Player Matchup

Discordia
Discordia
SexManDan69
Discordia
Level 86
God Stats
18W - 17L
1,547 SR
Queue Stats
83W - 92L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
SexyManDan
Heimdallr
Level 84
God Stats
4W - 1L
1,768 SR
Queue Stats
89W - 89L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
sexmandan
Gilgamesh
Level 79
God Stats
1W - 7L
1,338 SR
Queue Stats
115W - 121L
1,468 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,464 Elo+

VS

Team Averages
Level 117
1,480 SR
1,413 Elo+
Hel
Hel
DanyRaven89
Hel
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Fu gitiveCas
Gilgamesh
Level 123
God Stats
10W - 14L
1,451 SR
Queue Stats
37W - 41L
1,346 Elo+
Solo
Sylvanus
Sylvanus
Ysoserious23
Sylvanus
Level 89
God Stats
25W - 29L
1,490 SR
Queue Stats
292W - 340L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SexManDan69
Discordia
16
3 / 4 / 8
10,253
854
8,790
6,461
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SexyManDan
Heimdallr
16
1 / 3 / 9
9,950
829
7,607
8,381
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sexmandan
Gilgamesh
16
7 / 3 / 4
11,044
920
15,382
13,189
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,873
823
3,170
8,209
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Fu gitiveCas
Gilgamesh
14
5 / 4 / 3
9,692
808
7,605
16,344
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Ysoserious23
Sylvanus
14
1 / 3 / 7
9,216
768
7,696
14,850
12,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
11
Kills
8
10
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Gilgamesh
Fu gitiveCas
Gilgamesh
5
4
3
1.63
W
Discordia
SexManDan69
Discordia
3
4
8
1.75
W
Heimdallr
SexyManDan
Heimdallr
1
3
9
1.83
L
Sylvanus
Ysoserious23
Sylvanus
1
3
7
1.5
W
Gilgamesh
sexmandan
Gilgamesh
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,779
Damage
18,471
28,031
Taken
39,403
14,617
Mitigated
29,552
3,792
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,170
74
1,413
2,200
8,209
2,915
574
1,333
6,702
32,525
0
L
Gilgamesh
Fu gitiveCas
Gilgamesh
7,605
1,784
0
936
16,344
13,652
669
4,202
11,610
0
21,964
W
Discordia
SexManDan69
Discordia
8,790
390
0
255
6,461
2,006
864
1,644
4,682
34,075
227
W
Heimdallr
SexyManDan
Heimdallr
7,607
4,141
0
2,016
8,381
2,775
1,641
3,926
4,185
0
34,798
L
Sylvanus
Ysoserious23
Sylvanus
7,696
1,819
941
4,368
14,850
12,985
0
3,470
11,084
21,689
2,232
W
Gilgamesh
sexmandan
Gilgamesh
15,382
5,775
0
1,521
13,189
9,836
1,136
4,920
7,993
0
32,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
28,781
141
Minions Killed
118
0
Camps Cleared
0
663,464
Distance Traveled
638,082
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,873
823
53
4
0
202,345
1
L
Gilgamesh
9,692
808
21
2
0
224,953
4
W
Discordia
10,253
854
49
4
0
203,049
0
W
Heimdallr
9,950
829
56
5
0
231,935
1
L
Sylvanus
9,216
768
44
4
0
210,784
4
W
Gilgamesh
11,044
920
36
3
0
228,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role