Player Matchup

Kuzenbo
Kuzenbo
God of kings762
Kuzenbo
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 98L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
LetsDiddle
Kukulkan
Level 88
God Stats
12W - 23L
1,300 SR
Queue Stats
128W - 134L
1,343 Elo+
Party 1
Surtr
Surtr
MusicMancer
Surtr
Level 49
God Stats
6W - 6L
1,339 SR
Queue Stats
136W - 156L
1,388 Elo+
Party 2
Izanami
Izanami
Trapsensei93
Izanami
Level 98
God Stats
21W - 8L
1,420 SR
Queue Stats
138W - 140L
1,370 Elo+
Party 1
Lancelot
Lancelot
ZRAKTORIAN
Lancelot
Level 102
God Stats
15W - 12L
1,466 SR
Queue Stats
157W - 169L
1,400 Elo+
Party 2
Team Averages
Level 82
1,405 SR
1,379 Elo+

VS

Team Averages
Level 74
1,459 SR
1,421 Elo+
Skadi
Skadi
DShupper96
Skadi
Level 59
God Stats
3W - 5L
1,115 SR
Queue Stats
7W - 6L
1,315 Elo+
Solo
Hun Batz
Hun Batz
Noisi Boy 255
Hun Batz
Level 84
God Stats
1W - 1L
1,729 SR
Queue Stats
77W - 73L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 43
God Stats
64W - 112L
1,343 SR
Queue Stats
64W - 112L
1,324 Elo+
Solo
Chronos
Chronos
ZxroFreckles
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,604 Elo+
Solo
Artio
Artio
xiomiccma
Artio
Level 84
God Stats
4W - 3L
1,606 SR
Queue Stats
109W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
9,971
554
8,244
19,392
20,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LetsDiddle
Kukulkan
16
4 / 1 / 2
11,117
618
9,774
6,154
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 1
10,510
584
7,768
12,246
9,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Trapsensei93
Izanami
16
12 / 3 / 5
11,590
644
17,973
11,993
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Lancelot
ZRAKTORIAN
Lancelot
18
10 / 1 / 1
11,248
625
7,582
10,407
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 11 / 3
8,545
475
14,939
17,387
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Noisi Boy 255
Hun Batz
15
5 / 9 / 1
9,548
530
10,456
18,924
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Tony95320
Cthulhu
11
0 / 1 / 0
7,117
395
1,345
4,642
2,085
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos
ZxroFreckles
Chronos
9
0 / 3 / 0
6,690
372
2,152
6,879
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
xiomiccma
Artio
12
0 / 7 / 4
7,386
410
4,779
21,200
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
31
Kills
7
7
Deaths
31
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
11
3
0.32
W
3
2
12
4.5
W
Kukulkan
LetsDiddle
Kukulkan
4
1
2
5
W
2
0
1
2.5
L
Hun Batz
Noisi Boy 255
Hun Batz
5
9
1
0.61
L
Cthulhu
Tony95320
Cthulhu
0
1
0
0
W
Izanami
Trapsensei93
Izanami
12
3
5
4.83
W
Lancelot
ZRAKTORIAN
Lancelot
10
1
1
10.5
L
Chronos
ZxroFreckles
Chronos
0
3
0
0
L
Artio
xiomiccma
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
33,671
60,192
Taken
69,032
40,586
Mitigated
30,347
10,072
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
14,939
6,196
0
420
17,387
4,202
712
3,456
13,931
0
58,365
W
8,244
3,189
314
2,403
19,392
20,454
2,201
2,332
17,060
43,690
1,553
W
Kukulkan
LetsDiddle
Kukulkan
9,774
911
0
500
6,154
2,273
3,526
1,995
4,159
76,142
1,597
W
7,768
2,852
0
1,278
12,246
9,521
1,584
1,709
10,537
1,081
63,735
L
Hun Batz
Noisi Boy 255
Hun Batz
10,456
2,786
0
6,002
18,924
5,304
0
4,264
14,660
0
63,001
L
Cthulhu
Tony95320
Cthulhu
1,345
0
0
0
4,642
2,085
0
266
4,376
35,193
0
W
Izanami
Trapsensei93
Izanami
17,973
11,636
0
4,944
11,993
3,295
6,465
1,429
10,564
0
78,445
W
Lancelot
ZRAKTORIAN
Lancelot
7,582
1,357
0
633
10,407
5,043
456
811
9,596
0
87,110
L
Chronos
ZxroFreckles
Chronos
2,152
1,012
0
1,529
6,879
1,895
0
4,184
2,695
27,254
0
L
Artio
xiomiccma
Artio
4,779
593
426
3,939
21,200
16,861
0
5,619
15,581
31,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
39,286
562
Minions Killed
329
0
Camps Cleared
0
1,815,482
Distance Traveled
1,433,950
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,545
475
96
5
0
278,720
0
W
Kuzenbo
9,971
554
52
3
0
350,825
0
W
Kukulkan
11,117
618
135
8
0
346,152
1
W
Surtr
10,510
584
109
6
0
323,897
0
L
Hun Batz
9,548
530
96
5
0
348,704
2
L
Cthulhu
7,117
395
50
3
0
295,767
0
W
Izanami
11,590
644
138
8
0
319,424
0
W
Lancelot
11,248
625
128
7
0
475,184
0
L
Chronos
6,690
372
52
3
0
182,450
1
L
Artio
7,386
410
35
2
0
328,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role