Player Matchup

Arachne
Arachne
 
Arachne
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Amlo125
Baba Yaga
Level 109
God Stats
9W - 5L
1,607 SR
Queue Stats
1,283W - 1,323L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
IncredulousHawk
Sun Wukong
Level 143
God Stats
7W - 4L
1,534 SR
Queue Stats
122W - 100L
1,531 Elo+
Party 1
Mulan
Mulan
Yuanao
Mulan
Level 187
God Stats
3W - 2L
1,502 SR
Queue Stats
285W - 282L
1,496 Elo+
Solo
Team Averages
Level 188
1,529 SR
1,513 Elo+

VS

Team Averages
Level 137
1,471 SR
1,475 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Culamáré
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,262 Elo+
Solo
Sol
Sol
fluffysamurai
Sol
Level 142
God Stats
1W - 3L
1,397 SR
Queue Stats
63W - 48L
1,574 Elo+
Solo
Cerberus
Cerberus
iSh0z
Cerberus
Level 123
God Stats
2W - 3L
1,460 SR
Queue Stats
210W - 233L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 2
6,133
1,227
2,081
7,950
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
 
Ix Chel
10
0 / 0 / 2
5,375
1,075
4,013
3,295
1,196
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Amlo125
Baba Yaga
9
1 / 0 / 3
5,377
1,075
6,930
2,465
790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IncredulousHawk
Sun Wukong
10
2 / 1 / 1
5,497
1,099
5,758
6,839
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
Yuanao
Mulan
9
0 / 0 / 3
5,397
1,079
3,250
5,821
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
5,420
1,084
6,198
3,356
1,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
 
Surtr
11
1 / 0 / 0
5,246
1,049
3,737
4,307
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
8
0 / 1 / 0
4,835
967
1,482
5,406
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
4,929
986
6,206
5,079
1,602
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
iSh0z
Cerberus
7
0 / 1 / 0
4,706
941
1,778
4,709
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
4
Kills
1
1
Deaths
4
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
2
2
W
Ix Chel
 
Ix Chel
0
0
2
1
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Surtr
 
Surtr
1
0
0
1
W
Baba Yaga
Amlo125
Baba Yaga
1
0
3
2.5
L
Horus
0
1
0
0
W
Sun Wukong
IncredulousHawk
Sun Wukong
2
1
1
2.5
W
Mulan
Yuanao
Mulan
0
0
3
1.5
L
0
1
0
0
L
Cerberus
iSh0z
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
19,401
26,370
Taken
22,857
15,079
Mitigated
12,827
18,259
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,081
691
224
4,673
7,950
4,355
18
4,466
3,484
0
4,358
W
Ix Chel
 
Ix Chel
4,013
651
3,013
1,843
3,295
1,196
0
2,020
1,275
12,726
616
L
Kukulkan
 
Kukulkan
6,198
259
518
1,502
3,356
1,242
0
1,495
1,751
17,477
0
L
Surtr
 
Surtr
3,737
719
889
721
4,307
3,095
0
1,727
2,475
69
5,196
W
Baba Yaga
Amlo125
Baba Yaga
6,930
0
381
1,453
2,465
790
0
893
1,572
14,353
0
L
Horus
1,482
718
2,643
2,762
5,406
3,520
0
2,753
2,543
0
1,673
W
Sun Wukong
IncredulousHawk
Sun Wukong
5,758
258
346
2,628
6,839
6,001
0
3,665
3,174
0
7,797
W
Mulan
Yuanao
Mulan
3,250
346
1,493
2,205
5,821
2,737
0
3,207
2,614
0
9,585
L
6,206
896
0
2,333
5,079
1,602
0
2,328
2,533
15,182
0
L
Cerberus
iSh0z
Cerberus
1,778
220
75
2,649
4,709
3,368
0
2,412
2,229
2,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
25,136
66
Minions Killed
57
0
Camps Cleared
0
611,168
Distance Traveled
543,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,133
1,227
9
2
0
128,387
0
W
Ix Chel
5,375
1,075
23
5
0
128,412
0
L
Kukulkan
5,420
1,084
36
7
0
104,375
0
L
Surtr
5,246
1,049
7
1
0
133,972
0
W
Baba Yaga
5,377
1,075
11
2
0
116,575
0
L
Horus
4,835
967
2
0
0
120,108
0
W
Sun Wukong
5,497
1,099
1
0
0
120,725
0
W
Mulan
5,397
1,079
22
4
0
117,069
0
L
Sol
4,929
986
11
2
0
130,948
0
L
Cerberus
4,706
941
1
0
0
53,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role