Player Matchup

Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CalvoPrecavido
Apollo
Level 128
God Stats
1W - 1L
1,228 SR
Queue Stats
64W - 56L
1,535 Elo+
Solo
Tiamat
Tiamat
ResoGamer
Tiamat
Level 155
God Stats
3W - 7L
1,675 SR
Queue Stats
96W - 77L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Stealthems
Sylvanus
Level 148
God Stats
11W - 3L
1,714 SR
Queue Stats
264W - 235L
1,474 Elo+
Solo
Cerberus
Cerberus
bountyhunter2704
Cerberus
Level 141
God Stats
8W - 6L
1,519 SR
Queue Stats
93W - 85L
1,565 Elo+
Party 2
Team Averages
Level 144
1,527 SR
1,526 Elo+

VS

Team Averages
Level 178
1,500 SR
1,505 Elo+
Poseidon
Poseidon
 
Poseidon
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASweety
Anubis
Level 156
God Stats
24W - 26L
1,533 SR
Queue Stats
649W - 638L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
G0ld3nn-_-
Danzaburou
Level 148
God Stats
39W - 42L
1,467 SR
Queue Stats
514W - 535L
1,460 Elo+
Party 1
Mulan
Mulan
iTz Court K
Mulan
Level 261
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 167L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 0 / 2
4,135
591
1,395
3,726
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
5 / 0 / 1
5,514
788
4,598
3,065
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
ResoGamer
Tiamat
9
3 / 0 / 1
4,813
688
1,670
2,922
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Stealthems
Sylvanus
7
1 / 2 / 1
4,347
621
4,624
5,102
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 1 / 5
4,398
628
2,681
6,224
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 1 / 0
3,992
570
896
1,612
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
6
0 / 2 / 0
3,985
569
1,884
6,295
3,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ASweety
Anubis
8
1 / 3 / 1
4,548
650
3,833
4,980
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
G0ld3nn-_-
Danzaburou
7
1 / 3 / 0
4,156
594
1,795
4,844
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 0
4,805
686
3,083
6,948
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
2
2
L
Poseidon
 
Poseidon
0
1
0
0
L
Sobek
 
Sobek
0
2
0
0
L
Anubis
ASweety
Anubis
1
3
1
0.5
W
5
0
1
5.5
L
Danzaburou
G0ld3nn-_-
Danzaburou
1
3
0
0.33
W
Tiamat
ResoGamer
Tiamat
3
0
1
3.5
W
Sylvanus
Stealthems
Sylvanus
1
2
1
0.75
W
1
1
5
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
11,491
21,039
Taken
24,679
9,815
Mitigated
9,517
8,756
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,395
53
0
1,594
3,726
2,126
0
276
3,410
0
21,098
L
Poseidon
 
Poseidon
896
140
0
250
1,612
364
0
783
795
17,918
491
L
Sobek
 
Sobek
1,884
91
0
2,188
6,295
3,683
0
1,959
4,274
12,390
235
L
Anubis
ASweety
Anubis
3,833
309
0
2,068
4,980
1,801
0
1,398
3,545
27,662
992
W
4,598
3,168
0
1,689
3,065
914
0
1,057
2,008
0
35,827
L
Danzaburou
G0ld3nn-_-
Danzaburou
1,795
812
0
868
4,844
1,283
0
373
4,471
0
20,407
W
Tiamat
ResoGamer
Tiamat
1,670
190
0
1,427
2,922
1,184
0
991
1,814
27,213
0
W
Sylvanus
Stealthems
Sylvanus
4,624
2,332
0
1,959
5,102
2,409
0
909
4,193
16,684
6,989
W
2,681
347
0
2,087
6,224
3,182
0
2,838
3,386
10,320
0
L
3,083
1,127
0
1,877
6,948
2,386
0
3,877
3,040
0
25,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
21,486
222
Minions Killed
196
0
Camps Cleared
0
759,900
Distance Traveled
678,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,135
591
36
5
0
176,875
0
L
Poseidon
3,992
570
39
6
0
109,226
0
L
Sobek
3,985
569
7
1
0
160,694
0
L
Anubis
4,548
650
59
8
0
149,893
0
W
Apollo
5,514
788
69
10
0
129,587
0
L
Danzaburou
4,156
594
40
6
0
113,144
0
W
Tiamat
4,813
688
59
8
0
151,251
0
W
Sylvanus
4,347
621
45
6
0
135,878
2
W
Cerberus
4,398
628
13
2
0
166,309
0
L
Mulan
4,805
686
51
7
0
145,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role