Player Matchup

Khepri
Khepri
Silver II
Napstaz
Khepri
Silver II
Level 163
God Stats
5W - 4L
1,574 SR
Queue Stats
40W - 46L
1,165 MMR
Solo
Thor
Thor
Gold V
Prime Jared USA
Thor
Gold V
Level 157
God Stats
9W - 8L
1,572 SR
Queue Stats
160W - 166L
1,424 MMR
Solo
Charybdis
Charybdis
Gold V
SCOOBY_0502
Charybdis
Gold V
Level 142
God Stats
5W - 4L
1,644 SR
Queue Stats
81W - 91L
1,370 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
StarlyghtDrifter
Sun Wukong
Silver I
Level 145
God Stats
2W - 5L
1,414 SR
Queue Stats
39W - 45L
1,184 MMR
Solo
Nu Wa
Nu Wa
Gold IV
UprootedCheese4
Nu Wa
Gold IV
Level 68
God Stats
1W - 2L
1,541 SR
Queue Stats
16W - 17L
1,621 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,549 SR
1,353 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,548 SR
1,342 MMR
Neith
Neith
Gold IV
Hoodrich_Playboi
Neith
Gold IV
Level 118
God Stats
5W - 9L
1,391 SR
Queue Stats
526W - 538L
1,290 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
JOSUEDOBLEA
Cabrakan
Diamond IV
Level 106
God Stats
53W - 47L
1,633 SR
Queue Stats
467W - 465L
2,124 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Liyale23
Tsukuyomi
Gold III
Level 108
God Stats
8W - 5L
1,632 SR
Queue Stats
106W - 109L
1,361 MMR
Solo
Chang'e
Chang'e
Silver II
RalphPG2128
Chang'e
Silver II
Level 146
God Stats
2W - 1L
1,604 SR
Queue Stats
100W - 124L
1,073 MMR
Solo
Odin
Odin
Silver III
xuanhuaren
Odin
Silver III
Level 128
God Stats
2W - 2L
1,481 SR
Queue Stats
446W - 468L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Napstaz
Khepri
12
0 / 9 / 0
8,157
388
4,982
24,905
22,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 4 / 1
9,016
429
7,470
14,187
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
SCOOBY_0502
Charybdis
14
0 / 6 / 0
8,839
421
6,598
17,759
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
StarlyghtDrifter
Sun Wukong
15
3 / 8 / 1
9,558
455
11,653
21,649
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 8 / 0
9,034
430
12,001
11,930
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Cu ChulainnBacchusDanzaburouMedusa

VS

Bans
CthulhuAgniArachneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 6
13,061
622
13,389
11,846
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
JOSUEDOBLEA
Cabrakan
20
9 / 4 / 11
13,426
639
21,289
21,912
16,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Liyale23
Tsukuyomi
18
13 / 2 / 10
12,396
590
16,878
15,725
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
RalphPG2128
Chang'e
15
4 / 2 / 14
10,801
514
10,319
12,560
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 16
10,626
506
7,905
20,407
16,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
8
Kills
35
35
Deaths
8
2
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
Cabrakan
JOSUEDOBLEA
Cabrakan
9
4
11
3.63
W
Tsukuyomi
Liyale23
Tsukuyomi
13
2
10
9
L
Khepri
Napstaz
Khepri
0
9
0
0
L
3
4
1
0.88
W
Chang'e
RalphPG2128
Chang'e
4
2
14
5.5
L
Charybdis
SCOOBY_0502
Charybdis
0
6
0
0
L
Sun Wukong
StarlyghtDrifter
Sun Wukong
3
8
1
0.44
L
2
8
0
0.25
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,704
Damage
69,780
90,430
Taken
82,450
56,360
Mitigated
47,343
13,770
Healing
34,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,389
5,850
0
5,494
11,846
4,488
3,231
3,121
8,680
0
129,045
W
Cabrakan
JOSUEDOBLEA
Cabrakan
21,289
1,939
0
9,699
21,912
16,846
642
3,003
18,180
105,751
2,146
W
Tsukuyomi
Liyale23
Tsukuyomi
16,878
4,489
0
5,293
15,725
5,526
58
6,004
9,600
0
97,335
L
Khepri
Napstaz
Khepri
4,982
679
0
2,501
24,905
22,166
0
5,247
19,298
25,201
0
L
7,470
678
0
468
14,187
5,279
0
5,640
8,137
0
65,129
W
Chang'e
RalphPG2128
Chang'e
10,319
1,042
3,093
5,554
12,560
4,022
1,162
4,538
8,022
58,589
306
L
Charybdis
SCOOBY_0502
Charybdis
6,598
4,118
0
4,888
17,759
5,973
593
5,117
12,278
0
75,919
L
Sun Wukong
StarlyghtDrifter
Sun Wukong
11,653
2,346
0
4,720
21,649
19,339
0
9,392
11,428
0
73,876
L
12,001
1,798
0
1,193
11,930
3,603
0
3,696
7,936
69,435
492
W
7,905
1,883
0
5,320
20,407
16,461
212
3,693
16,637
0
37,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
60,310
492
Minions Killed
621
0
Camps Cleared
0
1,838,616
Distance Traveled
2,025,272
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,061
622
183
9
0
362,871
0
W
Cabrakan
13,426
639
167
8
0
387,685
4
W
Tsukuyomi
12,396
590
131
6
0
474,286
4
L
Khepri
8,157
388
43
2
0
356,574
2
L
Thor
9,016
429
89
4
0
434,088
6
W
Chang'e
10,801
514
100
5
0
370,657
4
L
Charybdis
8,839
421
120
6
0
321,370
0
L
Sun Wukong
9,558
455
116
6
0
355,478
1
L
Nu Wa
9,034
430
124
6
0
371,106
5
W
Odin
10,626
506
40
2
0
429,773
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role