Player Matchup

Artemis
Artemis
Platinum III
FinalCruz
Artemis
Platinum III
Level 68
God Stats
1W - 2L
1,705 SR
Queue Stats
24W - 12L
2,100 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Igneely
Danzaburou
Platinum III
Level 140
God Stats
6W - 3L
1,677 SR
Queue Stats
39W - 22L
2,059 MMR
Party 2
Merlin
Merlin
Platinum III
Some-Stoner_0717
Merlin
Platinum III
Level 194
God Stats
92W - 91L
1,587 SR
Queue Stats
103W - 101L
1,888 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,656 SR
2,016 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,626 SR
1,956 MMR
Tyr
Tyr
Diamond V
CARNISJR
Tyr
Diamond V
Level 149
God Stats
9W - 17L
1,457 SR
Queue Stats
223W - 225L
2,020 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Kaichi832
Xbalanque
Gold II
Level 42
God Stats
20W - 14L
1,736 SR
Queue Stats
27W - 28L
1,863 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Panchonm0n
Cabrakan
Platinum I
Level 148
God Stats
25W - 18L
1,684 SR
Queue Stats
225W - 226L
1,987 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FinalCruz
Artemis
16
2 / 6 / 1
10,313
737
13,444
15,101
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Igneely
Danzaburou
14
0 / 5 / 2
9,406
672
11,902
15,920
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 2
10,155
725
12,502
8,285
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
KumbhakarnaKuzenboNoxNe ZhaOdin

VS

Bans
SerqetAresGebAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 5
12,348
882
12,763
17,672
21,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Kaichi832
Xbalanque
19
3 / 1 / 7
12,351
882
11,597
13,079
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Panchonm0n
Cabrakan
16
2 / 2 / 11
10,945
782
8,731
17,080
25,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Artemis
FinalCruz
Artemis
2
6
1
0.42
L
Danzaburou
Igneely
Danzaburou
0
5
2
0.2
W
Xbalanque
Kaichi832
Xbalanque
3
1
7
6.5
W
Cabrakan
Panchonm0n
Cabrakan
2
2
11
3.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
33,091
39,306
Taken
47,831
24,304
Mitigated
52,520
9,115
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,763
1,335
0
4,463
17,672
21,784
0
3,442
13,966
27
33,866
L
Artemis
FinalCruz
Artemis
13,444
2,795
0
3,132
15,101
6,333
0
3,356
11,363
0
40,846
L
Danzaburou
Igneely
Danzaburou
11,902
4,261
0
4,307
15,920
14,425
24
3,172
12,008
0
30,258
W
Xbalanque
Kaichi832
Xbalanque
11,597
5,431
0
5,351
13,079
4,838
3,778
4,526
8,390
0
71,084
W
Cabrakan
Panchonm0n
Cabrakan
8,731
680
0
485
17,080
25,898
0
4,557
11,939
14,858
3,312
L
12,502
767
0
1,676
8,285
3,546
0
2,274
5,794
47,207
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
35,644
160
Minions Killed
185
0
Camps Cleared
0
700,763
Distance Traveled
856,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,348
882
34
2
0
320,102
0
L
Artemis
10,313
737
52
4
0
237,674
0
L
Danzaburou
9,406
672
54
4
0
216,861
0
W
Xbalanque
12,351
882
136
10
0
263,890
0
W
Cabrakan
10,945
782
15
1
0
272,627
0
L
Merlin
10,155
725
54
4
0
246,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role