Player Matchup

Lancelot
Lancelot
All_Pro_Legendz
Lancelot
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
363W - 371L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
B3ASTG0ALIE22
Xing Tian
Level 139
God Stats
70W - 57L
1,598 SR
Queue Stats
342W - 348L
1,585 Elo+
Party 1
Apollo
Apollo
DistantCrayon21
Apollo
Level 158
God Stats
1W - 2L
1,934 SR
Queue Stats
112W - 107L
1,511 Elo+
Party 3
Janus
Janus
G_A_L_E_
Janus
Level 124
God Stats
3W - 1L
1,702 SR
Queue Stats
271W - 268L
1,591 Elo+
Party 1
Loki
Loki
Ignífugo
Loki
Level 155
God Stats
5W - 1L
1,496 SR
Queue Stats
45W - 39L
1,598 Elo+
Party 3
Team Averages
Level 140
1,646 SR
1,566 Elo+

VS

Team Averages
Level 102
1,543 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bowen0388
Fenrir
Level 118
God Stats
10W - 5L
1,678 SR
Queue Stats
121W - 106L
1,591 Elo+
Party 2
Bellona
Bellona
GodKenpachi007
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Solo
Scylla
Scylla
Hamonrye00
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
1,524 Elo+
Party 2
Eset
Eset
Piirer
Eset
Level 80
God Stats
2W - 1L
1,538 SR
Queue Stats
27W - 13L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
2 / 0 / 0
5,170
574
1,031
4,223
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
B3ASTG0ALIE22
Xing Tian
10
2 / 1 / 3
5,888
654
3,417
8,802
5,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 1
5,266
585
2,422
3,674
1,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
G_A_L_E_
Janus
11
2 / 0 / 3
6,000
667
4,085
2,473
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
3 / 2 / 0
5,967
663
3,544
4,883
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 0 / 2
4,190
466
2,797
3,194
807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Bowen0388
Fenrir
10
3 / 2 / 1
5,444
605
3,972
6,823
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 3 / 0
3,962
440
1,980
5,651
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Hamonrye00
Scylla
10
0 / 1 / 0
4,944
549
3,037
2,324
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eset
Piirer
Eset
8
1 / 3 / 1
4,787
532
2,879
7,129
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
2
1
W
Lancelot
2
0
0
2
W
Xing Tian
B3ASTG0ALIE22
Xing Tian
2
1
3
3.5
L
Fenrir
Bowen0388
Fenrir
3
2
1
1.75
W
0
1
1
0.5
W
Janus
G_A_L_E_
Janus
2
0
3
3.5
L
0
3
0
0
L
Scylla
Hamonrye00
Scylla
0
1
0
0
W
Loki
3
2
0
1.5
L
Eset
Piirer
Eset
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
14,665
24,055
Taken
25,121
9,905
Mitigated
9,737
7,505
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,797
1,918
0
1,296
3,194
807
0
480
2,714
0
18,762
W
Lancelot
1,031
404
0
2,484
4,223
1,440
0
1,067
3,156
0
24,028
W
Xing Tian
B3ASTG0ALIE22
Xing Tian
3,417
271
0
1,556
8,802
5,499
0
3,178
5,624
13,888
2,260
L
Fenrir
Bowen0388
Fenrir
3,972
1,479
0
2,854
6,823
1,844
0
2,381
4,328
0
32,302
W
2,422
1,547
0
1,682
3,674
1,034
1,072
614
3,060
0
35,816
W
Janus
G_A_L_E_
Janus
4,085
182
0
1,069
2,473
686
0
925
1,548
45,248
0
L
1,980
715
0
1,074
5,651
3,093
0
0
5,651
0
11,728
L
Scylla
Hamonrye00
Scylla
3,037
517
0
500
2,324
618
0
1,359
849
34,521
0
W
Loki
3,544
726
0
714
4,883
1,246
0
0
4,883
0
30,090
L
Eset
Piirer
Eset
2,879
769
0
1,572
7,129
3,375
0
2,821
4,203
23,938
437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
23,327
286
Minions Killed
230
0
Camps Cleared
0
969,432
Distance Traveled
848,239
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,190
466
37
4
0
171,856
3
W
Lancelot
5,170
574
49
5
0
230,333
0
W
Xing Tian
5,888
654
13
1
0
207,694
3
L
Fenrir
5,444
605
67
7
0
218,096
0
W
Apollo
5,266
585
78
9
0
170,121
0
W
Janus
6,000
667
93
10
0
195,426
0
L
Bellona
3,962
440
22
2
0
123,105
1
L
Scylla
4,944
549
69
8
0
166,288
2
W
Loki
5,967
663
53
6
0
165,858
1
L
Eset
4,787
532
35
4
0
168,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role