Player Matchup

Raijin
Raijin
Ekomsin
Raijin
Level 66
God Stats
2W - 5L
1,373 SR
Queue Stats
96W - 96L
1,422 Elo+
Solo
Apollo
Apollo
Guaravita86
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,436 Elo+
Party 1
Freya
Freya
ThE-YaShRJ
Freya
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
Why_toxic_tay2
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,317 Elo+
Solo
Surtr
Surtr
Yue Fei x
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,444 Elo+
Solo
Team Averages
Level 37
1,475 SR
1,395 Elo+

VS

Team Averages
Level 46
1,529 SR
1,412 Elo+
Artemis
Artemis
NickelbackFamily
Artemis
Level 28
God Stats
2W - 1L
1,540 SR
Queue Stats
52W - 49L
1,553 Elo+
Solo
Guan Yu
Guan Yu
T2P Rona
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 2
Chronos
Chronos
The Guy7632
Chronos
Level 88
God Stats
3W - 3L
1,437 SR
Queue Stats
59W - 67L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
Yung Double Dee
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,367 Elo+
Party 2
Bacchus
Bacchus
cemismidget
Bacchus
Level 28
God Stats
5W - 2L
1,669 SR
Queue Stats
112W - 91L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ekomsin
Raijin
16
2 / 5 / 3
8,337
758
6,742
7,954
2,578
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
1 / 6 / 5
7,510
683
6,744
12,159
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
14
2 / 6 / 4
7,391
672
4,394
9,894
3,001
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 3
7,190
654
2,000
12,885
9,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
Yue Fei x
Surtr
14
2 / 5 / 5
7,841
713
9,237
15,407
13,601
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 12
10,675
970
15,548
8,093
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
T2P Rona
Guan Yu
14
2 / 1 / 16
8,451
768
3,451
9,455
8,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
The Guy7632
Chronos
18
6 / 1 / 18
10,571
961
15,097
9,138
4,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
16
7 / 2 / 14
9,875
898
11,950
6,178
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
cemismidget
Bacchus
15
3 / 3 / 16
9,219
838
7,716
10,813
11,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
8
Kills
29
29
Deaths
8
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ekomsin
Raijin
2
5
3
0.7
L
Apollo
1
6
5
0.58
W
11
1
12
17
W
Guan Yu
T2P Rona
Guan Yu
2
1
16
10
L
Freya
2
6
4
0.67
W
Chronos
The Guy7632
Chronos
6
1
18
15
L
1
7
3
0.36
L
Surtr
Yue Fei x
Surtr
2
5
5
0.9
W
Kukulkan
7
2
14
7
W
Bacchus
cemismidget
Bacchus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
53,762
58,299
Taken
43,677
32,502
Mitigated
31,121
11,261
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ekomsin
Raijin
6,742
197
495
406
7,954
2,578
0
5,023
2,931
20,652
0
L
Apollo
6,744
3,299
501
2,682
12,159
3,831
0
7,577
4,582
0
21,433
W
15,548
8,253
990
3,677
8,093
4,182
1,023
2,588
5,505
0
28,648
W
Guan Yu
T2P Rona
Guan Yu
3,451
454
2,533
4,168
9,455
8,428
147
1,910
7,545
0
5,417
L
Freya
4,394
988
470
1,292
9,894
3,001
0
4,601
5,293
9,642
320
W
Chronos
The Guy7632
Chronos
15,097
4,755
809
1,631
9,138
4,044
1,940
4,018
5,120
31,976
0
L
2,000
189
2,238
1,524
12,885
9,491
0
8,042
4,843
0
4,562
L
Surtr
Yue Fei x
Surtr
9,237
2,438
579
1,074
15,407
13,601
0
9,159
6,248
1,751
13,093
W
Kukulkan
11,950
1,052
323
946
6,178
2,814
84
1,461
4,717
32,771
1,108
W
Bacchus
cemismidget
Bacchus
7,716
438
879
2,288
10,813
11,653
263
2,423
8,390
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
48,791
76
Minions Killed
151
0
Camps Cleared
0
879,575
Distance Traveled
953,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,337
758
30
3
0
193,982
0
L
Apollo
7,510
683
22
2
0
179,611
0
W
Artemis
10,675
970
37
3
0
148,212
0
W
Guan Yu
8,451
768
3
0
0
198,851
0
L
Freya
7,391
672
8
1
0
184,679
0
W
Chronos
10,571
961
46
4
0
217,543
0
L
Guan Yu
7,190
654
3
0
0
155,827
0
L
Surtr
7,841
713
13
1
0
165,476
0
W
Kukulkan
9,875
898
54
5
0
222,438
0
W
Bacchus
9,219
838
11
1
0
166,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role