Player Matchup

Erlang Shen
Erlang Shen
BiggTwigno
Erlang Shen
Level 104
God Stats
2W - 1L
1,771 SR
Queue Stats
46W - 45L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
BoJoCool
Guan Yu
Level 118
God Stats
1W - 0L
1,577 SR
Queue Stats
13W - 5L
1,652 Elo+
Party 2
Yu Huang
Yu Huang
LightningTaco
Yu Huang
Level 128
God Stats
3W - 4L
1,398 SR
Queue Stats
159W - 115L
1,651 Elo+
Party 3
Bastet
Bastet
LittleNeko7
Bastet
Level 150
God Stats
4W - 2L
1,508 SR
Queue Stats
249W - 264L
1,496 Elo+
Solo
Sol
Sol
SmokedToast
Sol
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 43L
1,644 Elo+
Party 3
Team Averages
Level 126
1,551 SR
1,587 Elo+

VS

Team Averages
Level 82
1,570 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MostimaV
Nemesis
Level 102
God Stats
10W - 5L
1,717 SR
Queue Stats
88W - 93L
1,494 Elo+
Solo
Cthulhu
Cthulhu
waywardloc
Cthulhu
Level 92
God Stats
41W - 25L
1,633 SR
Queue Stats
335W - 363L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BiggTwigno
Erlang Shen
12
1 / 0 / 10
6,763
1,353
4,035
4,595
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Guan Yu
BoJoCool
Guan Yu
13
3 / 1 / 7
7,312
1,462
4,487
5,708
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
LightningTaco
Yu Huang
12
6 / 0 / 5
7,737
1,547
5,539
3,052
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
12
1 / 0 / 5
6,441
1,288
3,303
2,979
863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 9
7,418
1,484
8,269
3,238
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

372

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 0
6,256
1,251
2,143
6,403
4,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
11
0 / 2 / 2
6,241
1,248
2,230
3,847
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
 
Aphrodite
11
0 / 3 / 2
5,968
1,194
1,572
5,008
2,789
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MostimaV
Nemesis
11
1 / 6 / 0
6,152
1,230
6,823
8,414
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
waywardloc
Cthulhu
11
1 / 2 / 1
6,155
1,231
4,518
4,259
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
14
Kills
2
2
Deaths
14
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Anubis
 
Anubis
0
2
2
0.5
L
Aphrodite
 
Aphrodite
0
3
2
0.33
W
Erlang Shen
BiggTwigno
Erlang Shen
1
0
10
6
W
Guan Yu
BoJoCool
Guan Yu
3
1
7
6.5
W
Yu Huang
LightningTaco
Yu Huang
6
0
5
8.5
W
Bastet
1
0
5
3.5
L
Nemesis
MostimaV
Nemesis
1
6
0
0.17
W
3
1
9
7.5
L
Cthulhu
waywardloc
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
17,286
19,572
Taken
27,931
8,431
Mitigated
14,272
4,714
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,143
506
0
1,402
6,403
4,805
0
3,315
2,746
0
11,704
L
Anubis
 
Anubis
2,230
160
0
402
3,847
1,318
0
1,844
1,901
25,312
503
L
Aphrodite
 
Aphrodite
1,572
321
1,285
680
5,008
2,789
0
2,226
2,557
8,181
1,304
W
Erlang Shen
BiggTwigno
Erlang Shen
4,035
1,183
0
1,199
4,595
2,693
0
1,947
2,476
0
12,606
W
Guan Yu
BoJoCool
Guan Yu
4,487
771
589
681
5,708
3,199
0
2,972
2,562
0
11,683
W
Yu Huang
LightningTaco
Yu Huang
5,539
890
0
605
3,052
905
0
772
2,130
15,934
0
W
Bastet
3,303
478
0
298
2,979
863
0
454
2,447
0
13,534
L
Nemesis
MostimaV
Nemesis
6,823
611
0
617
8,414
2,578
0
3,866
4,325
0
10,281
W
8,269
3,297
0
1,342
3,238
771
0
1,139
1,993
18,638
0
L
Cthulhu
waywardloc
Cthulhu
4,518
190
0
0
4,259
2,782
0
1,872
2,156
7,689
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
30,772
115
Minions Killed
109
7
Camps Cleared
4
669,364
Distance Traveled
561,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,256
1,251
22
4
0
123,269
0
L
Anubis
6,241
1,248
47
9
0
114,529
0
L
Aphrodite
5,968
1,194
19
4
1
107,321
0
W
Erlang Shen
6,763
1,353
20
4
3
151,780
0
W
Guan Yu
7,312
1,462
11
2
1
137,883
0
W
Yu Huang
7,737
1,547
33
7
0
126,012
0
W
Bastet
6,441
1,288
24
5
2
134,255
0
L
Nemesis
6,152
1,230
10
2
2
129,757
0
W
Sol
7,418
1,484
27
5
1
119,434
0
L
Cthulhu
6,155
1,231
11
2
1
86,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role