Player Matchup

Cernunnos
Cernunnos
AzureBe
Cernunnos
Level 106
God Stats
28W - 25L
1,510 SR
Queue Stats
214W - 205L
1,370 Elo+
Solo
Mercury
Mercury
MangekyouxX
Mercury
Level 157
God Stats
95W - 142L
1,394 SR
Queue Stats
777W - 813L
1,362 Elo+
Solo
Jormungandr
Jormungandr
PainGod9000
Jormungandr
Level 44
God Stats
2W - 1L
1,841 SR
Queue Stats
80W - 87L
1,451 Elo+
Solo
Izanami
Izanami
Phantomattack123
Izanami
Level 82
God Stats
4W - 10L
1,257 SR
Queue Stats
127W - 133L
1,419 Elo+
Solo
Ishtar
Ishtar
mattrocksm
Ishtar
Level 63
God Stats
2W - 7L
1,387 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo
Team Averages
Level 90
1,478 SR
1,405 Elo+

VS

Team Averages
Level 75
1,450 SR
1,395 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LBE PSYCHO
Ymir
Level 67
God Stats
62W - 51L
1,481 SR
Queue Stats
179W - 178L
1,388 Elo+
Party 1
Nox
Nox
zCrisRibeiroz
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,326 Elo+
Party 2
Neith
Neith
zMugiwarahz
Neith
Level 67
God Stats
7W - 8L
1,270 SR
Queue Stats
17W - 22L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzureBe
Cernunnos
14
2 / 0 / 1
9,202
1,022
10,243
5,120
1,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
MangekyouxX
Mercury
13
0 / 0 / 0
7,841
871
0
542
134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
PainGod9000
Jormungandr
13
2 / 2 / 0
9,057
1,006
5,335
9,074
3,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 4
9,634
1,070
7,459
13,562
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
mattrocksm
Ishtar
13
0 / 3 / 2
8,495
944
5,863
10,531
3,748
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

203

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 1 / 4
10,653
1,184
10,797
11,404
7,525
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Arachne
 
Arachne
15
1 / 1 / 5
9,004
1,000
6,746
7,916
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 6
9,945
1,105
6,116
7,551
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 1 / 6
9,210
1,023
5,469
2,747
1,236
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 7
9,627
1,070
6,533
5,204
1,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
10
10
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
4
7
W
Arachne
 
Arachne
1
1
5
3.5
L
Cernunnos
AzureBe
Cernunnos
2
0
1
2.5
W
1
1
6
4
L
Mercury
MangekyouxX
Mercury
0
0
0
0
L
Jormungandr
PainGod9000
Jormungandr
2
2
0
1
L
2
5
4
0.8
L
Ishtar
mattrocksm
Ishtar
0
3
2
0.33
W
1
1
6
4
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
35,661
38,829
Taken
34,822
14,250
Mitigated
20,496
3,546
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,797
5,399
0
1,078
11,404
7,525
0
1,346
10,058
0
31,129
W
Arachne
 
Arachne
6,746
4,806
0
1,125
7,916
3,745
0
1,106
6,810
0
12,800
L
Cernunnos
AzureBe
Cernunnos
10,243
3,820
0
361
5,120
1,902
0
1,685
3,435
0
26,629
W
6,116
1,970
0
1,021
7,551
6,021
0
2,143
5,408
15,732
0
L
Mercury
MangekyouxX
Mercury
0
0
0
16
542
134
0
163
379
0
609
L
Jormungandr
PainGod9000
Jormungandr
5,335
1,701
0
1,279
9,074
3,655
0
3,145
5,929
17,151
0
L
7,459
3,746
0
987
13,562
4,811
0
4,892
8,670
0
21,758
L
Ishtar
mattrocksm
Ishtar
5,863
3,859
11
892
10,531
3,748
0
1,453
9,078
0
14,348
W
5,469
267
0
0
2,747
1,236
0
374
2,373
17,055
864
W
6,533
2,906
0
1,072
5,204
1,969
0
366
4,838
0
24,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
48,439
128
Minions Killed
171
3
Camps Cleared
6
518,330
Distance Traveled
860,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,653
1,184
46
5
2
202,026
0
W
Arachne
9,004
1,000
10
1
3
195,183
0
L
Cernunnos
9,202
1,022
51
6
2
145,810
0
W
Ymir
9,945
1,105
27
3
1
160,133
0
L
Mercury
7,841
871
2
0
1
14,582
0
L
Jormungandr
9,057
1,006
22
2
0
98,189
0
L
Izanami
9,634
1,070
30
3
0
145,045
0
L
Ishtar
8,495
944
23
3
0
114,704
0
W
Nox
9,210
1,023
42
5
0
161,559
0
W
Neith
9,627
1,070
46
5
0
141,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role