Player Matchup

Zeus
Zeus
CallMeHuxyYT
Zeus
Level 87
God Stats
10W - 11L
1,659 SR
Queue Stats
233W - 259L
1,463 Elo+
Party 1
Medusa
Medusa
Dr-Danga9
Medusa
Level 158
God Stats
314W - 281L
1,553 SR
Queue Stats
443W - 395L
1,496 Elo+
Solo
Ganesha
Ganesha
Elvisaaron
Ganesha
Level 155
God Stats
4W - 4L
1,543 SR
Queue Stats
178W - 180L
1,450 Elo+
Solo
Heimdallr
Heimdallr
GrannyGumJs
Heimdallr
Level 122
God Stats
6W - 9L
1,384 SR
Queue Stats
244W - 276L
1,418 Elo+
Party 1
Camazotz
Camazotz
RackenAnStacken
Camazotz
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 159L
1,424 Elo+
Party 1
Team Averages
Level 121
1,528 SR
1,450 Elo+

VS

Team Averages
Level 124
1,361 SR
1,466 Elo+
Medusa
Medusa
FiloDelOlimpo
Medusa
Level 142
God Stats
1W - 5L
1,160 SR
Queue Stats
123W - 123L
1,449 Elo+
Party 2
Loki
Loki
GOD1YxBE4ST
Loki
Level 118
God Stats
47W - 47L
1,553 SR
Queue Stats
160W - 152L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
Gre33dy
Ratatoskr
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 124L
1,484 Elo+
Solo
Jormungandr
Jormungandr
MonkeyDripLuffy
Jormungandr
Level 67
God Stats
2W - 3L
1,106 SR
Queue Stats
83W - 86L
1,426 Elo+
Party 2
Discordia
Discordia
nomarmango
Discordia
Level 148
God Stats
3W - 2L
1,485 SR
Queue Stats
168W - 168L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,417
468
11,124
11,576
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Dr-Danga9
Medusa
14
0 / 6 / 3
8,558
475
10,179
16,257
7,339
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Elvisaaron
Ganesha
12
0 / 4 / 8
8,453
470
5,298
16,606
15,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
GrannyGumJs
Heimdallr
16
6 / 4 / 1
9,611
534
11,672
14,310
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
11
2 / 6 / 1
7,502
417
6,296
17,871
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
10,815
601
9,901
12,469
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 3 / 6
9,174
510
6,970
12,782
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
Gre33dy
Ratatoskr
17
5 / 1 / 5
10,398
578
10,569
19,481
10,781
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MonkeyDripLuffy
Jormungandr
14
2 / 3 / 5
8,255
459
4,396
12,145
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
nomarmango
Discordia
18
13 / 0 / 3
11,493
639
19,773
10,402
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
27
27
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Medusa
Dr-Danga9
Medusa
0
6
3
0.25
L
Ganesha
Elvisaaron
Ganesha
0
4
8
1
W
5
3
1
1.83
W
2
3
6
1.67
L
Heimdallr
GrannyGumJs
Heimdallr
6
4
1
1.63
W
Ratatoskr
Gre33dy
Ratatoskr
5
1
5
7.5
W
Jormungandr
MonkeyDripLuffy
Jormungandr
2
3
5
1.5
L
Camazotz
2
6
1
0.42
W
Discordia
nomarmango
Discordia
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
51,609
76,620
Taken
67,279
37,766
Mitigated
32,773
25,405
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,124
550
0
1,271
11,576
3,894
188
6,533
4,461
55,480
0
L
Medusa
Dr-Danga9
Medusa
10,179
3,841
0
4,195
16,257
7,339
540
1,434
14,789
0
71,511
L
Ganesha
Elvisaaron
Ganesha
5,298
805
3,053
4,571
16,606
15,252
0
3,664
12,416
30,746
0
W
9,901
1,998
0
2,903
12,469
4,517
3,989
888
11,553
0
86,211
W
6,970
2,125
0
5,656
12,782
4,486
391
3,966
8,586
0
62,447
L
Heimdallr
GrannyGumJs
Heimdallr
11,672
6,103
0
5,777
14,310
5,603
231
3,466
10,451
0
86,433
W
Ratatoskr
Gre33dy
Ratatoskr
10,569
3,519
0
7,567
19,481
10,781
0
2,344
17,044
0
72,736
W
Jormungandr
MonkeyDripLuffy
Jormungandr
4,396
1,136
0
841
12,145
9,572
292
3,925
8,043
23,543
0
L
Camazotz
6,296
1,829
0
6,538
17,871
5,678
0
6,000
11,314
0
41,912
W
Discordia
nomarmango
Discordia
19,773
802
48
3,824
10,402
3,417
168
4,341
5,631
70,283
4,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
50,135
453
Minions Killed
485
0
Camps Cleared
0
1,648,364
Distance Traveled
1,986,443
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,417
468
125
7
0
329,564
1
L
Medusa
8,558
475
96
5
0
333,887
0
L
Ganesha
8,453
470
2
0
0
321,099
9
W
Medusa
10,815
601
142
8
0
400,718
0
W
Loki
9,174
510
88
5
0
385,104
0
L
Heimdallr
9,611
534
169
9
0
317,338
0
W
Ratatoskr
10,398
578
94
5
0
393,270
0
W
Jormungandr
8,255
459
33
2
0
376,221
7
L
Camazotz
7,502
417
61
3
0
346,476
0
W
Discordia
11,493
639
128
7
0
431,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role