Player Matchup

Jormungandr
Jormungandr
Gabeethan
Jormungandr
Level 227
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 67L
1,787 Elo+
Party 3
Heimdallr
Heimdallr
Kaeydan
Heimdallr
Level 170
God Stats
3W - 2L
1,556 SR
Queue Stats
110W - 53L
1,808 Elo+
Party 3
Achilles
Achilles
Machivalli
Achilles
Level 145
God Stats
35W - 35L
1,508 SR
Queue Stats
373W - 365L
1,519 Elo+
Solo
Chang'e
Chang'e
Quackmandan
Chang'e
Level 204
God Stats
3W - 0L
1,969 SR
Queue Stats
141W - 143L
1,545 Elo+
Party 2
Vulcan
Vulcan
xWaffi
Vulcan
Level 254
God Stats
2W - 2L
1,209 SR
Queue Stats
170W - 170L
1,517 Elo+
Party 2
Team Averages
Level 200
1,548 SR
1,635 Elo+

VS

Team Averages
Level 152
1,632 SR
1,612 Elo+
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 122
God Stats
380W - 332L
1,582 SR
Queue Stats
495W - 421L
1,563 Elo+
Solo
Tiamat
Tiamat
Ikna
Tiamat
Level 202
God Stats
4W - 1L
1,944 SR
Queue Stats
201W - 167L
1,615 Elo+
Party 1
Bellona
Bellona
Kudaketa
Bellona
Level 117
God Stats
0W - 2L
1,453 SR
Queue Stats
213W - 161L
1,639 Elo+
Party 1
Apollo
Apollo
Shiasurpris3
Apollo
Level 163
God Stats
6W - 7L
1,546 SR
Queue Stats
135W - 117L
1,613 Elo+
Party 4
Cerberus
Cerberus
penguinking55
Cerberus
Level 157
God Stats
3W - 2L
1,636 SR
Queue Stats
115W - 90L
1,628 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gabeethan
Jormungandr
15
7 / 1 / 4
9,155
654
14,663
14,834
11,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Kaeydan
Heimdallr
16
10 / 1 / 6
9,393
671
15,180
9,050
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Machivalli
Achilles
13
1 / 3 / 11
7,065
505
8,566
17,620
14,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Quackmandan
Chang'e
14
5 / 4 / 6
9,015
644
9,177
11,618
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
xWaffi
Vulcan
13
1 / 1 / 2
7,464
533
6,335
5,899
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arklay07
Ao Kuang
14
3 / 10 / 2
7,490
535
7,590
16,575
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Ikna
Tiamat
13
2 / 6 / 1
8,063
576
6,314
9,723
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kudaketa
Bellona
13
1 / 5 / 1
7,563
540
9,220
19,072
15,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
14
2 / 1 / 2
8,091
578
7,126
10,443
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
penguinking55
Cerberus
12
2 / 2 / 4
7,427
531
8,209
17,291
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
24
Kills
10
10
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arklay07
Ao Kuang
3
10
2
0.4
W
Jormungandr
Gabeethan
Jormungandr
7
1
4
9
L
Tiamat
Ikna
Tiamat
2
6
1
0.42
W
Heimdallr
Kaeydan
Heimdallr
10
1
6
13
L
Bellona
Kudaketa
Bellona
1
5
1
0.3
W
Achilles
Machivalli
Achilles
1
3
11
2.17
W
Chang'e
Quackmandan
Chang'e
5
4
6
2
L
Apollo
2
1
2
3
L
Cerberus
penguinking55
Cerberus
2
2
4
2
W
Vulcan
xWaffi
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
38,459
59,021
Taken
73,104
34,824
Mitigated
42,556
18,399
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arklay07
Ao Kuang
7,590
2,018
0
5,221
16,575
5,196
0
4,586
11,508
45,514
11,644
W
Jormungandr
Gabeethan
Jormungandr
14,663
4,083
0
5,275
14,834
11,571
0
1,195
13,563
57,948
1,679
L
Tiamat
Ikna
Tiamat
6,314
730
0
1,005
9,723
5,331
0
3,710
5,579
41,800
2,020
W
Heimdallr
Kaeydan
Heimdallr
15,180
7,996
0
889
9,050
3,911
225
3,261
5,503
0
83,535
L
Bellona
Kudaketa
Bellona
9,220
2,777
0
5,880
19,072
15,527
0
11,629
6,308
0
49,691
W
Achilles
Machivalli
Achilles
8,566
1,153
0
5,883
17,620
14,226
53
8,036
9,044
9,292
25,119
W
Chang'e
Quackmandan
Chang'e
9,177
454
767
4,147
11,618
3,386
0
6,449
4,662
59,806
0
L
Apollo
7,126
4,110
0
2,435
10,443
4,410
510
4,151
6,094
0
65,760
L
Cerberus
penguinking55
Cerberus
8,209
947
0
6,800
17,291
12,092
0
4,908
11,558
31,301
1,365
W
Vulcan
xWaffi
Vulcan
6,335
452
0
1,438
5,899
1,730
3
1,512
4,387
56,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
38,634
481
Minions Killed
468
0
Camps Cleared
0
1,487,086
Distance Traveled
1,605,391
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,490
535
87
6
0
344,498
0
W
Jormungandr
9,155
654
104
7
0
269,758
1
L
Tiamat
8,063
576
102
7
0
300,379
0
W
Heimdallr
9,393
671
122
9
0
299,533
0
L
Bellona
7,563
540
93
7
0
280,305
0
W
Achilles
7,065
505
38
3
0
310,405
0
W
Chang'e
9,015
644
100
7
0
306,305
3
L
Apollo
8,091
578
124
9
0
327,013
0
L
Cerberus
7,427
531
62
4
0
353,196
7
W
Vulcan
7,464
533
117
8
0
301,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role