Player Matchup

Ah Puch
Ah Puch
Platinum IV
SSenku
Ah Puch
Platinum IV
Level 146
God Stats
2W - 1L
1,623 SR
Queue Stats
30W - 8L
2,092 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
iTerminatorr
Cu Chulainn
Platinum IV
Level 129
God Stats
5W - 2L
1,667 SR
Queue Stats
65W - 43L
2,101 MMR
Party 2
Serqet
Serqet
Gold IV
notKái
Serqet
Gold IV
Level 84
God Stats
2W - 0L
1,579 SR
Queue Stats
8W - 0L
1,804 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,623 SR
1,999 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,696 SR
1,909 MMR
Scylla
Scylla
Gold II
JustNebbyTTV
Scylla
Gold II
Level 149
God Stats
18W - 14L
1,823 SR
Queue Stats
51W - 38L
1,783 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Kiing Odin
Kuzenbo
Platinum III
Level 154
God Stats
34W - 17L
1,699 SR
Queue Stats
63W - 44L
2,070 MMR
Party 1
Charybdis
Charybdis
Platinum IV
hiximxinde
Charybdis
Platinum IV
Level 146
God Stats
9W - 11L
1,568 SR
Queue Stats
57W - 39L
1,874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SSenku
Ah Puch
16
3 / 0 / 8
9,389
939
9,886
7,769
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
iTerminatorr
Cu Chulainn
14
5 / 1 / 4
9,036
904
9,603
11,329
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
notKái
Serqet
15
5 / 1 / 8
9,067
907
5,598
8,276
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuNe ZhaSobekAtlasThoth

VS

Bans
AchillesOdinHorusChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 5 / 1
7,984
798
5,119
6,638
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Kiing Odin
Kuzenbo
13
0 / 4 / 1
7,250
725
4,702
11,916
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
hiximxinde
Charybdis
13
1 / 4 / 1
7,582
758
5,678
8,654
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
L
Kuzenbo
Kiing Odin
Kuzenbo
0
4
1
0.13
W
Ah Puch
SSenku
Ah Puch
3
0
8
7
L
Charybdis
hiximxinde
Charybdis
1
4
1
0.38
W
Cu Chulainn
iTerminatorr
Cu Chulainn
5
1
4
7
W
Serqet
notKái
Serqet
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,087
Damage
15,499
27,374
Taken
27,208
13,575
Mitigated
17,874
5,188
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,119
471
0
136
6,638
1,585
0
2,740
3,482
25,221
499
L
Kuzenbo
Kiing Odin
Kuzenbo
4,702
974
0
1,732
11,916
13,610
0
4,082
7,286
11,778
0
W
Ah Puch
SSenku
Ah Puch
9,886
784
0
1,547
7,769
2,466
0
3,776
3,549
44,157
702
L
Charybdis
hiximxinde
Charybdis
5,678
3,216
0
1,062
8,654
2,679
0
3,492
4,761
0
18,362
W
Cu Chulainn
iTerminatorr
Cu Chulainn
9,603
1,065
0
2,034
11,329
7,253
0
3,153
7,527
3,304
34,655
W
Serqet
notKái
Serqet
5,598
778
0
1,607
8,276
3,856
0
2,191
5,779
0
21,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
22,816
170
Minions Killed
137
0
Camps Cleared
0
640,061
Distance Traveled
494,703
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,984
798
71
7
0
164,537
0
L
Kuzenbo
7,250
725
30
3
0
166,018
3
W
Ah Puch
9,389
939
87
9
0
195,892
0
L
Charybdis
7,582
758
36
4
0
164,148
0
W
Cu Chulainn
9,036
904
49
5
0
209,380
2
W
Serqet
9,067
907
34
3
0
234,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role