Player Matchup

Zeus
Zeus
GameOver2s2p
Zeus
Level 155
God Stats
43W - 16L
1,581 SR
Queue Stats
672W - 656L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
IBS_Slaps
Xbalanque
Level 148
God Stats
7W - 6L
1,621 SR
Queue Stats
468W - 489L
1,463 Elo+
Party 1
Neith
Neith
MHuber_23
Neith
Level 18
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 5L
1,313 Elo+
Solo
Janus
Janus
PrincessZetsu
Janus
Level 127
God Stats
0W - 5L
1,067 SR
Queue Stats
179W - 180L
1,510 Elo+
Party 1
Hercules
Hercules
TheElderZetsu
Hercules
Level 195
God Stats
14W - 13L
1,652 SR
Queue Stats
748W - 774L
1,529 Elo+
Party 1
Team Averages
Level 129
1,448 SR
1,465 Elo+

VS

Team Averages
Level 139
1,553 SR
1,437 Elo+
Anubis
Anubis
Canis13Dirus
Anubis
Level 175
God Stats
5W - 5L
1,586 SR
Queue Stats
225W - 328L
1,319 Elo+
Party 3
Nemesis
Nemesis
LZboulder
Nemesis
Level 127
God Stats
4W - 1L
1,598 SR
Queue Stats
222W - 233L
1,472 Elo+
Party 2
Chaac
Chaac
Sev3nSpades
Chaac
Level 143
God Stats
2W - 5L
1,560 SR
Queue Stats
105W - 112L
1,467 Elo+
Party 2
Agni
Agni
THESAVVYZEBRA
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
xxExOtIk_PaNdAxx
Kuzenbo
Level 122
God Stats
6W - 5L
1,520 SR
Queue Stats
229W - 328L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 7
9,495
791
13,636
10,523
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xbalanque
IBS_Slaps
Xbalanque
16
3 / 4 / 8
9,607
801
10,207
11,633
9,033
Neith
MHuber_23
Neith
12
0 / 8 / 6
7,473
623
2,954
9,634
2,643
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 6
8,971
748
4,795
6,266
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheElderZetsu
Hercules
15
4 / 4 / 3
8,663
722
9,124
15,579
17,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 4 / 9
10,075
840
10,333
8,797
4,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
LZboulder
Nemesis
16
7 / 3 / 11
9,820
818
8,813
12,451
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
2 / 3 / 12
8,970
748
7,215
14,220
14,815
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 3 / 8
10,710
893
14,105
6,527
2,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 17
8,826
736
4,758
11,892
17,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
16
Kills
25
25
Deaths
16
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
9
2.63
L
6
6
7
1.58
L
Xbalanque
IBS_Slaps
Xbalanque
3
4
8
1.75
W
Nemesis
LZboulder
Nemesis
7
3
11
4.17
L
Neith
MHuber_23
Neith
0
8
6
0.38
L
3
3
6
2
W
2
3
12
2.67
W
8
3
8
4
L
Hercules
TheElderZetsu
Hercules
4
4
3
1.38
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
45,224
53,635
Taken
53,887
34,565
Mitigated
53,334
10,001
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,333
212
553
2,558
8,797
4,763
312
4,241
4,462
22,417
0
L
13,636
862
0
404
10,523
3,106
78
5,621
4,697
24,023
549
L
Xbalanque
IBS_Slaps
Xbalanque
10,207
3,188
823
2,313
11,633
9,033
0
5,804
5,632
0
26,099
W
Nemesis
LZboulder
Nemesis
8,813
2,391
1,003
3,167
12,451
13,164
970
3,755
8,646
0
12,615
L
Neith
MHuber_23
Neith
2,954
908
0
201
9,634
2,643
118
6,780
2,690
0
7,851
L
4,795
352
381
983
6,266
2,077
0
3,655
2,490
12,503
0
W
7,215
533
1,411
5,404
14,220
14,815
326
4,400
9,635
0
16,085
W
14,105
1,149
889
1,578
6,527
2,977
1,062
2,031
4,377
31,993
0
L
Hercules
TheElderZetsu
Hercules
9,124
1,671
1,504
3,392
15,579
17,706
20
7,221
8,044
0
19,999
W
4,758
1,948
981
1,671
11,892
17,615
717
3,710
7,833
11,059
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,209
Gold Earned
48,401
123
Minions Killed
101
0
Camps Cleared
0
854,843
Distance Traveled
1,055,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,075
840
32
3
0
157,469
0
L
Zeus
9,495
791
21
2
0
172,016
0
L
Xbalanque
9,607
801
42
4
0
181,907
0
W
Nemesis
9,820
818
9
1
0
235,427
0
L
Neith
7,473
623
12
1
0
135,281
0
L
Janus
8,971
748
20
2
0
176,052
0
W
Chaac
8,970
748
11
1
0
226,377
0
W
Agni
10,710
893
43
4
0
204,685
0
L
Hercules
8,663
722
28
2
0
189,587
0
W
Kuzenbo
8,826
736
6
1
0
231,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role