Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Belennus
Medusa
Level 182
God Stats
1W - 1L
1,879 SR
Queue Stats
153W - 147L
1,474 Elo+
Solo
Awilix
Awilix
Taku97
Awilix
Level 158
God Stats
4W - 3L
1,582 SR
Queue Stats
120W - 115L
1,599 Elo+
Party 2
Jormungandr
Jormungandr
Toxic Legion491
Jormungandr
Level 144
God Stats
2W - 1L
1,795 SR
Queue Stats
276W - 269L
1,503 Elo+
Party 3
Terra
Terra
brayansuarez123
Terra
Level 89
God Stats
17W - 15L
1,581 SR
Queue Stats
53W - 57L
1,514 Elo+
Party 3
Team Averages
Level 146
1,667 SR
1,518 Elo+

VS

Team Averages
Level 149
1,509 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
TiagoWrong
Maui
Level 159
God Stats
18W - 9L
1,527 SR
Queue Stats
301W - 275L
1,560 Elo+
Party 1
Osiris
Osiris
demerces
Osiris
Level 198
God Stats
3W - 0L
1,517 SR
Queue Stats
171W - 173L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
1 / 1 / 0
3,516
703
1,466
2,755
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Belennus
Medusa
6
0 / 2 / 1
3,315
663
2,595
4,383
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Taku97
Awilix
5
0 / 1 / 0
3,217
643
1,987
3,595
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Toxic Legion491
Jormungandr
3
0 / 2 / 0
2,908
582
472
1,766
511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,744
749
1,790
3,942
1,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 1 / 1
4,247
849
2,076
2,871
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ullr
 
Ullr
7
1 / 0 / 0
3,650
730
2,827
2,636
661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
 
Ao Kuang
6
1 / 0 / 0
3,541
708
2,261
4,107
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 0 / 1
3,639
728
1,987
3,689
1,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
demerces
Osiris
7
3 / 1 / 1
4,496
899
1,930
4,342
2,512
Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Zeus
 
Zeus
0
1
1
0.5
W
Ullr
 
Ullr
1
0
0
1
W
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Medusa
Belennus
Medusa
0
2
1
0.25
L
Awilix
Taku97
Awilix
0
1
0
0
W
1
0
1
1.5
L
Jormungandr
Toxic Legion491
Jormungandr
0
2
0
0
L
1
0
0
1
W
Osiris
demerces
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,310
Damage
11,081
16,441
Taken
17,645
4,785
Mitigated
6,750
4,671
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,466
159
185
623
2,755
767
0
1,814
781
14,602
352
W
Zeus
 
Zeus
2,076
470
0
625
2,871
612
0
1,214
1,555
23,938
1,768
W
Ullr
 
Ullr
2,827
823
0
663
2,636
661
0
499
2,137
0
19,854
W
Ao Kuang
 
Ao Kuang
2,261
467
0
965
4,107
1,276
0
322
3,777
18,226
0
L
Medusa
Belennus
Medusa
2,595
764
0
768
4,383
1,216
0
1,476
2,907
0
16,530
L
Awilix
Taku97
Awilix
1,987
855
0
679
3,595
972
0
2,057
1,512
0
14,815
W
1,987
984
0
1,497
3,689
1,689
0
819
2,870
9,394
0
L
Jormungandr
Toxic Legion491
Jormungandr
472
329
0
205
1,766
511
0
90
1,676
4,832
1,037
L
1,790
100
1,126
1,085
3,942
1,319
0
932
3,010
7,583
0
W
Osiris
demerces
Osiris
1,930
879
0
1,000
4,342
2,512
0
687
3,655
289
22,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,700
Gold Earned
19,573
114
Minions Killed
186
0
Camps Cleared
0
538,269
Distance Traveled
567,241
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,516
703
31
6
0
118,217
0
W
Zeus
4,247
849
62
12
0
103,782
0
W
Ullr
3,650
730
37
7
0
104,147
0
W
Ao Kuang
3,541
708
34
7
0
132,032
0
L
Medusa
3,315
663
28
6
0
114,917
0
L
Awilix
3,217
643
32
6
0
133,934
0
W
Maui
3,639
728
15
3
0
112,668
2
L
Jormungandr
2,908
582
16
3
0
31,746
0
L
Terra
3,744
749
7
1
0
139,455
1
W
Osiris
4,496
899
38
8
0
114,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role