Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ElR4tonvaquero
Cabrakan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 51L
1,456 Elo+
Solo
Janus
Janus
hollowlight56
Janus
Level 158
God Stats
1W - 3L
1,224 SR
Queue Stats
200W - 220L
1,533 Elo+
Solo
Loki
Loki
jatu11
Loki
Level 186
God Stats
1W - 2L
1,522 SR
Queue Stats
154W - 155L
1,524 Elo+
Party 1
Charybdis
Charybdis
mundifari
Charybdis
Level 159
God Stats
7W - 6L
1,529 SR
Queue Stats
338W - 330L
1,452 Elo+
Party 1
Team Averages
Level 153
1,455 SR
1,493 Elo+

VS

Team Averages
Level 122
1,470 SR
1,503 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
Level 75
God Stats
24W - 28L
1,539 SR
Queue Stats
31W - 41L
1,477 Elo+
Solo
Loki
Loki
DrewOaky
Loki
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Melonx01
Kuzenbo
Level 128
God Stats
1W - 2L
1,292 SR
Queue Stats
185W - 171L
1,468 Elo+
Solo
Fenrir
Fenrir
Pultraz
Fenrir
Level 148
God Stats
2W - 2L
1,519 SR
Queue Stats
186W - 174L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 1 / 0
7,778
556
3,877
6,181
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cabrakan
12
1 / 1 / 3
7,509
536
2,818
8,232
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 0 / 0
7,383
527
4,154
5,653
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
jatu11
Loki
15
3 / 1 / 1
8,045
575
6,456
9,479
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
mundifari
Charybdis
13
2 / 2 / 3
7,361
526
9,109
10,816
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 2 / 0
6,770
484
9,484
10,486
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
11
1 / 3 / 1
6,254
447
6,038
10,143
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
0 / 0 / 2
6,377
456
1,681
8,259
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Melonx01
Kuzenbo
10
2 / 1 / 1
6,205
443
4,004
9,957
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Pultraz
Fenrir
6
0 / 1 / 0
5,275
377
1,895
4,107
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
0
1
L
Baba Yaga
 
Baba Yaga
2
2
0
1
L
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
1
3
1
0.5
L
Loki
0
0
2
1
W
Cabrakan
1
1
3
2.5
L
Kuzenbo
Melonx01
Kuzenbo
2
1
1
2.5
L
Fenrir
Pultraz
Fenrir
0
1
0
0
W
0
0
0
0
W
Loki
jatu11
Loki
3
1
1
3.5
W
Charybdis
mundifari
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
23,102
40,361
Taken
42,952
19,722
Mitigated
18,260
16,158
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,877
696
282
2,179
6,181
3,568
0
2,057
4,124
42,137
2,820
L
Baba Yaga
 
Baba Yaga
9,484
197
0
2,225
10,486
3,192
0
3,868
6,179
40,074
1,908
L
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
6,038
3,656
280
3,305
10,143
2,711
264
1,331
8,772
0
42,255
L
Loki
1,681
172
0
4,060
8,259
2,100
0
1,879
6,206
0
43,181
W
Cabrakan
2,818
385
0
2,758
8,232
7,499
0
2,011
6,221
24,380
0
L
Kuzenbo
Melonx01
Kuzenbo
4,004
1,182
0
1,969
9,957
8,636
201
1,294
8,663
19,285
1,835
L
Fenrir
Pultraz
Fenrir
1,895
518
0
1,266
4,107
1,621
0
1,197
2,672
0
20,841
W
4,154
238
0
970
5,653
1,771
0
4,413
1,240
43,006
1,235
W
Loki
jatu11
Loki
6,456
1,569
0
5,475
9,479
3,308
0
1,648
7,831
0
72,362
W
Charybdis
mundifari
Charybdis
9,109
4,771
0
4,494
10,816
3,576
561
3,452
7,364
0
64,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
30,881
453
Minions Killed
269
0
Camps Cleared
0
1,400,557
Distance Traveled
1,144,892
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,778
556
88
6
0
251,994
2
L
Baba Yaga
6,770
484
57
4
0
250,801
0
L
Ah Muzen Cab
6,254
447
63
5
0
233,920
0
L
Loki
6,377
456
81
6
0
343,319
0
W
Cabrakan
7,509
536
52
4
0
249,788
0
L
Kuzenbo
6,205
443
30
2
0
212,361
0
L
Fenrir
5,275
377
38
3
0
104,491
0
W
Janus
7,383
527
93
7
0
289,091
6
W
Loki
8,045
575
120
9
0
349,493
0
W
Charybdis
7,361
526
100
7
0
260,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role