Player Matchup

Serqet
Serqet
BishopPair
Serqet
Level 149
God Stats
17W - 3L
1,898 SR
Queue Stats
195W - 43L
1,852 Elo+
Party 1
Cthulhu
Cthulhu
EDGSUARO1802
Cthulhu
Level 54
God Stats
9W - 5L
1,583 SR
Queue Stats
108W - 101L
1,457 Elo+
Solo
Chang'e
Chang'e
EngulfingShadows
Chang'e
Level 153
God Stats
59W - 15L
1,848 SR
Queue Stats
342W - 98L
1,823 Elo+
Party 1
Team Averages
Level 119
1,776 SR
1,711 Elo+

VS

Team Averages
Level 70
1,493 SR
1,563 Elo+
Medusa
Medusa
GlaciersDry
Medusa
Level 75
God Stats
14W - 17L
1,692 SR
Queue Stats
442W - 417L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
NoeWayOut2
Sun Wukong
Level 68
God Stats
16W - 15L
1,285 SR
Queue Stats
111W - 111L
1,494 Elo+
Solo
Yu Huang
Yu Huang
XxNinjazxX
Yu Huang
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
424W - 399L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BishopPair
Serqet
17
4 / 0 / 0
10,356
797
6,424
10,375
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
EDGSUARO1802
Cthulhu
16
1 / 3 / 5
9,452
727
6,051
17,594
16,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 5
10,297
792
9,271
11,339
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 1 / 1
9,381
722
13,664
8,743
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NoeWayOut2
Sun Wukong
12
0 / 3 / 2
8,179
629
5,097
11,347
11,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
XxNinjazxX
Yu Huang
17
2 / 2 / 1
9,947
765
11,941
5,197
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
BishopPair
Serqet
4
0
0
4
W
Cthulhu
EDGSUARO1802
Cthulhu
1
3
5
1.17
W
1
0
5
3.5
L
Medusa
1
1
1
1.5
L
Sun Wukong
NoeWayOut2
Sun Wukong
0
3
2
0.33
L
Yu Huang
XxNinjazxX
Yu Huang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,746
Damage
30,702
39,308
Taken
25,287
25,645
Mitigated
16,546
15,076
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BishopPair
Serqet
6,424
754
0
605
10,375
5,654
0
3,338
7,037
0
31,898
W
Cthulhu
EDGSUARO1802
Cthulhu
6,051
264
0
2,854
17,594
16,395
0
5,147
12,447
26,929
237
W
9,271
382
5,836
5,781
11,339
3,596
0
3,526
7,813
51,527
0
L
Medusa
13,664
3,985
0
770
8,743
3,080
0
4,872
2,834
0
49,294
L
Sun Wukong
NoeWayOut2
Sun Wukong
5,097
605
0
1,293
11,347
11,768
0
5,922
3,670
0
13,059
L
Yu Huang
XxNinjazxX
Yu Huang
11,941
964
0
345
5,197
1,698
0
2,333
2,279
37,628
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
27,507
201
Minions Killed
157
0
Camps Cleared
0
837,920
Distance Traveled
710,445
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,356
797
54
4
0
309,190
0
W
Cthulhu
9,452
727
37
3
0
263,407
0
W
Chang'e
10,297
792
110
8
0
265,323
0
L
Medusa
9,381
722
83
6
0
261,814
3
L
Sun Wukong
8,179
629
11
1
0
203,592
0
L
Yu Huang
9,947
765
63
5
0
245,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role