Player Matchup

Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
MossOnTheRocks
Hades
Level 79
God Stats
1W - 2L
1,495 SR
Queue Stats
590W - 618L
1,472 Elo+
Party 1
Yemoja
Yemoja
Toravi1414
Yemoja
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
116W - 147L
1,394 Elo+
Solo
Surtr
Surtr
rinnegan_wrld999
Surtr
Level 109
God Stats
3W - 8L
1,578 SR
Queue Stats
258W - 261L
1,487 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,471 Elo+

VS

Team Averages
Level 103
1,384 SR
1,414 Elo+
Hel
Hel
LotusLPH
Hel
Level 132
God Stats
1W - 2L
1,196 SR
Queue Stats
72W - 86L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Tchyeaboi
Sun Wukong
Level 68
God Stats
4W - 7L
1,283 SR
Queue Stats
95W - 103L
1,440 Elo+
Solo
Apollo
Apollo
Tuca Mote8761
Apollo
Level 108
God Stats
2W - 4L
1,366 SR
Queue Stats
209W - 279L
1,430 Elo+
Solo
Khepri
Khepri
traviezo_scott19
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 224L
1,474 Elo+
Solo
Xbalanque
Xbalanque
xStickyicky42Ox
Xbalanque
Level 106
God Stats
1W - 0L
1,576 SR
Queue Stats
22W - 45L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 1 / 9
8,344
834
12,006
16,149
8,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
 
Ne Zha
13
2 / 4 / 5
7,578
758
7,311
8,157
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 7
7,259
726
6,313
7,386
3,656
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Toravi1414
Yemoja
11
1 / 1 / 7
7,244
724
1,978
4,484
3,945
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 0 / 5
9,606
961
11,428
9,389
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
7,872
787
6,919
10,038
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Tchyeaboi
Sun Wukong
14
4 / 2 / 4
8,095
810
8,214
8,448
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 3
6,516
652
4,064
5,739
2,276
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 8
8,336
834
6,704
11,748
12,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
xStickyicky42Ox
Xbalanque
15
5 / 2 / 3
8,542
854
9,958
9,979
4,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
12
Kills
10
10
Deaths
12
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
9
4.5
L
Ne Zha
 
Ne Zha
2
4
5
1.13
W
1
3
8
1.67
L
2
4
7
1.38
W
Sun Wukong
Tchyeaboi
Sun Wukong
4
2
4
3
L
Yemoja
Toravi1414
Yemoja
1
1
7
4.5
W
0
4
3
0.38
L
7
0
5
9.5
W
0
1
8
4
W
Xbalanque
xStickyicky42Ox
Xbalanque
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
35,859
45,565
Taken
45,952
26,013
Mitigated
28,915
18,598
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,006
4,964
371
7,057
16,149
8,696
269
4,383
11,766
23,662
1,417
L
Ne Zha
 
Ne Zha
7,311
907
163
462
8,157
2,714
0
3,033
5,124
0
16,214
W
6,919
1,783
7,498
4,677
10,038
4,410
17
5,205
4,833
17,662
1,208
L
6,313
0
359
1,372
7,386
3,656
0
1,250
6,136
9,084
192
W
Sun Wukong
Tchyeaboi
Sun Wukong
8,214
2,068
425
1,915
8,448
5,743
0
3,619
4,829
0
15,441
L
Yemoja
Toravi1414
Yemoja
1,978
696
2,422
259
4,484
3,945
13
777
3,707
4,913
0
W
4,064
2,579
488
110
5,739
2,276
0
1,495
4,244
0
13,997
L
11,428
2,530
3,032
3,101
9,389
7,002
136
3,270
6,119
1,452
30,474
W
6,704
387
2,918
3,374
11,748
12,456
0
5,359
6,389
16,808
2,203
W
Xbalanque
xStickyicky42Ox
Xbalanque
9,958
4,107
351
1,139
9,979
4,030
51
4,743
5,236
0
27,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
39,361
97
Minions Killed
144
0
Camps Cleared
0
860,540
Distance Traveled
904,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,344
834
20
2
0
204,850
0
L
Ne Zha
7,578
758
15
2
0
197,442
0
W
Hel
7,872
787
28
3
0
180,687
0
L
Hades
7,259
726
9
1
0
146,600
0
W
Sun Wukong
8,095
810
19
2
0
218,575
0
L
Yemoja
7,244
724
7
1
0
96,489
0
W
Apollo
6,516
652
16
2
0
106,926
0
L
Surtr
9,606
961
46
5
0
215,159
2
W
Khepri
8,336
834
24
2
0
212,174
0
W
Xbalanque
8,542
854
57
6
0
185,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role