Player Matchup

Medusa
Medusa
OutrightYeti373
Medusa
Level 149
God Stats
1W - 1L
1,558 SR
Queue Stats
86W - 91L
1,471 Elo+
Party 1
Artemis
Artemis
VICTORiOUS1414
Artemis
Level 185
God Stats
7W - 7L
1,463 SR
Queue Stats
322W - 306L
1,462 Elo+
Solo
Tyr
Tyr
falconcrunch
Tyr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,497 Elo+
Solo
Geb
Geb
george76904
Geb
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 30L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
jonhlenonvsbats
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 194L
1,463 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,459 Elo+

VS

Team Averages
Level 129
1,406 SR
1,483 Elo+
Hou Yi
Hou Yi
Alien aka Deebo
Hou Yi
Level 159
God Stats
12W - 13L
1,487 SR
Queue Stats
657W - 693L
1,506 Elo+
Solo
Raijin
Raijin
AmericanSmeagol
Raijin
Level 158
God Stats
2W - 1L
1,206 SR
Queue Stats
49W - 46L
1,481 Elo+
Solo
Yemoja
Yemoja
OHF3ND
Yemoja
Level 128
God Stats
4W - 3L
1,456 SR
Queue Stats
584W - 612L
1,432 Elo+
Solo
The Morrigan
The Morrigan
OmittingBag9043
The Morrigan
Level 68
God Stats
1W - 0L
1,382 SR
Queue Stats
34W - 29L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
RageingHippo7
Sun Wukong
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
7,793
708
12,941
11,957
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 8
7,028
639
7,561
12,318
7,839
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
7,921
720
10,554
12,429
15,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 5
8,089
735
8,444
14,098
10,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
jonhlenonvsbats
Aphrodite
17
4 / 1 / 5
8,741
795
8,205
10,225
6,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 6
10,400
945
18,895
11,400
5,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 2 / 12
8,911
810
17,366
10,802
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
OHF3ND
Yemoja
15
0 / 1 / 15
9,091
826
2,767
14,249
10,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
OmittingBag9043
The Morrigan
16
1 / 2 / 12
9,194
836
7,907
8,004
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RageingHippo7
Sun Wukong
15
3 / 1 / 13
8,855
805
8,947
17,806
13,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
9
Kills
17
17
Deaths
9
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
W
3
2
12
4.5
W
Yemoja
OHF3ND
Yemoja
0
1
15
7.5
W
The Morrigan
OmittingBag9043
The Morrigan
1
2
12
3.5
L
2
4
5
1.13
W
Sun Wukong
RageingHippo7
Sun Wukong
3
1
13
9.5
L
0
5
8
0.8
L
3
3
3
1.5
L
0
4
5
0.63
L
Aphrodite
jonhlenonvsbats
Aphrodite
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
55,882
61,027
Taken
62,261
45,760
Mitigated
36,996
23,727
Healing
38,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,895
8,084
837
1,223
11,400
5,183
478
3,027
8,373
0
36,354
W
17,366
577
486
1,968
10,802
4,178
608
2,593
8,209
28,418
641
W
Yemoja
OHF3ND
Yemoja
2,767
1,252
17,419
6,714
14,249
10,123
602
3,165
11,084
5,992
829
W
The Morrigan
OmittingBag9043
The Morrigan
7,907
1,455
32
360
8,004
3,639
733
1,860
6,144
21,345
1,449
L
12,941
5,528
1,165
1,415
11,957
4,998
0
6,115
5,842
0
33,700
W
Sun Wukong
RageingHippo7
Sun Wukong
8,947
1,283
2,037
6,940
17,806
13,873
547
5,006
12,800
0
15,305
L
7,561
1,540
0
1,102
12,318
7,839
0
6,095
6,223
0
16,703
L
10,554
2,049
0
1,765
12,429
15,281
0
4,874
7,555
0
18,730
L
8,444
632
3,055
2,418
14,098
10,987
0
4,734
9,364
13,950
1,729
L
Aphrodite
jonhlenonvsbats
Aphrodite
8,205
660
7,369
5,438
10,225
6,655
0
4,944
5,281
23,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
46,451
113
Minions Killed
128
0
Camps Cleared
0
1,066,060
Distance Traveled
990,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,400
945
47
4
0
189,895
0
W
Raijin
8,911
810
24
2
0
208,149
0
W
Yemoja
9,091
826
9
1
0
167,154
0
W
The Morrigan
9,194
836
38
3
0
193,736
0
L
Medusa
7,793
708
47
4
0
217,983
0
W
Sun Wukong
8,855
805
10
1
0
231,225
0
L
Artemis
7,028
639
9
1
0
179,179
0
L
Tyr
7,921
720
14
1
0
236,152
0
L
Geb
8,089
735
15
1
0
211,903
0
L
Aphrodite
8,741
795
28
3
0
220,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role