Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Supernovamoon
Charon
Level 116
God Stats
1W - 1L
1,680 SR
Queue Stats
20W - 23L
1,464 Elo+
Party 2
Merlin
Merlin
glacialcookie50
Merlin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 165L
1,600 Elo+
Party 1
Chaac
Chaac
robthegreat99
Chaac
Level 81
God Stats
1W - 0L
1,551 SR
Queue Stats
13W - 18L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
sterben589
Hou Yi
Level 157
God Stats
2W - 0L
1,609 SR
Queue Stats
93W - 81L
1,552 Elo+
Solo
Team Averages
Level 136
1,568 SR
1,507 Elo+

VS

Team Averages
Level 174
1,589 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fusion_Core234
Tiamat
Level 154
God Stats
9W - 6L
1,723 SR
Queue Stats
729W - 686L
1,552 Elo+
Solo
Horus
Horus
Trolertopo1
Horus
Level 195
God Stats
2W - 2L
1,685 SR
Queue Stats
22W - 35L
1,498 Elo+
Party 3
Agni
Agni
Vico_br01
Agni
Level 155
God Stats
1W - 2L
1,536 SR
Queue Stats
176W - 181L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 3
6,340
1,057
4,324
6,743
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 4
5,635
939
4,502
4,959
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,118
1,020
3,794
1,869
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 4
5,371
895
3,581
6,166
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
sterben589
Hou Yi
11
3 / 1 / 1
5,902
984
3,584
3,526
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 1
6,242
1,040
4,722
6,498
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
 
Anhur
11
0 / 2 / 1
5,705
951
3,745
5,766
1,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
5,059
843
906
1,266
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 2
5,341
890
2,958
6,059
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 2 / 1
5,818
970
3,374
4,379
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
3
1.75
L
Hercules
 
Hercules
3
0
1
3.5
L
Anhur
 
Anhur
0
2
1
0.25
L
0
0
1
0.5
W
0
0
4
2
L
0
3
2
0.33
L
Agni
2
2
1
1.25
W
2
1
0
2
W
0
1
4
2
W
Hou Yi
sterben589
Hou Yi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
15,705
23,263
Taken
23,968
10,884
Mitigated
12,860
8,963
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,324
889
0
3,055
6,743
2,473
0
622
5,987
0
16,504
L
Hercules
 
Hercules
4,722
1,054
0
2,427
6,498
4,977
0
3,316
3,068
714
11,385
L
Anhur
 
Anhur
3,745
2,575
0
1,671
5,766
1,728
0
1,545
3,893
0
17,530
L
906
0
0
405
1,266
634
0
314
784
2,338
0
W
4,502
465
287
1,944
4,959
2,326
46
1,115
3,643
11,354
461
L
2,958
1,347
480
1,503
6,059
4,352
0
1,577
4,056
0
4,393
L
Agni
3,374
40
0
500
4,379
1,169
0
791
3,321
9,468
0
W
3,794
148
0
427
1,869
606
0
568
1,264
17,077
0
W
3,581
370
474
2,100
6,166
4,453
0
1,169
4,711
0
8,387
W
Hou Yi
sterben589
Hou Yi
3,584
1,287
0
676
3,526
1,026
0
1,310
2,081
0
9,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
28,165
116
Minions Killed
84
0
Camps Cleared
0
629,715
Distance Traveled
549,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,340
1,057
24
4
0
145,575
0
L
Hercules
6,242
1,040
22
4
0
150,629
0
L
Anhur
5,705
951
44
7
0
117,803
0
L
Tiamat
5,059
843
4
1
0
43,641
0
W
Charon
5,635
939
21
4
0
120,923
0
L
Horus
5,341
890
4
1
0
99,323
0
L
Agni
5,818
970
10
2
0
138,488
0
W
Merlin
6,118
1,020
42
7
0
117,294
0
W
Chaac
5,371
895
12
2
0
121,003
0
W
Hou Yi
5,902
984
17
3
0
124,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role