Player Matchup

Chaac
Chaac
BigBlackBanan69
Chaac
Level 60
God Stats
1W - 1L
1,420 SR
Queue Stats
25W - 16L
1,709 Elo+
Party 1
Cerberus
Cerberus
BiℓℓCosby
Cerberus
Level 96
God Stats
2W - 2L
1,311 SR
Queue Stats
71W - 65L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Jacobfrostycones
Kukulkan
Level 39
God Stats
1W - 1L
1,313 SR
Queue Stats
29W - 18L
1,615 Elo+
Party 1
Hun Batz
Hun Batz
LewisisBack
Hun Batz
Level 84
God Stats
2W - 0L
1,707 SR
Queue Stats
45W - 61L
1,437 Elo+
Party 1
Artemis
Artemis
tigergirI
Artemis
Level 68
God Stats
2W - 0L
1,576 SR
Queue Stats
54W - 46L
1,540 Elo+
Party 1
Team Averages
Level 69
1,465 SR
1,570 Elo+

VS

Team Averages
Level 100
1,456 SR
1,493 Elo+
Sol
Sol
Agluch14
Sol
Level 78
God Stats
0W - 1L
1,260 SR
Queue Stats
90W - 88L
1,452 Elo+
Solo
Bakasura
Bakasura
BK ID1755
Bakasura
Level 123
God Stats
4W - 2L
1,669 SR
Queue Stats
207W - 210L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Biggerplz
Jormungandr
Level 65
God Stats
2W - 2L
1,557 SR
Queue Stats
83W - 81L
1,414 Elo+
Solo
Ganesha
Ganesha
LTenny
Ganesha
Level 109
God Stats
3W - 2L
1,703 SR
Queue Stats
376W - 364L
1,531 Elo+
Party 2
King Arthur
King Arthur
Wazuki
King Arthur
Level 126
God Stats
9W - 15L
1,089 SR
Queue Stats
461W - 452L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 19
10,120
920
16,165
14,486
15,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
BiℓℓCosby
Cerberus
16
9 / 2 / 12
9,859
896
11,888
11,877
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 16
9,049
823
13,604
7,510
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
LewisisBack
Hun Batz
14
6 / 5 / 16
9,312
847
11,661
11,448
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
tigergirI
Artemis
16
6 / 3 / 15
9,578
871
14,056
7,860
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
8,656
787
9,294
11,099
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
BK ID1755
Bakasura
15
5 / 5 / 1
9,357
851
9,507
13,438
11,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Biggerplz
Jormungandr
14
2 / 7 / 7
8,551
777
11,659
20,641
16,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
LTenny
Ganesha
17
0 / 5 / 10
8,656
787
5,083
14,111
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Wazuki
King Arthur
13
2 / 7 / 6
7,895
718
5,482
14,083
12,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
30
Kills
15
16
Deaths
30
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
L
Bakasura
BK ID1755
Bakasura
5
5
1
1.1
W
6
2
19
7.75
L
Jormungandr
Biggerplz
Jormungandr
2
7
7
0.79
W
Cerberus
BiℓℓCosby
Cerberus
9
2
12
7.5
W
3
4
16
2.75
L
Ganesha
LTenny
Ganesha
0
5
10
1
W
Hun Batz
LewisisBack
Hun Batz
6
5
16
2.8
L
King Arthur
Wazuki
King Arthur
2
7
6
0.71
W
Artemis
tigergirI
Artemis
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,374
Damage
41,025
53,181
Taken
73,372
30,204
Mitigated
59,875
17,370
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,294
1,422
0
2,760
11,099
4,256
0
1,880
9,163
20,503
340
L
Bakasura
BK ID1755
Bakasura
9,507
4,712
241
2,397
13,438
11,936
0
4,108
9,079
0
9,781
W
16,165
819
3,096
5,894
14,486
15,280
196
6,156
7,768
2,407
25,538
L
Jormungandr
Biggerplz
Jormungandr
11,659
1,700
934
4,344
20,641
16,039
0
7,675
12,676
24,320
0
W
Cerberus
BiℓℓCosby
Cerberus
11,888
285
0
4,440
11,877
4,948
361
5,644
5,195
18,926
0
W
13,604
1,115
491
166
7,510
2,326
0
4,591
2,213
29,419
0
L
Ganesha
LTenny
Ganesha
5,083
320
251
1,556
14,111
15,060
0
5,675
8,048
15,153
0
W
Hun Batz
LewisisBack
Hun Batz
11,661
873
513
1,746
11,448
5,298
137
4,525
6,298
0
21,161
L
King Arthur
Wazuki
King Arthur
5,482
361
372
1,312
14,083
12,584
0
5,685
8,040
0
7,999
W
Artemis
tigergirI
Artemis
14,056
4,950
274
750
7,860
2,352
163
4,189
2,832
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
43,115
138
Minions Killed
96
0
Camps Cleared
0
1,094,302
Distance Traveled
946,721
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,656
787
26
2
0
182,641
0
L
Bakasura
9,357
851
25
2
0
212,454
0
W
Chaac
10,120
920
27
2
0
270,007
0
L
Jormungandr
8,551
777
34
3
0
176,658
0
W
Cerberus
9,859
896
22
2
0
211,784
2
W
Kukulkan
9,049
823
38
3
0
218,824
0
L
Ganesha
8,656
787
1
0
0
184,473
0
W
Hun Batz
9,312
847
27
2
0
212,105
0
L
King Arthur
7,895
718
10
1
0
190,495
0
W
Artemis
9,578
871
24
2
0
181,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role