Player Matchup

Cabrakan
Cabrakan
CONOWILLY
Cabrakan
Level 104
God Stats
18W - 7L
1,778 SR
Queue Stats
424W - 411L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
JNROPS
Gilgamesh
Level 143
God Stats
14W - 13L
1,547 SR
Queue Stats
505W - 512L
1,523 Elo+
Party 2
Janus
Janus
MFSHEA
Janus
Level 91
God Stats
14W - 6L
1,775 SR
Queue Stats
405W - 370L
1,516 Elo+
Solo
Bakasura
Bakasura
alvinisag
Bakasura
Level 123
God Stats
36W - 27L
1,626 SR
Queue Stats
267W - 287L
1,559 Elo+
Party 2
Nut
Nut
strslay
Nut
Level 128
God Stats
8W - 8L
1,416 SR
Queue Stats
131W - 154L
1,467 Elo+
Party 2
Team Averages
Level 118
1,628 SR
1,518 Elo+

VS

Team Averages
Level 101
1,542 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aneko fang
Aphrodite
Level 124
God Stats
8W - 8L
1,592 SR
Queue Stats
177W - 179L
1,538 Elo+
Party 1
Tyr
Tyr
bluevampiro
Tyr
Level 129
God Stats
4W - 7L
1,618 SR
Queue Stats
278W - 266L
1,464 Elo+
Solo
Hou Yi
Hou Yi
duskWrath8935
Hou Yi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 258L
1,538 Elo+
Party 1
Mercury
Mercury
green4life1989
Mercury
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CONOWILLY
Cabrakan
6
0 / 0 / 2
3,763
753
1,580
4,194
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
JNROPS
Gilgamesh
6
0 / 2 / 0
3,503
701
1,673
4,352
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
MFSHEA
Janus
7
0 / 0 / 0
3,567
713
0
855
157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
alvinisag
Bakasura
6
1 / 0 / 0
3,353
671
434
3,520
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nut
6
2 / 0 / 0
3,523
705
2,996
2,004
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,459
692
533
468
85
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Aneko fang
Aphrodite
5
0 / 1 / 0
3,301
660
1,239
3,567
1,852
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
4,302
860
1,490
3,160
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

5
0 / 1 / 0
3,031
606
2,005
3,235
850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
2,574
515
454
904
210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Aphrodite
Aneko fang
Aphrodite
0
1
0
0
W
Cabrakan
CONOWILLY
Cabrakan
0
0
2
1
W
Gilgamesh
JNROPS
Gilgamesh
0
2
0
0
W
Janus
MFSHEA
Janus
0
0
0
0
W
Bakasura
alvinisag
Bakasura
1
0
0
1
L
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
Nut
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,683
Damage
5,721
14,925
Taken
11,334
6,001
Mitigated
4,665
5,275
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
533
0
0
0
468
85
0
0
468
15,398
1,142
L
Aphrodite
Aneko fang
Aphrodite
1,239
239
657
1,340
3,567
1,852
0
623
2,944
9,022
0
W
Cabrakan
CONOWILLY
Cabrakan
1,580
501
0
1,912
4,194
2,822
0
831
3,338
7,570
0
W
Gilgamesh
JNROPS
Gilgamesh
1,673
491
0
1,464
4,352
1,172
0
86
4,240
0
18,224
W
Janus
MFSHEA
Janus
0
0
0
250
855
157
0
87
742
16,771
0
W
Bakasura
alvinisag
Bakasura
434
327
0
1,090
3,520
1,232
0
108
3,386
0
17,956
L
1,490
310
0
1,947
3,160
1,668
0
0
3,160
0
20,628
L
2,005
1,358
0
790
3,235
850
0
957
2,278
0
18,022
L
454
454
0
0
904
210
0
0
904
0
3,050
W
Nut
2,996
2,056
0
559
2,004
618
0
532
1,447
0
23,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
16,667
177
Minions Killed
140
0
Camps Cleared
0
528,457
Distance Traveled
412,307
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,459
692
37
7
0
91,190
0
L
Aphrodite
3,301
660
17
3
0
93,758
2
W
Cabrakan
3,763
753
11
2
0
91,549
2
W
Gilgamesh
3,503
701
39
8
0
98,454
0
W
Janus
3,567
713
40
8
0
94,828
0
W
Bakasura
3,353
671
42
8
0
147,482
0
L
Tyr
4,302
860
46
9
0
107,971
0
L
Hou Yi
3,031
606
35
7
0
84,534
0
L
Mercury
2,574
515
5
1
0
34,854
0
W
Nut
3,523
705
45
9
0
96,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role