Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Mohellno
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NWEADraconic
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 70L
1,574 Elo+
Solo
Fafnir
Fafnir
SillyFawn434434
Fafnir
Level 192
God Stats
6W - 9L
1,361 SR
Queue Stats
592W - 630L
1,514 Elo+
Party 2
Hercules
Hercules
THE_BIG_Z_3472
Hercules
Level 155
God Stats
10W - 15L
1,464 SR
Queue Stats
730W - 759L
1,543 Elo+
Party 2
Team Averages
Level 125
1,465 SR
1,526 Elo+

VS

Team Averages
Level 127
1,570 SR
1,498 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SonWil915
Khepri
Level 142
God Stats
3W - 2L
1,573 SR
Queue Stats
530W - 559L
1,444 Elo+
Solo
Skadi
Skadi
Treezillah
Skadi
Level 158
God Stats
12W - 5L
1,775 SR
Queue Stats
586W - 639L
1,559 Elo+
Solo
Ishtar
Ishtar
caslow
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 2 / 0
4,346
869
0
2,409
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 4 / 0
4,390
878
1,476
4,771
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Danzaburou
NWEADraconic
Danzaburou
11
1 / 1 / 0
4,909
982
2,570
3,406
1,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,573
915
1,586
4,671
3,170
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
10
0 / 1 / 0
4,666
933
2,103
4,879
4,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
4 / 1 / 2
6,566
1,313
4,796
2,214
1,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
10
1 / 0 / 3
6,034
1,207
3,775
3,447
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
SonWil915
Khepri
11
0 / 1 / 6
6,252
1,250
1,645
5,859
5,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
11
3 / 0 / 3
6,409
1,282
5,063
3,576
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ishtar
caslow
Ishtar
10
1 / 1 / 5
6,344
1,269
3,222
3,374
1,724
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
9
9
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Vulcan
 
Vulcan
4
1
2
5
W
Medusa
 
Medusa
1
0
3
2.5
L
0
4
0
0
L
Danzaburou
NWEADraconic
Danzaburou
1
1
0
1
L
0
1
1
0.5
W
Khepri
SonWil915
Khepri
0
1
6
3
L
Hercules
0
1
0
0
W
Skadi
3
0
3
4.5
W
Ishtar
caslow
Ishtar
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,735
Damage
18,501
20,136
Taken
18,470
11,082
Mitigated
11,496
7,190
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
103
109
2,409
723
0
732
1,677
0
701
W
Vulcan
 
Vulcan
4,796
78
254
71
2,214
1,087
215
62
2,152
9,779
230
W
Medusa
 
Medusa
3,775
1,051
54
292
3,447
1,386
787
254
3,193
0
8,863
L
1,476
656
36
389
4,771
1,840
0
1,232
3,539
0
2,619
L
Danzaburou
NWEADraconic
Danzaburou
2,570
601
538
1,501
3,406
1,113
0
831
2,575
0
11,836
L
1,586
303
62
1,397
4,671
3,170
0
1,392
3,279
2,092
0
W
Khepri
SonWil915
Khepri
1,645
0
1,642
1,931
5,859
5,588
190
758
5,101
6,565
975
L
Hercules
2,103
352
339
2,716
4,879
4,236
0
2,075
2,804
0
5,994
W
Skadi
5,063
568
931
1,002
3,576
1,711
1,804
317
3,259
0
11,608
W
Ishtar
caslow
Ishtar
3,222
1,893
0
0
3,374
1,724
820
195
3,179
0
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
31,605
32
Minions Killed
65
0
Camps Cleared
0
420,886
Distance Traveled
515,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,346
869
2
0
0
51,262
0
W
Vulcan
6,566
1,313
14
3
0
113,417
0
W
Medusa
6,034
1,207
12
2
0
110,252
0
L
Set
4,390
878
6
1
0
84,960
0
L
Danzaburou
4,909
982
13
3
0
107,227
0
L
Fafnir
4,573
915
0
0
0
79,965
0
W
Khepri
6,252
1,250
7
1
0
93,781
0
L
Hercules
4,666
933
11
2
0
97,472
0
W
Skadi
6,409
1,282
14
3
0
101,400
0
W
Ishtar
6,344
1,269
18
4
0
96,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role