Player Matchup

Chronos
Chronos
 
Chronos
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Afrowjack
Ares
Level 153
God Stats
2W - 3L
1,406 SR
Queue Stats
471W - 458L
1,472 Elo+
Solo
Zeus
Zeus
CucciMane19
Zeus
Level 64
God Stats
6W - 4L
1,822 SR
Queue Stats
197W - 209L
1,590 Elo+
Party 2
Bellona
Bellona
JhondaCelis
Bellona
Level 153
God Stats
7W - 2L
1,683 SR
Queue Stats
74W - 58L
1,610 Elo+
Solo
Shiva
Shiva
Schlick02
Shiva
Level 106
God Stats
27W - 17L
1,622 SR
Queue Stats
428W - 416L
1,561 Elo+
Party 2
Team Averages
Level 131
1,607 SR
1,547 Elo+

VS

Team Averages
Level 152
1,593 SR
1,560 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DistantCrayon21
Sylvanus
Level 158
God Stats
28W - 15L
1,669 SR
Queue Stats
110W - 107L
1,513 Elo+
Party 1
Mercury
Mercury
Ignífugo
Mercury
Level 155
God Stats
5W - 8L
1,795 SR
Queue Stats
43W - 39L
1,651 Elo+
Party 1
Rama
Rama
LronSnake
Rama
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,659 Elo+
Solo
Ah Puch
Ah Puch
MYBUSSYSTINKS
Ah Puch
Level 125
God Stats
6W - 1L
1,500 SR
Queue Stats
532W - 489L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 2 / 0
5,142
514
485
6,387
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
7
0 / 1 / 1
4,639
464
2,507
6,371
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 1
5,225
523
2,618
5,328
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JhondaCelis
Bellona
11
2 / 1 / 1
6,392
639
10,417
14,300
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
Schlick02
Shiva
9
2 / 1 / 1
5,351
535
3,701
7,444
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 1 / 1
5,963
596
6,558
13,430
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
1 / 1 / 2
5,042
504
2,133
4,202
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Ignífugo
Mercury
11
2 / 2 / 1
5,754
575
2,438
7,579
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
12
1 / 0 / 1
6,403
640
5,016
3,113
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
11
3 / 0 / 0
6,478
648
7,499
3,111
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Ares
0
1
1
0.5
L
0
3
1
0.17
W
Sylvanus
1
1
2
2
W
Mercury
Ignífugo
Mercury
2
2
1
1.25
L
Bellona
JhondaCelis
Bellona
2
1
1
2.5
W
Rama
1
0
1
1.5
W
Ah Puch
3
0
0
3
L
Shiva
Schlick02
Shiva
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
23,644
39,830
Taken
31,435
18,610
Mitigated
17,464
14,298
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
485
0
0
2,125
6,387
1,947
0
335
6,052
39,512
0
W
Amaterasu
 
Amaterasu
6,558
2,460
0
7,510
13,430
10,330
0
785
12,645
0
44,260
L
Ares
2,507
389
0
827
6,371
3,676
0
2,160
4,093
7,476
0
L
2,618
44
0
719
5,328
1,458
0
3,969
842
30,037
0
W
Sylvanus
2,133
789
763
1,866
4,202
2,440
326
1,311
2,891
13,651
5,315
W
Mercury
Ignífugo
Mercury
2,438
1,463
0
850
7,579
2,797
0
97
7,482
0
34,736
L
Bellona
JhondaCelis
Bellona
10,417
5,517
0
9,422
14,300
8,504
0
491
13,809
0
53,557
W
Rama
5,016
4,011
0
1,975
3,113
877
447
1,211
1,902
0
52,835
W
Ah Puch
7,499
23
0
1,648
3,111
1,020
0
2,206
905
40,673
262
L
Shiva
Schlick02
Shiva
3,701
957
0
1,205
7,444
3,025
0
1,737
5,555
0
32,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
29,640
298
Minions Killed
334
0
Camps Cleared
0
1,008,938
Distance Traveled
1,023,226
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,142
514
70
7
0
186,656
4
W
Amaterasu
5,963
596
73
7
0
208,648
1
L
Ares
4,639
464
6
1
0
206,971
2
L
Zeus
5,225
523
71
7
0
195,793
0
W
Sylvanus
5,042
504
27
3
0
173,078
0
W
Mercury
5,754
575
59
6
0
236,921
0
L
Bellona
6,392
639
89
9
0
201,523
0
W
Rama
6,403
640
100
10
0
192,574
3
W
Ah Puch
6,478
648
75
8
0
212,005
0
L
Shiva
5,351
535
62
6
0
217,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role