Player Matchup

Sylvanus
Sylvanus
Eversick_EH
Sylvanus
Level 114
God Stats
9W - 9L
1,542 SR
Queue Stats
59W - 62L
1,468 Elo+
Solo
Poseidon
Poseidon
MooKBleedEm
Poseidon
Level 153
God Stats
70W - 67L
1,556 SR
Queue Stats
302W - 278L
1,555 Elo+
Solo
Chronos
Chronos
jatu11
Chronos
Level 186
God Stats
0W - 3L
1,039 SR
Queue Stats
154W - 155L
1,535 Elo+
Party 1
Eset
Eset
mundifari
Eset
Level 159
God Stats
2W - 4L
1,495 SR
Queue Stats
338W - 330L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
zDram
Ratatoskr
Level 79
God Stats
2W - 2L
1,747 SR
Queue Stats
73W - 68L
1,549 Elo+
Solo
Team Averages
Level 138
1,476 SR
1,514 Elo+

VS

Team Averages
Level 115
1,568 SR
1,474 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GallitoCool
Nu Wa
Level 58
God Stats
17W - 3L
1,934 SR
Queue Stats
113W - 117L
1,454 Elo+
Party 2
Chiron
Chiron
Melonx01
Chiron
Level 128
God Stats
1W - 1L
1,305 SR
Queue Stats
185W - 171L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Mudd_Butt11
Baron Samedi
Level 128
God Stats
24W - 11L
1,681 SR
Queue Stats
335W - 318L
1,541 Elo+
Solo
Thanatos
Thanatos
gmatus01
Thanatos
Level 134
God Stats
3W - 0L
1,421 SR
Queue Stats
51W - 62L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eversick_EH
Sylvanus
9
0 / 3 / 0
6,025
430
2,503
11,404
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
MooKBleedEm
Poseidon
13
4 / 4 / 0
7,291
521
4,737
9,345
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
jatu11
Chronos
13
0 / 1 / 0
6,704
479
7,627
9,067
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
12
0 / 3 / 2
6,895
493
6,551
7,390
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
zDram
Ratatoskr
12
0 / 4 / 0
7,225
516
4,522
12,841
5,717
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 0 / 2
8,304
593
9,039
10,872
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
4 / 2 / 5
8,143
582
8,006
6,921
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Melonx01
Chiron
13
2 / 0 / 1
6,938
496
9,237
7,984
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mudd_Butt11
Baron Samedi
12
0 / 0 / 3
6,305
450
5,224
7,928
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
gmatus01
Thanatos
12
4 / 2 / 5
7,153
511
4,933
11,501
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
14
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
2
5
L
Sylvanus
Eversick_EH
Sylvanus
0
3
0
0
W
4
2
5
3.25
W
Chiron
Melonx01
Chiron
2
0
1
2.5
L
Poseidon
MooKBleedEm
Poseidon
4
4
0
1
W
Baron Samedi
Mudd_Butt11
Baron Samedi
0
0
3
1.5
W
Thanatos
gmatus01
Thanatos
4
2
5
3.25
L
Chronos
jatu11
Chronos
0
1
0
0
L
Eset
0
3
2
0.33
L
Ratatoskr
zDram
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
36,439
50,047
Taken
45,206
18,776
Mitigated
18,070
12,317
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,039
5,077
0
5,107
10,872
6,434
0
700
10,124
0
48,827
L
Sylvanus
Eversick_EH
Sylvanus
2,503
603
2,606
2,745
11,404
7,022
0
2,628
8,219
13,356
0
W
8,006
2,046
0
1,387
6,921
1,717
535
5,136
1,461
51,019
1,611
W
Chiron
Melonx01
Chiron
9,237
3,148
886
2,938
7,984
1,999
561
5,531
2,175
0
54,404
L
Poseidon
MooKBleedEm
Poseidon
4,737
674
0
1,739
9,345
2,234
0
1,990
7,150
56,198
160
W
Baron Samedi
Mudd_Butt11
Baron Samedi
5,224
139
108
1,993
7,928
4,738
192
3,769
3,803
27,979
1,203
W
Thanatos
gmatus01
Thanatos
4,933
627
60
6,697
11,501
3,182
0
4,853
6,346
0
34,268
L
Chronos
jatu11
Chronos
7,627
2,221
0
1,156
9,067
2,583
0
2,318
6,337
61,573
1,952
L
Eset
6,551
319
77
1,393
7,390
1,220
0
4,003
3,038
45,076
0
L
Ratatoskr
zDram
Ratatoskr
4,522
1,349
0
2,601
12,841
5,717
621
665
12,094
0
52,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
36,843
433
Minions Killed
356
0
Camps Cleared
0
1,317,029
Distance Traveled
1,317,003
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,304
593
85
6
0
249,035
3
L
Sylvanus
6,025
430
16
1
0
206,942
6
W
Nu Wa
8,143
582
92
7
0
248,932
0
W
Chiron
6,938
496
81
6
0
251,601
2
L
Poseidon
7,291
521
96
7
0
256,765
3
W
Baron Samedi
6,305
450
51
4
0
250,248
1
W
Thanatos
7,153
511
47
3
0
317,187
2
L
Chronos
6,704
479
121
9
0
285,726
0
L
Eset
6,895
493
101
7
0
271,597
1
L
Ratatoskr
7,225
516
99
7
0
295,999
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role