Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Hedister
Anhur
Level 74
God Stats
4W - 3L
1,412 SR
Queue Stats
137W - 149L
1,468 Elo+
Party 2
Surtr
Surtr
TionWisky
Surtr
Level 30
God Stats
5W - 6L
1,313 SR
Queue Stats
77W - 88L
1,458 Elo+
Party 2
Yu Huang
Yu Huang
adriansanmi
Yu Huang
Level 144
God Stats
4W - 2L
1,782 SR
Queue Stats
450W - 379L
1,548 Elo+
Party 1
Team Averages
Level 110
1,502 SR
1,495 Elo+

VS

Team Averages
Level 85
1,456 SR
1,509 Elo+
Bastet
Bastet
Blvck-Panther
Bastet
Level 143
God Stats
4W - 7L
1,331 SR
Queue Stats
66W - 62L
1,484 Elo+
Solo
Cthulhu
Cthulhu
DudePist0n69
Cthulhu
Level 36
God Stats
1W - 7L
1,218 SR
Queue Stats
105W - 88L
1,553 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Emi073707
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,502 SR
Queue Stats
19W - 39L
1,430 Elo+
Solo
Camazotz
Camazotz
Gorbazaki
Camazotz
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 239L
1,554 Elo+
Party 3
Horus
Horus
Makarov020
Horus
Level 42
God Stats
5W - 2L
1,729 SR
Queue Stats
22W - 24L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 1 / 2
8,725
623
7,912
13,008
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
 
Ao Kuang
14
10 / 1 / 6
8,644
617
12,242
12,513
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Hedister
Anhur
14
4 / 3 / 7
8,250
589
8,520
9,500
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
TionWisky
Surtr
13
6 / 2 / 5
7,888
563
9,261
10,378
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
adriansanmi
Yu Huang
16
7 / 1 / 6
9,562
683
10,442
6,732
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,948
425
4,443
6,995
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
DudePist0n69
Cthulhu
10
4 / 7 / 2
6,980
499
6,832
15,208
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Emi073707
Morgan Le Fay
11
1 / 10 / 0
6,219
444
4,195
12,069
3,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
Gorbazaki
Camazotz
11
2 / 7 / 2
6,701
479
6,457
13,961
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
11
0 / 5 / 1
6,947
496
8,501
15,626
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
31
Kills
8
8
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
2
5
W
Ao Kuang
 
Ao Kuang
10
1
6
13
L
1
2
2
1
L
Cthulhu
DudePist0n69
Cthulhu
4
7
2
0.71
L
Morgan Le Fay
Emi073707
Morgan Le Fay
1
10
0
0.1
L
Camazotz
Gorbazaki
Camazotz
2
7
2
0.43
W
Anhur
Hedister
Anhur
4
3
7
2.5
L
Horus
0
5
1
0.1
W
Surtr
TionWisky
Surtr
6
2
5
4.25
W
Yu Huang
adriansanmi
Yu Huang
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
30,428
52,131
Taken
63,859
22,534
Mitigated
24,436
24,915
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,912
4,771
0
7,477
13,008
7,477
988
137
12,871
0
43,771
W
Ao Kuang
 
Ao Kuang
12,242
2,289
0
8,196
12,513
4,067
0
2,391
10,010
55,629
0
L
4,443
628
0
2,360
6,995
1,682
0
3,236
3,692
0
24,637
L
Cthulhu
DudePist0n69
Cthulhu
6,832
482
0
1,626
15,208
9,118
0
5,299
9,490
27,419
0
L
Morgan Le Fay
Emi073707
Morgan Le Fay
4,195
418
0
1,652
12,069
3,243
0
8,931
3,084
37,389
1,196
L
Camazotz
Gorbazaki
Camazotz
6,457
612
0
4,720
13,961
3,448
0
1,735
11,992
0
38,908
W
Anhur
Hedister
Anhur
8,520
4,603
0
5,102
9,500
2,988
480
1,763
7,571
0
61,028
L
Horus
8,501
3,823
98
3,409
15,626
6,945
0
3,880
10,050
0
49,118
W
Surtr
TionWisky
Surtr
9,261
3,698
0
3,214
10,378
5,619
0
3,247
6,749
632
30,394
W
Yu Huang
adriansanmi
Yu Huang
10,442
1,025
0
926
6,732
2,383
192
2,708
3,985
73,243
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
32,795
478
Minions Killed
325
0
Camps Cleared
0
1,452,523
Distance Traveled
1,370,873
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,725
623
107
8
0
286,386
0
W
Ao Kuang
8,644
617
90
6
0
320,898
0
L
Bastet
5,948
425
39
3
0
301,327
0
L
Cthulhu
6,980
499
44
3
0
289,054
1
L
Morgan Le Fay
6,219
444
69
5
0
240,486
2
L
Camazotz
6,701
479
70
5
0
279,873
0
W
Anhur
8,250
589
96
7
0
259,564
0
L
Horus
6,947
496
103
7
0
260,133
2
W
Surtr
7,888
563
43
3
0
305,903
6
W
Yu Huang
9,562
683
142
10
0
279,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role