Player Matchup

Mulan
Mulan
HellCentaur
Mulan
Level 105
God Stats
16W - 19L
1,416 SR
Queue Stats
271W - 290L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
LueTheDonWon
Baron Samedi
Level 106
God Stats
95W - 81L
1,483 SR
Queue Stats
250W - 281L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
VerHussler
Danzaburou
Level 106
God Stats
22W - 26L
1,430 SR
Queue Stats
223W - 257L
1,376 Elo+
Party 2
Team Averages
Level 106
1,443 SR
1,370 Elo+

VS

Team Averages
Level 37
1,410 SR
1,284 Elo+
Medusa
Medusa
Cloroxymoron
Medusa
Level 87
God Stats
12W - 12L
1,328 SR
Queue Stats
37W - 67L
1,309 Elo+
Party 1
Ix Chel
Ix Chel
Dan-Valdivia96
Ix Chel
Level 8
God Stats
4W - 12L
1,403 SR
Queue Stats
20W - 35L
1,306 Elo+
Party 1
Cerberus
Cerberus
Robs95
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
10,259
855
6,647
12,904
14,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
LueTheDonWon
Baron Samedi
18
12 / 0 / 4
11,713
976
15,424
6,901
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
VerHussler
Danzaburou
16
2 / 0 / 11
10,377
865
8,364
9,179
3,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 3 / 2
8,615
718
8,114
10,298
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 2
9,009
751
9,169
9,073
2,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Robs95
Cerberus
13
1 / 9 / 2
8,405
700
2,564
16,900
14,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
3
3
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
2
0.67
L
1
5
2
0.4
W
3
3
12
3
W
Baron Samedi
LueTheDonWon
Baron Samedi
12
0
4
14
L
Cerberus
Robs95
Cerberus
1
9
2
0.22
W
Danzaburou
VerHussler
Danzaburou
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
19,847
28,984
Taken
36,271
20,460
Mitigated
20,080
9,028
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,114
1,705
0
390
10,298
3,132
0
3,575
6,251
0
35,442
L
9,169
906
356
900
9,073
2,573
0
4,706
3,907
31,813
371
W
6,647
1,067
0
1,837
12,904
14,276
522
4,872
8,032
0
21,906
W
Baron Samedi
LueTheDonWon
Baron Samedi
15,424
642
1,050
2,721
6,901
3,080
1,094
2,387
4,514
43,975
721
L
Cerberus
Robs95
Cerberus
2,564
204
0
1,210
16,900
14,375
0
5,336
10,705
5,407
402
W
Danzaburou
VerHussler
Danzaburou
8,364
2,623
0
3,420
9,179
3,104
2,013
4,088
5,091
0
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
26,029
150
Minions Killed
130
0
Camps Cleared
0
672,109
Distance Traveled
589,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,615
718
51
4
0
201,097
0
L
Ix Chel
9,009
751
65
5
0
202,962
0
W
Mulan
10,259
855
19
2
0
221,443
0
W
Baron Samedi
11,713
976
76
6
0
229,374
0
L
Cerberus
8,405
700
14
1
0
185,206
0
W
Danzaburou
10,377
865
55
5
0
221,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role