustaSixer
Hou Yi
12
2 / 3 / 3
7,145
893
5,370
6,418
2,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
14
4 / 1 / 2
7,553
944
10,403
6,617
2,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 3 / 2
6,729
841
6,113
5,804
2,005
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Skysoldier44
Xbalanque
11
0 / 3 / 4
6,516
815
7,683
7,026
2,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
6,781
848
5,837
9,623
10,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
XTHEEMANX
Awilix
12
2 / 2 / 5
6,982
873
4,459
6,412
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
lilboywond3r
Morgan Le Fay
11
1 / 2 / 4
6,518
815
4,039
4,448
1,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 6
7,425
928
7,558
6,518
5,793
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
yourSussyBaka69
Cu Chulainn
13
6 / 2 / 2
7,758
970
9,159
12,503
9,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
13
13
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
4
1
L
Hou Yi
JustaSixer
Hou Yi
2
3
3
1.17
L
Yu Huang
4
1
2
5
W
0
2
10
2.5
L
2
3
2
1
L
Xbalanque
Skysoldier44
Xbalanque
0
3
4
0.67
W
Awilix
XTHEEMANX
Awilix
2
2
5
2.25
W
Morgan Le Fay
lilboywond3r
Morgan Le Fay
1
2
4
1.5
W
4
1
6
7
W
Cu Chulainn
yourSussyBaka69
Cu Chulainn
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
31,052
34,497
Taken
39,504
15,034
Mitigated
29,691
10,846
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,313
399
2,078
2,395
8,632
5,329
0
3,092
5,396
4,999
0
L
Hou Yi
JustaSixer
Hou Yi
5,370
2,088
503
1,066
6,418
2,304
0
3,323
2,972
0
13,550
L
Yu Huang
10,403
972
176
454
6,617
2,871
0
3,534
2,915
20,492
0
W
5,837
191
1,509
2,411
9,623
10,552
30
2,914
6,709
11,956
2,456
L
6,113
1,896
669
396
5,804
2,005
0
2,962
2,763
0
11,994
L
Xbalanque
Skysoldier44
Xbalanque
7,683
2,439
1,328
1,781
7,026
2,525
0
3,126
3,710
0
18,298
W
Awilix
XTHEEMANX
Awilix
4,459
718
844
989
6,412
2,462
42
2,108
4,304
0
10,305
W
Morgan Le Fay
lilboywond3r
Morgan Le Fay
4,039
836
0
346
4,448
1,564
78
2,700
1,748
11,545
1,486
W
7,558
89
2,569
2,444
6,518
5,793
45
2,863
3,655
9,451
0
W
Cu Chulainn
yourSussyBaka69
Cu Chulainn
9,159
1,745
407
3,499
12,503
9,320
0
3,131
9,372
0
19,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
35,464
87
Minions Killed
82
0
Camps Cleared
0
762,662
Distance Traveled
808,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,395
799
6
1
0
146,882
0
L
Hou Yi
7,145
893
25
3
0
141,863
0
L
Yu Huang
7,553
944
21
3
0
169,401
0
W
Ganesha
6,781
848
2
0
0
157,706
0
L
Skadi
6,729
841
12
2
0
148,459
0
L
Xbalanque
6,516
815
23
3
0
156,057
0
W
Awilix
6,982
873
12
2
0
156,177
0
W
Morgan Le Fay
6,518
815
31
4
0
143,812
0
W
Terra
7,425
928
13
2
0
184,843
0
W
Cu Chulainn
7,758
970
24
3
0
166,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role