Player Matchup

Bastet
Bastet
Flamecaster09
Bastet
Level 109
God Stats
6W - 2L
1,739 SR
Queue Stats
440W - 429L
1,499 Elo+
Party 2
Skadi
Skadi
Flamemoose
Skadi
Level 106
God Stats
16W - 6L
1,689 SR
Queue Stats
372W - 346L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
Valdire
Aphrodite
Level 158
God Stats
11W - 6L
1,570 SR
Queue Stats
54W - 53L
1,489 Elo+
Party 2
Discordia
Discordia
Zilpha
Discordia
Level 107
God Stats
6W - 5L
1,625 SR
Queue Stats
29W - 32L
1,496 Elo+
Party 2
King Arthur
King Arthur
grootttt
King Arthur
Level 26
God Stats
16W - 13L
1,643 SR
Queue Stats
20W - 17L
1,505 Elo+
Party 2
Team Averages
Level 101
1,653 SR
1,508 Elo+

VS

Team Averages
Level 152
1,421 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BFH Saber
Xing Tian
Level 108
God Stats
19W - 23L
1,575 SR
Queue Stats
265W - 311L
1,495 Elo+
Party 1
Sol
Sol
malice12
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,506 Elo+
Solo
Serqet
Serqet
zv ALPHA VS
Serqet
Level 217
God Stats
0W - 6L
1,222 SR
Queue Stats
398W - 446L
1,537 Elo+
Party 1
Hercules
Hercules
zv OMEGA VS
Hercules
Level 148
God Stats
6W - 13L
1,308 SR
Queue Stats
220W - 286L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,168
512
8,443
13,726
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Skadi
14
8 / 1 / 6
8,511
608
12,615
7,308
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Valdire
Aphrodite
12
7 / 1 / 9
8,810
629
7,841
7,661
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Zilpha
Discordia
12
0 / 1 / 2
6,716
480
4,486
4,384
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
grootttt
King Arthur
13
0 / 0 / 0
7,320
523
8,766
11,515
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 0
8,582
613
6,533
8,917
3,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
BFH Saber
Xing Tian
8
0 / 4 / 0
5,637
403
2,457
13,375
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 8 / 0
7,570
541
5,418
11,821
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
10
1 / 7 / 0
5,865
419
5,575
13,268
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
zv OMEGA VS
Hercules
13
0 / 0 / 0
7,164
512
7,047
12,324
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
4
4
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
L
Xing Tian
BFH Saber
Xing Tian
0
4
0
0
W
5
1
3
6.5
W
Skadi
8
1
6
11
W
Aphrodite
Valdire
Aphrodite
7
1
9
11.5
W
Discordia
Zilpha
Discordia
0
1
2
1
W
King Arthur
grootttt
King Arthur
0
0
0
0
L
1
8
0
0.13
L
Serqet
1
7
0
0.14
L
Hercules
zv OMEGA VS
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
27,030
44,594
Taken
59,705
19,392
Mitigated
31,640
19,848
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,533
265
0
6,185
8,917
3,978
92
4,232
4,685
86,753
1,651
L
Xing Tian
BFH Saber
Xing Tian
2,457
160
0
1,414
13,375
8,245
0
2,852
10,523
16,216
593
W
8,443
2,057
0
7,669
13,726
3,959
0
2,928
9,852
0
48,099
W
Skadi
12,615
4,914
0
1,299
7,308
2,628
656
3,539
3,769
0
64,012
W
Aphrodite
Valdire
Aphrodite
7,841
1,449
3,136
5,288
7,661
3,233
242
4,978
2,683
24,140
1,787
W
Discordia
Zilpha
Discordia
4,486
281
0
701
4,384
952
0
2,487
1,897
47,825
1,583
W
King Arthur
grootttt
King Arthur
8,766
827
0
1,755
11,515
8,620
0
200
10,633
0
54,758
L
5,418
2,664
0
3,535
11,821
3,067
0
2,791
9,030
64,329
0
L
Serqet
5,575
1,040
0
1,403
13,268
4,675
0
2,033
11,235
0
35,019
L
Hercules
zv OMEGA VS
Hercules
7,047
1,720
0
7,516
12,324
11,675
0
0
12,324
0
55,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
34,818
414
Minions Killed
467
0
Camps Cleared
0
1,471,372
Distance Traveled
1,354,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,582
613
175
13
0
263,561
3
L
Xing Tian
5,637
403
17
1
0
262,377
0
W
Bastet
7,168
512
79
6
0
306,410
0
W
Skadi
8,511
608
105
8
0
300,502
0
W
Aphrodite
8,810
629
33
2
0
279,769
3
W
Discordia
6,716
480
96
7
0
293,434
0
W
King Arthur
7,320
523
101
7
0
291,257
0
L
Sol
7,570
541
118
8
0
250,320
1
L
Serqet
5,865
419
57
4
0
311,241
0
L
Hercules
7,164
512
100
7
0
266,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role