Player Matchup

Mulan
Mulan
ASweety
Mulan
Level 156
God Stats
27W - 19L
1,581 SR
Queue Stats
649W - 638L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
G0ld3nn-_-
Danzaburou
Level 148
God Stats
39W - 42L
1,458 SR
Queue Stats
514W - 535L
1,451 Elo+
Party 1
Lancelot
Lancelot
ResoGamer
Lancelot
Level 155
God Stats
1W - 1L
1,738 SR
Queue Stats
96W - 77L
1,563 Elo+
Party 3
Janus
Janus
Thechill4208017
Janus
Level 100
God Stats
6W - 6L
1,814 SR
Queue Stats
193W - 182L
1,516 Elo+
Solo
Achilles
Achilles
bountyhunter2704
Achilles
Level 141
God Stats
2W - 1L
1,648 SR
Queue Stats
93W - 85L
1,573 Elo+
Party 3
Team Averages
Level 140
1,648 SR
1,518 Elo+

VS

Team Averages
Level 107
1,460 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hedister
Janus
Level 74
God Stats
2W - 15L
1,103 SR
Queue Stats
162W - 166L
1,480 Elo+
Party 2
Anhur
Anhur
JongTaeSe
Anhur
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Stealthems
Sylvanus
Level 148
God Stats
11W - 3L
1,812 SR
Queue Stats
264W - 235L
1,485 Elo+
Solo
Surtr
Surtr
TionWisky
Surtr
Level 30
God Stats
5W - 6L
1,385 SR
Queue Stats
99W - 103L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASweety
Mulan
11
4 / 8 / 2
7,218
555
8,986
13,365
7,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
G0ld3nn-_-
Danzaburou
12
2 / 4 / 3
6,362
489
4,181
8,299
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
ResoGamer
Lancelot
13
0 / 5 / 3
6,279
483
5,643
10,229
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 2
7,268
559
5,564
6,952
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 0
6,323
486
3,559
10,941
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 2 / 3
7,801
600
7,779
13,066
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Hedister
Janus
14
0 / 2 / 3
7,810
601
4,076
5,182
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
JongTaeSe
Anhur
13
5 / 2 / 6
8,169
628
8,914
6,847
1,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Stealthems
Sylvanus
15
5 / 0 / 1
8,917
686
9,448
8,860
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
TionWisky
Surtr
13
6 / 3 / 8
7,648
588
5,670
10,817
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
22
22
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
3
3.75
L
Mulan
ASweety
Mulan
4
8
2
0.63
L
Danzaburou
G0ld3nn-_-
Danzaburou
2
4
3
0.88
W
Janus
Hedister
Janus
0
2
3
0.75
W
Anhur
JongTaeSe
Anhur
5
2
6
4
L
Lancelot
ResoGamer
Lancelot
0
5
3
0.3
W
Sylvanus
Stealthems
Sylvanus
5
0
1
5.5
L
2
2
2
1.5
W
Surtr
TionWisky
Surtr
6
3
8
3.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
35,887
49,786
Taken
44,772
23,914
Mitigated
27,753
6,160
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,779
931
0
3,702
13,066
10,005
0
2,615
10,233
3,252
39,542
L
Mulan
ASweety
Mulan
8,986
2,245
0
2,115
13,365
7,415
359
2,088
10,795
1,432
23,819
L
Danzaburou
G0ld3nn-_-
Danzaburou
4,181
1,273
0
1,771
8,299
1,710
108
0
8,157
0
43,581
W
Janus
Hedister
Janus
4,076
302
0
1,125
5,182
1,463
596
1,418
3,650
56,622
0
W
Anhur
JongTaeSe
Anhur
8,914
5,555
0
3,157
6,847
1,948
334
427
6,420
0
50,371
L
Lancelot
ResoGamer
Lancelot
5,643
1,610
0
250
10,229
4,081
0
2,490
7,447
0
55,618
W
Sylvanus
Stealthems
Sylvanus
9,448
3,551
449
4,412
8,860
7,999
665
214
8,616
48,120
21,759
L
5,564
42
0
714
6,952
2,131
0
2,551
4,035
50,676
931
W
Surtr
TionWisky
Surtr
5,670
2,198
0
1,710
10,817
6,338
0
964
9,791
516
28,470
L
3,559
653
0
1,310
10,941
8,577
0
5,561
5,234
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
40,345
362
Minions Killed
440
0
Camps Cleared
0
1,235,633
Distance Traveled
1,220,325
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,801
600
65
5
0
279,130
0
L
Mulan
7,218
555
45
3
0
242,972
2
L
Danzaburou
6,362
489
62
5
0
218,454
1
W
Janus
7,810
601
130
10
0
251,878
0
W
Anhur
8,169
628
93
7
0
204,359
4
L
Lancelot
6,279
483
86
7
0
285,879
0
W
Sylvanus
8,917
686
110
8
0
219,279
1
L
Janus
7,268
559
111
9
0
247,800
0
W
Surtr
7,648
588
42
3
0
265,679
6
L
Achilles
6,323
486
58
4
0
240,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role