Player Matchup

Chaac
Chaac
I got Kobe3758
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 3
Hachiman
Hachiman
SilentBeast__13
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 3
Cthulhu
Cthulhu
YeOldeTaco
Cthulhu
Level 36
God Stats
1W - 3L
1,485 SR
Queue Stats
11W - 24L
1,386 Elo+
Party 3
Bacchus
Bacchus
bedusa
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
bhanatos
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,497 SR
1,367 Elo+

VS

Team Averages
Level 95
1,546 SR
1,480 Elo+
Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
POTATOGODSUCK
Anhur
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 176L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
PotHedGera
Erlang Shen
Level 65
God Stats
7W - 9L
1,430 SR
Queue Stats
135W - 130L
1,478 Elo+
Party 1
Anubis
Anubis
RenegadeSun407
Anubis
Level 109
God Stats
8W - 2L
1,768 SR
Queue Stats
345W - 317L
1,470 Elo+
Solo
Hercules
Hercules
cHiKo-Mob_52
Hercules
Level 118
God Stats
8W - 13L
1,532 SR
Queue Stats
143W - 138L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,732
473
1,194
7,095
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
8
0 / 1 / 0
4,376
438
2,241
3,783
974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
YeOldeTaco
Cthulhu
8
0 / 0 / 0
4,407
441
3,501
5,897
2,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
bedusa
Bacchus
9
1 / 2 / 0
4,951
495
3,692
8,015
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bhanatos
Danzaburou
10
1 / 2 / 1
5,534
553
3,981
6,553
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 1
5,490
549
3,866
6,545
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 1
4,840
484
1,834
4,584
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
PotHedGera
Erlang Shen
12
3 / 0 / 1
7,103
710
4,865
5,327
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 2
5,731
573
4,917
5,301
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
cHiKo-Mob_52
Hercules
10
1 / 0 / 0
5,623
562
2,908
6,073
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
1
1.5
L
0
4
0
0
W
0
0
1
0.5
W
Erlang Shen
PotHedGera
Erlang Shen
3
0
1
3.5
W
3
1
2
4
L
Hachiman
0
1
0
0
L
Cthulhu
YeOldeTaco
Cthulhu
0
0
0
0
L
Bacchus
bedusa
Bacchus
1
2
0
0.5
L
Danzaburou
bhanatos
Danzaburou
1
2
1
0.75
W
Hercules
cHiKo-Mob_52
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,609
Damage
18,390
31,343
Taken
27,830
11,170
Mitigated
13,826
9,336
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,866
125
61
2,772
6,545
2,344
0
1,599
4,946
26,966
547
L
1,194
159
0
1,366
7,095
2,330
0
1,104
5,511
0
23,486
W
1,834
509
0
1,939
4,584
1,307
0
2,217
2,367
0
25,991
W
Erlang Shen
PotHedGera
Erlang Shen
4,865
2,079
0
2,158
5,327
4,567
0
0
5,327
0
47,100
W
4,917
179
0
2,558
5,301
2,095
0
1,620
3,681
36,362
838
L
Hachiman
2,241
1,113
0
1,250
3,783
974
0
0
3,783
0
19,983
L
Cthulhu
YeOldeTaco
Cthulhu
3,501
512
217
2,564
5,897
2,800
0
307
5,590
24,761
0
L
Bacchus
bedusa
Bacchus
3,692
772
0
1,145
8,015
3,553
0
2,245
5,770
35,865
1,236
L
Danzaburou
bhanatos
Danzaburou
3,981
1,260
0
2,794
6,553
1,513
0
4,857
1,696
0
32,125
W
Hercules
cHiKo-Mob_52
Hercules
2,908
715
0
2,748
6,073
3,513
0
1,554
4,519
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
28,787
244
Minions Killed
297
0
Camps Cleared
0
1,002,059
Distance Traveled
996,759
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,490
549
59
6
0
189,565
0
L
Chaac
4,732
473
44
4
0
217,042
0
W
Anhur
4,840
484
46
5
0
184,120
0
W
Erlang Shen
7,103
710
96
10
0
193,599
0
W
Anubis
5,731
573
68
7
0
213,324
2
L
Hachiman
4,376
438
40
4
0
180,896
0
L
Cthulhu
4,407
441
35
4
0
198,241
3
L
Bacchus
4,951
495
63
6
0
221,888
0
L
Danzaburou
5,534
553
62
6
0
183,992
3
W
Hercules
5,623
562
28
3
0
216,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role