Player Matchup

Xing Tian
Xing Tian
Lunatic_555_1996
Xing Tian
Level 67
God Stats
26W - 26L
1,586 SR
Queue Stats
195W - 212L
1,487 Elo+
Solo
Mulan
Mulan
RainbowActor837
Mulan
Level 124
God Stats
20W - 15L
1,648 SR
Queue Stats
86W - 92L
1,518 Elo+
Solo
Poseidon
Poseidon
SittaInDarkness
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,485 Elo+
Party 1
Martichoras
Martichoras
deno-batman
Martichoras
Level 127
God Stats
14W - 12L
1,575 SR
Queue Stats
222W - 222L
1,534 Elo+
Party 1
Pele
Pele
juniorleo159
Pele
Level 124
God Stats
2W - 2L
1,638 SR
Queue Stats
189W - 184L
1,535 Elo+
Party 1
Team Averages
Level 110
1,589 SR
1,512 Elo+

VS

Team Averages
Level 142
1,432 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Ballocito
Nike
Level 141
God Stats
5W - 4L
1,505 SR
Queue Stats
344W - 353L
1,488 Elo+
Party 2
Ymir
Ymir
DrakeShiesty
Ymir
Level 127
God Stats
1W - 2L
1,194 SR
Queue Stats
114W - 114L
1,464 Elo+
Solo
Anubis
Anubis
becoolant
Anubis
Level 129
God Stats
11W - 14L
1,461 SR
Queue Stats
604W - 605L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
2 / 3 / 0
5,763
524
3,856
12,858
7,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
6,116
556
4,772
11,573
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
11
0 / 4 / 0
5,688
517
858
6,715
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
deno-batman
Martichoras
10
0 / 1 / 1
5,306
482
5,997
5,340
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 3
5,501
500
2,592
7,912
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 1 / 3
5,893
536
4,120
9,028
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
10
0 / 1 / 5
5,746
522
8,226
6,052
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
12
0 / 1 / 3
6,514
592
6,292
7,797
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
9 / 0 / 0
7,239
658
5,796
4,526
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
becoolant
Anubis
13
2 / 0 / 2
7,416
674
3,625
2,826
1,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
3
1.5
W
Neith
 
Neith
0
1
5
2.5
W
Nike
0
1
3
1.5
W
9
0
0
9
L
Xing Tian
2
3
0
0.67
L
1
2
0
0.5
L
Poseidon
0
4
0
0
W
Anubis
becoolant
Anubis
2
0
2
3
L
Martichoras
deno-batman
Martichoras
0
1
1
0.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
28,059
44,398
Taken
30,229
17,578
Mitigated
17,873
11,170
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,120
310
129
3,342
9,028
5,819
0
2,388
6,640
15,139
1,950
W
Neith
 
Neith
8,226
3,298
0
1,766
6,052
1,825
0
1,279
4,773
0
49,209
W
Nike
6,292
304
0
2,371
7,797
6,779
0
0
7,797
2,012
43,839
W
5,796
1,702
0
551
4,526
2,266
0
333
4,193
56,239
0
L
Xing Tian
3,856
57
195
1,917
12,858
7,675
0
3,498
9,360
15,808
0
L
4,772
313
0
4,800
11,573
4,426
0
1,672
9,268
0
39,754
L
Poseidon
858
47
0
1,730
6,715
1,157
0
4,846
1,869
36,082
331
W
Anubis
becoolant
Anubis
3,625
135
0
1,416
2,826
1,184
159
688
2,138
54,419
0
L
Martichoras
deno-batman
Martichoras
5,997
1,042
0
1,297
5,340
1,853
0
1,953
3,387
0
49,068
L
2,592
923
0
1,231
7,912
2,467
0
2,025
5,847
0
35,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
32,808
319
Minions Killed
373
0
Camps Cleared
0
1,124,089
Distance Traveled
1,165,083
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,893
536
13
1
0
233,136
3
W
Neith
5,746
522
98
9
0
205,581
1
W
Nike
6,514
592
73
7
0
217,449
0
W
Ymir
7,239
658
84
8
0
275,988
3
L
Xing Tian
5,763
524
16
1
0
234,220
3
L
Mulan
6,116
556
77
7
0
203,857
0
L
Poseidon
5,688
517
72
7
0
202,010
0
W
Anubis
7,416
674
105
10
0
232,929
3
L
Martichoras
5,306
482
84
8
0
222,951
2
L
Pele
5,501
500
70
6
0
261,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role