Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ChristianThE3rD
Kuzenbo
Level 101
God Stats
2W - 1L
1,549 SR
Queue Stats
94W - 75L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ColdBreezeOnDeez
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,538 SR
Queue Stats
104W - 87L
1,569 Elo+
Solo
Nemesis
Nemesis
Infycals
Nemesis
Level 53
God Stats
52W - 33L
1,651 SR
Queue Stats
73W - 69L
1,443 Elo+
Solo
Hel
Hel
Metal Chaos98
Hel
Level 157
God Stats
1W - 1L
1,334 SR
Queue Stats
87W - 82L
1,552 Elo+
Party 2
Team Averages
Level 117
1,514 SR
1,523 Elo+

VS

Team Averages
Level 81
1,504 SR
1,602 Elo+
Persephone
Persephone
 
Persephone
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BeAsTx7
Fafnir
Level 78
God Stats
0W - 1L
1,691 SR
Queue Stats
31W - 11L
1,738 Elo+
Party 1
Cliodhna
Cliodhna
MrNavy8
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,614 Elo+
Party 1
Achilles
Achilles
OFFJOHNLENNON
Achilles
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
33W - 17L
1,656 Elo+
Party 1
Heimdallr
Heimdallr
brayanC289
Heimdallr
Level 109
God Stats
3W - 3L
1,507 SR
Queue Stats
341W - 308L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 1 / 8
8,120
580
8,506
13,803
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 1 / 5
8,444
603
11,351
10,319
11,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ColdBreezeOnDeez
Ah Muzen Cab
14
3 / 3 / 3
7,502
536
8,637
12,290
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Infycals
Nemesis
14
6 / 2 / 4
8,208
586
7,467
11,611
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 0 / 4
9,259
661
11,043
7,196
2,341
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 5 / 1
7,085
506
3,941
10,905
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
BeAsTx7
Fafnir
12
2 / 2 / 3
7,610
544
9,276
13,253
14,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cliodhna
MrNavy8
Cliodhna
12
2 / 3 / 2
6,867
491
6,211
11,201
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Achilles
OFFJOHNLENNON
Achilles
12
2 / 6 / 1
7,440
531
5,440
16,952
14,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
brayanC289
Heimdallr
12
1 / 6 / 2
6,759
483
9,095
12,012
4,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
7
7
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
L
Persephone
 
Persephone
0
5
1
0.1
L
Fafnir
BeAsTx7
Fafnir
2
2
3
1.75
W
4
1
5
6.5
W
Ah Muzen Cab
ColdBreezeOnDeez
Ah Muzen Cab
3
3
3
1.5
W
Nemesis
Infycals
Nemesis
6
2
4
4
W
7
0
4
9
L
Cliodhna
MrNavy8
Cliodhna
2
3
2
1
L
Achilles
OFFJOHNLENNON
Achilles
2
6
1
0.42
L
Heimdallr
brayanC289
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
33,963
55,219
Taken
64,323
30,878
Mitigated
38,775
23,283
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,506
1,025
3,030
4,502
13,803
8,129
25
3,726
10,077
41,788
0
L
Persephone
 
Persephone
3,941
581
0
2,326
10,905
2,786
0
6,943
3,867
48,487
518
L
Fafnir
BeAsTx7
Fafnir
9,276
3,187
0
3,860
13,253
14,296
0
5,731
7,446
22,123
1,610
W
11,351
3,650
0
2,106
10,319
11,464
130
812
9,507
48,425
1,362
W
Ah Muzen Cab
ColdBreezeOnDeez
Ah Muzen Cab
8,637
2,200
0
2,570
12,290
4,193
211
2,894
9,396
0
52,695
W
Nemesis
Infycals
Nemesis
7,467
3,871
0
5,115
11,611
4,751
0
2,884
8,727
0
53,007
W
11,043
656
1,334
4,626
7,196
2,341
222
2,737
4,459
70,194
1,680
L
Cliodhna
MrNavy8
Cliodhna
6,211
388
0
3,987
11,201
3,349
0
3,817
7,282
0
47,385
L
Achilles
OFFJOHNLENNON
Achilles
5,440
1,251
0
1,950
16,952
14,154
0
9,588
6,662
0
42,540
L
Heimdallr
brayanC289
Heimdallr
9,095
5,190
0
2,993
12,012
4,190
932
3,454
8,558
0
50,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
35,761
458
Minions Killed
368
0
Camps Cleared
0
1,513,844
Distance Traveled
1,395,419
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,120
580
74
5
0
284,074
2
L
Persephone
7,085
506
91
7
0
270,701
3
L
Fafnir
7,610
544
41
3
0
273,606
0
W
Kuzenbo
8,444
603
98
7
0
294,463
3
W
Ah Muzen Cab
7,502
536
77
6
0
289,378
2
W
Nemesis
8,208
586
92
7
0
354,201
0
W
Hel
9,259
661
117
8
0
291,728
6
L
Cliodhna
6,867
491
82
6
0
346,507
0
L
Achilles
7,440
531
82
6
0
253,966
1
L
Heimdallr
6,759
483
72
5
0
250,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role