Player Matchup

Zhong Kui
Zhong Kui
Silver III
Saunjii
Zhong Kui
Silver III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 28L
1,351 MMR
Party 1
Bacchus
Bacchus
Gold V
Super 942970
Bacchus
Gold V
Level 67
God Stats
1W - 4L
1,228 SR
Queue Stats
59W - 80L
1,417 MMR
Party 1
Xbalanque
Xbalanque
Silver III
sheluvskyee
Xbalanque
Silver III
Level 79
God Stats
7W - 15L
1,392 SR
Queue Stats
21W - 40L
1,057 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,373 SR
1,275 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,544 SR
1,404 MMR
Gilgamesh
Gilgamesh
Silver II
FloatedAnimal35
Gilgamesh
Silver II
Level 156
God Stats
133W - 177L
1,481 SR
Queue Stats
431W - 609L
1,082 MMR
Solo
Neith
Neith
Diamond V
hayleyybabyy
Neith
Diamond V
Level 124
God Stats
5W - 10L
1,371 SR
Queue Stats
41W - 28L
1,822 MMR
Solo
Hera
Hera
Silver I
icankickuras
Hera
Silver I
Level 146
God Stats
5W - 5L
1,779 SR
Queue Stats
49W - 61L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Saunjii
Zhong Kui
15
0 / 6 / 0
9,031
695
8,172
13,774
8,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Super 942970
Bacchus
15
0 / 3 / 2
9,010
693
5,839
15,584
20,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
sheluvskyee
Xbalanque
16
2 / 6 / 0
10,382
799
4,377
12,930
3,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
CerberusKumbhakarnaCthulhuSerqetThoth

VS

Bans
MulanAtlasMedusaAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FloatedAnimal35
Gilgamesh
17
6 / 1 / 8
11,339
872
11,138
16,746
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 9
11,390
876
14,676
10,148
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 1 / 11
11,364
874
12,489
6,298
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FloatedAnimal35
Gilgamesh
6
1
8
10
L
Zhong Kui
Saunjii
Zhong Kui
0
6
0
0
L
Bacchus
Super 942970
Bacchus
0
3
2
0.33
W
5
0
9
9.5
W
4
1
11
9.5
L
Xbalanque
sheluvskyee
Xbalanque
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
38,303
42,288
Taken
33,192
32,484
Mitigated
22,434
7,462
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FloatedAnimal35
Gilgamesh
11,138
1,670
0
4,689
16,746
16,222
270
5,964
10,756
0
28,828
L
Zhong Kui
Saunjii
Zhong Kui
8,172
831
0
3,735
13,774
8,353
0
3,527
10,021
39,432
811
L
Bacchus
Super 942970
Bacchus
5,839
721
0
1,328
15,584
20,318
0
5,007
10,025
16,024
389
W
14,676
4,124
0
3,676
10,148
3,815
2,970
4,725
5,410
0
64,765
W
12,489
2,707
0
912
6,298
2,397
217
2,890
3,408
36,110
376
L
Xbalanque
sheluvskyee
Xbalanque
4,377
1,034
0
2,399
12,930
3,813
0
3,802
8,653
0
28,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
34,093
124
Minions Killed
177
0
Camps Cleared
0
681,987
Distance Traveled
801,087
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,339
872
33
3
0
292,504
2
L
Zhong Kui
9,031
695
64
5
0
216,944
0
L
Bacchus
9,010
693
16
1
0
250,168
0
W
Neith
11,390
876
90
7
0
241,071
0
W
Hera
11,364
874
54
4
0
267,512
2
L
Xbalanque
10,382
799
44
3
0
214,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role