Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DirtyCorgi
Neith
Level 137
God Stats
5W - 5L
1,329 SR
Queue Stats
286W - 355L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
FuhckYew
Hun Batz
Level 121
God Stats
0W - 3L
1,480 SR
Queue Stats
162W - 167L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
Lutzsack
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,514 Elo+
Party 1
Vamana
Vamana
TheAdmiral95
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 1
Team Averages
Level 89
1,462 SR
1,550 Elo+

VS

Team Averages
Level 128
1,652 SR
1,513 Elo+
Vamana
Vamana
AYoungShmeckle
Vamana
Level 89
God Stats
3W - 1L
1,594 SR
Queue Stats
419W - 416L
1,492 Elo+
Solo
Raijin
Raijin
Gi0j
Raijin
Level 103
God Stats
3W - 0L
1,778 SR
Queue Stats
101W - 94L
1,524 Elo+
Party 2
Agni
Agni
IPeedAnhur
Agni
Level 147
God Stats
6W - 6L
1,495 SR
Queue Stats
271W - 279L
1,540 Elo+
Party 2
Horus
Horus
LethalAfrican
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 96L
1,503 Elo+
Solo
Rama
Rama
Mrtred
Rama
Level 152
God Stats
3W - 0L
1,895 SR
Queue Stats
276W - 257L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 5 / 2
6,121
680
1,915
9,670
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
14
2 / 2 / 1
7,034
782
8,164
6,106
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
FuhckYew
Hun Batz
13
3 / 5 / 1
7,172
797
13,120
8,729
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Lutzsack
Xing Tian
12
0 / 6 / 3
6,833
759
4,640
14,840
12,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
13
2 / 6 / 1
7,365
818
3,745
11,085
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 16
8,631
959
13,629
10,444
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
Gi0j
Raijin
12
3 / 2 / 13
7,743
860
8,313
4,698
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 18
8,462
940
7,577
6,851
2,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 17
9,675
1,075
9,638
12,063
11,691
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
Mrtred
Rama
15
8 / 2 / 11
8,940
993
6,465
7,185
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
99
7
Kills
24
24
Deaths
7
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
2
0.2
W
5
2
16
6.5
L
Neith
2
2
1
1.25
L
Hun Batz
FuhckYew
Hun Batz
3
5
1
0.7
W
Raijin
Gi0j
Raijin
3
2
13
4.75
W
2
1
18
11
W
6
0
17
14.5
L
Xing Tian
Lutzsack
Xing Tian
0
6
3
0.25
W
Rama
Mrtred
Rama
8
2
11
6.75
L
Vamana
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
45,622
50,430
Taken
41,241
36,445
Mitigated
28,774
7,133
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,915
1,026
1,002
1,401
9,670
7,975
0
2,068
7,388
0
3,348
W
13,629
6,070
442
1,809
10,444
10,313
660
2,025
8,226
0
18,196
L
Neith
8,164
2,918
85
826
6,106
2,306
0
3,350
2,636
0
16,433
L
Hun Batz
FuhckYew
Hun Batz
13,120
849
82
719
8,729
4,396
0
3,113
5,377
0
27,656
W
Raijin
Gi0j
Raijin
8,313
774
1,052
1,269
4,698
1,532
0
194
4,504
12,544
413
W
7,577
783
0
1,750
6,851
2,154
541
396
6,383
22,687
0
W
9,638
1,910
4,165
6,549
12,063
11,691
115
1,908
10,006
3,355
10,470
L
Xing Tian
Lutzsack
Xing Tian
4,640
738
1,106
839
14,840
12,697
0
5,632
8,892
7,927
0
W
Rama
Mrtred
Rama
6,465
5,730
501
1,740
7,185
3,084
2,459
117
7,025
0
15,925
L
Vamana
3,745
2,063
288
785
11,085
9,071
0
3,711
7,232
0
8,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
43,451
78
Minions Killed
87
0
Camps Cleared
0
730,364
Distance Traveled
898,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,121
680
5
1
0
92,788
0
W
Vamana
8,631
959
11
1
0
192,750
0
L
Neith
7,034
782
21
2
0
139,984
0
L
Hun Batz
7,172
797
27
3
0
161,480
0
W
Raijin
7,743
860
11
1
0
168,450
0
W
Agni
8,462
940
26
3
0
199,563
0
W
Horus
9,675
1,075
7
1
0
197,895
0
L
Xing Tian
6,833
759
8
1
0
167,115
0
W
Rama
8,940
993
32
4
0
139,473
0
L
Vamana
7,365
818
17
2
0
168,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role