Player Matchup

Kukulkan
Kukulkan
Cubicl3Kit3n
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 80L
1,159 Elo+
Party 2
Ishtar
Ishtar
Qu33nSavage8583
Ishtar
Level 17
God Stats
5W - 18L
1,224 SR
Queue Stats
12W - 38L
1,093 Elo+
Party 2
Surtr
Surtr
TEXASBEAST81818
Surtr
Level 7
God Stats
0W - 4L
1,016 SR
Queue Stats
0W - 13L
946 Elo+
Party 2
Team Averages
Level 22
1,246 SR
1,066 Elo+

VS

Team Averages
Level 83
1,450 SR
1,406 Elo+
Danzaburou
Danzaburou
Evalyse
Danzaburou
Level 69
God Stats
28W - 27L
1,388 SR
Queue Stats
55W - 56L
1,358 Elo+
Party 1
Charon
Charon
Jedslinger
Charon
Level 28
God Stats
53W - 53L
1,470 SR
Queue Stats
95W - 105L
1,449 Elo+
Party 1
Discordia
Discordia
Xellcorom
Discordia
Level 152
God Stats
4W - 4L
1,491 SR
Queue Stats
312W - 315L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cubicl3Kit3n
Kukulkan
13
0 / 8 / 2
8,062
733
6,375
12,927
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
1 / 5 / 1
8,101
736
2,850
9,132
2,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 1
8,397
763
3,385
10,913
4,069
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evalyse
Danzaburou
16
6 / 0 / 8
10,370
943
5,710
7,010
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Jedslinger
Charon
16
3 / 1 / 12
9,698
882
5,945
10,794
8,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Xellcorom
Discordia
17
9 / 1 / 9
11,175
1,016
16,668
4,969
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
18
18
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cubicl3Kit3n
Kukulkan
0
8
2
0.13
W
Danzaburou
Evalyse
Danzaburou
6
0
8
10
W
Charon
Jedslinger
Charon
3
1
12
9
L
1
5
1
0.3
L
1
5
1
0.3
W
Discordia
Xellcorom
Discordia
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
28,323
32,972
Taken
22,773
10,890
Mitigated
12,951
2,865
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cubicl3Kit3n
Kukulkan
6,375
164
173
476
12,927
4,034
0
8,254
4,137
24,080
0
W
Danzaburou
Evalyse
Danzaburou
5,710
1,226
0
1,836
7,010
2,656
2,292
2,288
4,708
0
36,636
W
Charon
Jedslinger
Charon
5,945
365
169
2,904
10,794
8,549
729
3,873
6,900
17,850
847
L
2,850
873
437
1,179
9,132
2,787
0
5,297
3,422
0
17,020
L
3,385
1,027
0
600
10,913
4,069
0
6,671
3,678
227
13,256
W
Discordia
Xellcorom
Discordia
16,668
981
0
762
4,969
1,746
1,119
404
4,565
40,998
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
31,243
110
Minions Killed
154
0
Camps Cleared
0
534,953
Distance Traveled
644,341
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,062
733
51
5
0
175,930
0
W
Danzaburou
10,370
943
66
6
0
211,060
0
W
Charon
9,698
882
24
2
0
212,135
0
L
Ishtar
8,101
736
34
3
0
196,101
0
L
Surtr
8,397
763
25
2
0
162,922
0
W
Discordia
11,175
1,016
64
6
0
221,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role